int main(int, char**)
{
  cout.precision(3);
  Vector2f v = Vector2f::Random();
JacobiRotation<float> G;
G.makeGivens(v.x(), v.y());
cout << "Here is the vector v:" << endl << v << endl;
v.applyOnTheLeft(0, 1, G.adjoint());
cout << "Here is the vector J' * v:" << endl << v << endl;
  return 0;
}
int main(int, char**)
{
  cout.precision(3);
  Matrix2f m = Matrix2f::Random();
m = (m + m.adjoint()).eval();
JacobiRotation<float> J;
J.makeJacobi(m, 0, 1);
cout << "Here is the matrix m:" << endl << m << endl;
m.applyOnTheLeft(0, 1, J.adjoint());
m.applyOnTheRight(0, 1, J);
cout << "Here is the matrix J' * m * J:" << endl << m << endl;
  return 0;
}