virtual void process(struct dtNavMeshCreateParams* params, navAreaMask* areaMasks)
	{
		// Update poly flags from areas.
		/*for (int i = 0; i < params->polyCount; ++i)
		{
			if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA)
				polyAreas[i] = SAMPLE_POLYAREA_GROUND;

			if (polyAreas[i] == SAMPLE_POLYAREA_GROUND ||
				polyAreas[i] == SAMPLE_POLYAREA_GRASS ||
				polyAreas[i] == SAMPLE_POLYAREA_ROAD)
			{
				polyFlags[i] = AREAFLAGS_WALK;
			}
			else if (polyAreas[i] == SAMPLE_POLYAREA_WATER)
			{
				polyFlags[i] = AREAFLAGS_SWIM;
			}
			else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR)
			{
				polyFlags[i] = AREAFLAGS_WALK | AREAFLAGS_DOOR;
			}
		}*/

		// Pass in off-mesh connections.
		if (m_geom)
		{
			params->offMeshConVerts = m_geom->getOffMeshConnectionVerts();
			params->offMeshConRad = m_geom->getOffMeshConnectionRads();
			params->offMeshConDir = m_geom->getOffMeshConnectionDirs();
			params->offMeshConAreaFlags = m_geom->getOffMeshConnectionAreaMask();
			params->offMeshConUserID = m_geom->getOffMeshConnectionId();
			params->offMeshConCount = m_geom->getOffMeshConnectionCount();	
		}
	}
Esempio n. 2
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void OffMeshConnectionTool::handleClick(const float* /*s*/, const float* p, bool shift)
{
	if (!m_sample) return;
	InputGeom* geom = m_sample->getInputGeom();
	if (!geom) return;

	if (shift)
	{
		// Delete
		// Find nearest link end-point
		float nearestDist = FLT_MAX;
		int nearestIndex = -1;
		const float* verts = geom->getOffMeshConnectionVerts();
		for (int i = 0; i < geom->getOffMeshConnectionCount()*2; ++i)
		{
			const float* v = &verts[i*3];
			float d = rcVdistSqr(p, v);
			if (d < nearestDist)
			{
				nearestDist = d;
				nearestIndex = i/2; // Each link has two vertices.
			}
		}
		// If end point close enough, delete it.
		if (nearestIndex != -1 &&
			sqrtf(nearestDist) < m_sample->getAgentRadius())
		{
			geom->deleteOffMeshConnection(nearestIndex);
		}
	}
	else
	{
		// Create	
		if (!m_hitPosSet)
		{
			rcVcopy(m_hitPos, p);
			m_hitPosSet = true;
		}
		else
		{
			const unsigned char area = SAMPLE_POLYAREA_JUMP;
			const unsigned short flags = SAMPLE_POLYFLAGS_JUMP; 
			geom->addOffMeshConnection(m_hitPos, p, m_sample->getAgentRadius(), m_bidir ? 1 : 0, area, flags);
			m_hitPosSet = false;
            float* v = new float[6];
            	rcVcopy(&v[0], m_hitPos);
	        rcVcopy(&v[3], p);
            printf("572 29,29 (%.3f %.3f %.3f) (%.3f %.3f %.3f) 5.0f", v[0],v[1], v[2],v[3],v[4],v[5]);


		}
	}
	
}