int main(int, char**) { cout.precision(3); Vector2f v = Vector2f::Random(); JacobiRotation<float> G; G.makeGivens(v.x(), v.y()); cout << "Here is the vector v:" << endl << v << endl; v.applyOnTheLeft(0, 1, G.adjoint()); cout << "Here is the vector J' * v:" << endl << v << endl; return 0; }
int main(int, char**) { cout.precision(3); Matrix2f m = Matrix2f::Random(); m = (m + m.adjoint()).eval(); JacobiRotation<float> J; J.makeJacobi(m, 0, 1); cout << "Here is the matrix m:" << endl << m << endl; m.applyOnTheLeft(0, 1, J.adjoint()); m.applyOnTheRight(0, 1, J); cout << "Here is the matrix J' * m * J:" << endl << m << endl; return 0; }