Esempio n. 1
0
/// MO is an operand of SU's instruction that defines a physical register. Add
/// data dependencies from SU to any uses of the physical register.
void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU, unsigned OperIdx) {
  const MachineOperand &MO = SU->getInstr()->getOperand(OperIdx);
  assert(MO.isDef() && "expect physreg def");

  // Ask the target if address-backscheduling is desirable, and if so how much.
  const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
  unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
  unsigned DataLatency = SU->Latency;

  for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
       Alias.isValid(); ++Alias) {
    if (!Uses.contains(*Alias))
      continue;
    std::vector<PhysRegSUOper> &UseList = Uses[*Alias];
    for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
      SUnit *UseSU = UseList[i].SU;
      if (UseSU == SU)
        continue;
      MachineInstr *UseMI = UseSU->getInstr();
      int UseOp = UseList[i].OpIdx;
      unsigned LDataLatency = DataLatency;
      // Optionally add in a special extra latency for nodes that
      // feed addresses.
      // TODO: Perhaps we should get rid of
      // SpecialAddressLatency and just move this into
      // adjustSchedDependency for the targets that care about it.
      if (SpecialAddressLatency != 0 && !UnitLatencies &&
          UseSU != &ExitSU) {
        const MCInstrDesc &UseMCID = UseMI->getDesc();
        int RegUseIndex = UseMI->findRegisterUseOperandIdx(*Alias);
        assert(RegUseIndex >= 0 && "UseMI doesn't use register!");
        if (RegUseIndex >= 0 &&
            (UseMI->mayLoad() || UseMI->mayStore()) &&
            (unsigned)RegUseIndex < UseMCID.getNumOperands() &&
            UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
          LDataLatency += SpecialAddressLatency;
      }
      // Adjust the dependence latency using operand def/use
      // information (if any), and then allow the target to
      // perform its own adjustments.
      SDep dep(SU, SDep::Data, LDataLatency, *Alias);
      if (!UnitLatencies) {
        unsigned Latency =
          TII->computeOperandLatency(InstrItins, SU->getInstr(), OperIdx,
                                     (UseOp < 0 ? 0 : UseMI), UseOp);
        dep.setLatency(Latency);
        unsigned MinLatency =
          TII->computeOperandLatency(InstrItins, SU->getInstr(), OperIdx,
                                     (UseOp < 0 ? 0 : UseMI), UseOp,
                                     /*FindMin=*/true);
        dep.setMinLatency(MinLatency);

        ST.adjustSchedDependency(SU, UseSU, dep);
      }
      UseSU->addPred(dep);
    }
  }
}
Esempio n. 2
0
/// MO is an operand of SU's instruction that defines a physical register. Add
/// data dependencies from SU to any uses of the physical register.
void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU,
                                           const MachineOperand &MO) {
  assert(MO.isDef() && "expect physreg def");

  // Ask the target if address-backscheduling is desirable, and if so how much.
  const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
  unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
  unsigned DataLatency = SU->Latency;

  for (const unsigned *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) {
    if (!Uses.contains(*Alias))
      continue;
    std::vector<SUnit*> &UseList = Uses[*Alias];
    for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
      SUnit *UseSU = UseList[i];
      if (UseSU == SU)
        continue;
      unsigned LDataLatency = DataLatency;
      // Optionally add in a special extra latency for nodes that
      // feed addresses.
      // TODO: Perhaps we should get rid of
      // SpecialAddressLatency and just move this into
      // adjustSchedDependency for the targets that care about it.
      if (SpecialAddressLatency != 0 && !UnitLatencies &&
          UseSU != &ExitSU) {
        MachineInstr *UseMI = UseSU->getInstr();
        const MCInstrDesc &UseMCID = UseMI->getDesc();
        int RegUseIndex = UseMI->findRegisterUseOperandIdx(*Alias);
        assert(RegUseIndex >= 0 && "UseMI doesn't use register!");
        if (RegUseIndex >= 0 &&
            (UseMI->mayLoad() || UseMI->mayStore()) &&
            (unsigned)RegUseIndex < UseMCID.getNumOperands() &&
            UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
          LDataLatency += SpecialAddressLatency;
      }
      // Adjust the dependence latency using operand def/use
      // information (if any), and then allow the target to
      // perform its own adjustments.
      const SDep& dep = SDep(SU, SDep::Data, LDataLatency, *Alias);
      if (!UnitLatencies) {
        ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
        ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
      }
      UseSU->addPred(dep);
    }
  }
}
Esempio n. 3
0
void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) {
  // We'll be allocating one SUnit for each instruction, plus one for
  // the region exit node.
  SUnits.reserve(BB->size());

  // We build scheduling units by walking a block's instruction list from bottom
  // to top.

  // Remember where a generic side-effecting instruction is as we procede.
  SUnit *BarrierChain = 0, *AliasChain = 0;

  // Memory references to specific known memory locations are tracked
  // so that they can be given more precise dependencies. We track
  // separately the known memory locations that may alias and those
  // that are known not to alias
  std::map<const Value *, SUnit *> AliasMemDefs, NonAliasMemDefs;
  std::map<const Value *, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;

  // Keep track of dangling debug references to registers.
  std::vector<std::pair<MachineInstr*, unsigned> >
    DanglingDebugValue(TRI->getNumRegs(),
    std::make_pair(static_cast<MachineInstr*>(0), 0));

  // Check to see if the scheduler cares about latencies.
  bool UnitLatencies = ForceUnitLatencies();

  // Ask the target if address-backscheduling is desirable, and if so how much.
  const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
  unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();

  // Remove any stale debug info; sometimes BuildSchedGraph is called again
  // without emitting the info from the previous call.
  DbgValueVec.clear();

  // Model data dependencies between instructions being scheduled and the
  // ExitSU.
  AddSchedBarrierDeps();

  // Walk the list of instructions, from bottom moving up.
  for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
       MII != MIE; --MII) {
    MachineInstr *MI = prior(MII);
    // DBG_VALUE does not have SUnit's built, so just remember these for later
    // reinsertion.
    if (MI->isDebugValue()) {
      if (MI->getNumOperands()==3 && MI->getOperand(0).isReg() &&
          MI->getOperand(0).getReg())
        DanglingDebugValue[MI->getOperand(0).getReg()] =
             std::make_pair(MI, DbgValueVec.size());
      DbgValueVec.push_back(MI);
      continue;
    }
    const TargetInstrDesc &TID = MI->getDesc();
    assert(!TID.isTerminator() && !MI->isLabel() &&
           "Cannot schedule terminators or labels!");
    // Create the SUnit for this MI.
    SUnit *SU = NewSUnit(MI);
    SU->isCall = TID.isCall();
    SU->isCommutable = TID.isCommutable();

    // Assign the Latency field of SU using target-provided information.
    if (UnitLatencies)
      SU->Latency = 1;
    else
      ComputeLatency(SU);

    // Add register-based dependencies (data, anti, and output).
    for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) {
      const MachineOperand &MO = MI->getOperand(j);
      if (!MO.isReg()) continue;
      unsigned Reg = MO.getReg();
      if (Reg == 0) continue;

      assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");

      if (MO.isDef() && DanglingDebugValue[Reg].first!=0) {
        SU->DbgInstrList.push_back(DanglingDebugValue[Reg].first);
        DbgValueVec[DanglingDebugValue[Reg].second] = 0;
        DanglingDebugValue[Reg] = std::make_pair((MachineInstr*)0, 0);
      }

      std::vector<SUnit *> &UseList = Uses[Reg];
      std::vector<SUnit *> &DefList = Defs[Reg];
      // Optionally add output and anti dependencies. For anti
      // dependencies we use a latency of 0 because for a multi-issue
      // target we want to allow the defining instruction to issue
      // in the same cycle as the using instruction.
      // TODO: Using a latency of 1 here for output dependencies assumes
      //       there's no cost for reusing registers.
      SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
      unsigned AOLatency = (Kind == SDep::Anti) ? 0 : 1;
      for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
        SUnit *DefSU = DefList[i];
        if (DefSU == &ExitSU)
          continue;
        if (DefSU != SU &&
            (Kind != SDep::Output || !MO.isDead() ||
             !DefSU->getInstr()->registerDefIsDead(Reg)))
          DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg));
      }
      for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
        std::vector<SUnit *> &DefList = Defs[*Alias];
        for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
          SUnit *DefSU = DefList[i];
          if (DefSU == &ExitSU)
            continue;
          if (DefSU != SU &&
              (Kind != SDep::Output || !MO.isDead() ||
               !DefSU->getInstr()->registerDefIsDead(*Alias)))
            DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/ *Alias));
        }
      }

      if (MO.isDef()) {
        // Add any data dependencies.
        unsigned DataLatency = SU->Latency;
        for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
          SUnit *UseSU = UseList[i];
          if (UseSU == SU)
            continue;
          unsigned LDataLatency = DataLatency;
          // Optionally add in a special extra latency for nodes that
          // feed addresses.
          // TODO: Do this for register aliases too.
          // TODO: Perhaps we should get rid of
          // SpecialAddressLatency and just move this into
          // adjustSchedDependency for the targets that care about it.
          if (SpecialAddressLatency != 0 && !UnitLatencies &&
              UseSU != &ExitSU) {
            MachineInstr *UseMI = UseSU->getInstr();
            const TargetInstrDesc &UseTID = UseMI->getDesc();
            int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
            assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
            if (RegUseIndex >= 0 &&
                (UseTID.mayLoad() || UseTID.mayStore()) &&
                (unsigned)RegUseIndex < UseTID.getNumOperands() &&
                UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
              LDataLatency += SpecialAddressLatency;
          }
          // Adjust the dependence latency using operand def/use
          // information (if any), and then allow the target to
          // perform its own adjustments.
          const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
          if (!UnitLatencies) {
            ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
            ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
          }
          UseSU->addPred(dep);
        }
        for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
          std::vector<SUnit *> &UseList = Uses[*Alias];
          for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
            SUnit *UseSU = UseList[i];
            if (UseSU == SU)
              continue;
            const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
            if (!UnitLatencies) {
              ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
              ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
            }
            UseSU->addPred(dep);
          }
        }

        // If a def is going to wrap back around to the top of the loop,
        // backschedule it.
        if (!UnitLatencies && DefList.empty()) {
          LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg);
          if (I != LoopRegs.Deps.end()) {
            const MachineOperand *UseMO = I->second.first;
            unsigned Count = I->second.second;
            const MachineInstr *UseMI = UseMO->getParent();
            unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
            const TargetInstrDesc &UseTID = UseMI->getDesc();
            // TODO: If we knew the total depth of the region here, we could
            // handle the case where the whole loop is inside the region but
            // is large enough that the isScheduleHigh trick isn't needed.
            if (UseMOIdx < UseTID.getNumOperands()) {
              // Currently, we only support scheduling regions consisting of
              // single basic blocks. Check to see if the instruction is in
              // the same region by checking to see if it has the same parent.
              if (UseMI->getParent() != MI->getParent()) {
                unsigned Latency = SU->Latency;
                if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass())
                  Latency += SpecialAddressLatency;
                // This is a wild guess as to the portion of the latency which
                // will be overlapped by work done outside the current
                // scheduling region.
                Latency -= std::min(Latency, Count);
                // Add the artificial edge.
                ExitSU.addPred(SDep(SU, SDep::Order, Latency,
                                    /*Reg=*/0, /*isNormalMemory=*/false,
                                    /*isMustAlias=*/false,
                                    /*isArtificial=*/true));
              } else if (SpecialAddressLatency > 0 &&
                         UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
                // The entire loop body is within the current scheduling region
                // and the latency of this operation is assumed to be greater
                // than the latency of the loop.
                // TODO: Recursively mark data-edge predecessors as
                //       isScheduleHigh too.
                SU->isScheduleHigh = true;
              }
            }
            LoopRegs.Deps.erase(I);
          }
        }

        UseList.clear();
        if (!MO.isDead())
          DefList.clear();
        DefList.push_back(SU);
      } else {
        UseList.push_back(SU);
      }
    }

    // Add chain dependencies.
    // Chain dependencies used to enforce memory order should have
    // latency of 0 (except for true dependency of Store followed by
    // aliased Load... we estimate that with a single cycle of latency
    // assuming the hardware will bypass)
    // Note that isStoreToStackSlot and isLoadFromStackSLot are not usable
    // after stack slots are lowered to actual addresses.
    // TODO: Use an AliasAnalysis and do real alias-analysis queries, and
    // produce more precise dependence information.
#define STORE_LOAD_LATENCY 1
    unsigned TrueMemOrderLatency = 0;
    if (TID.isCall() || MI->hasUnmodeledSideEffects() ||
        (MI->hasVolatileMemoryRef() && 
         (!TID.mayLoad() || !MI->isInvariantLoad(AA)))) {
      // Be conservative with these and add dependencies on all memory
      // references, even those that are known to not alias.
      for (std::map<const Value *, SUnit *>::iterator I = 
             NonAliasMemDefs.begin(), E = NonAliasMemDefs.end(); I != E; ++I) {
        I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      }
      for (std::map<const Value *, std::vector<SUnit *> >::iterator I =
             NonAliasMemUses.begin(), E = NonAliasMemUses.end(); I != E; ++I) {
        for (unsigned i = 0, e = I->second.size(); i != e; ++i)
          I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
      }
      NonAliasMemDefs.clear();
      NonAliasMemUses.clear();
      // Add SU to the barrier chain.
      if (BarrierChain)
        BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      BarrierChain = SU;

      // fall-through
    new_alias_chain:
      // Chain all possibly aliasing memory references though SU.
      if (AliasChain)
        AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      AliasChain = SU;
      for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
        PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
      for (std::map<const Value *, SUnit *>::iterator I = AliasMemDefs.begin(),
           E = AliasMemDefs.end(); I != E; ++I) {
        I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      }
      for (std::map<const Value *, std::vector<SUnit *> >::iterator I =
           AliasMemUses.begin(), E = AliasMemUses.end(); I != E; ++I) {
        for (unsigned i = 0, e = I->second.size(); i != e; ++i)
          I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
      }
      PendingLoads.clear();
      AliasMemDefs.clear();
      AliasMemUses.clear();
    } else if (TID.mayStore()) {
      bool MayAlias = true;
      TrueMemOrderLatency = STORE_LOAD_LATENCY;
      if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
        // A store to a specific PseudoSourceValue. Add precise dependencies.
        // Record the def in MemDefs, first adding a dep if there is
        // an existing def.
        std::map<const Value *, SUnit *>::iterator I = 
          ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
        std::map<const Value *, SUnit *>::iterator IE = 
          ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
        if (I != IE) {
          I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0,
                                  /*isNormalMemory=*/true));
          I->second = SU;
        } else {
          if (MayAlias)
            AliasMemDefs[V] = SU;
          else
            NonAliasMemDefs[V] = SU;
        }
        // Handle the uses in MemUses, if there are any.
        std::map<const Value *, std::vector<SUnit *> >::iterator J =
          ((MayAlias) ? AliasMemUses.find(V) : NonAliasMemUses.find(V));
        std::map<const Value *, std::vector<SUnit *> >::iterator JE =
          ((MayAlias) ? AliasMemUses.end() : NonAliasMemUses.end());
        if (J != JE) {
          for (unsigned i = 0, e = J->second.size(); i != e; ++i)
            J->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency,
                                       /*Reg=*/0, /*isNormalMemory=*/true));
          J->second.clear();
        }
        if (MayAlias) {
          // Add dependencies from all the PendingLoads, i.e. loads
          // with no underlying object.
          for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
            PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
          // Add dependence on alias chain, if needed.
          if (AliasChain)
            AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
        }
        // Add dependence on barrier chain, if needed.
        if (BarrierChain)
          BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      } else {
        // Treat all other stores conservatively.
        goto new_alias_chain;
      }

      if (!ExitSU.isPred(SU))
        // Push store's up a bit to avoid them getting in between cmp
        // and branches.
        ExitSU.addPred(SDep(SU, SDep::Order, 0,
                            /*Reg=*/0, /*isNormalMemory=*/false,
                            /*isMustAlias=*/false,
                            /*isArtificial=*/true));
    } else if (TID.mayLoad()) {
      bool MayAlias = true;
      TrueMemOrderLatency = 0;
      if (MI->isInvariantLoad(AA)) {
        // Invariant load, no chain dependencies needed!
      } else {
        if (const Value *V = 
            getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
          // A load from a specific PseudoSourceValue. Add precise dependencies.
          std::map<const Value *, SUnit *>::iterator I = 
            ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
          std::map<const Value *, SUnit *>::iterator IE = 
            ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
          if (I != IE)
            I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0,
                                    /*isNormalMemory=*/true));
          if (MayAlias)
            AliasMemUses[V].push_back(SU);
          else 
            NonAliasMemUses[V].push_back(SU);
        } else {
          // A load with no underlying object. Depend on all
          // potentially aliasing stores.
          for (std::map<const Value *, SUnit *>::iterator I = 
                 AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I)
            I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
          
          PendingLoads.push_back(SU);
          MayAlias = true;
        }
        
        // Add dependencies on alias and barrier chains, if needed.
        if (MayAlias && AliasChain)
          AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
        if (BarrierChain)
          BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
      } 
    }
  }

  for (int i = 0, e = TRI->getNumRegs(); i != e; ++i) {
    Defs[i].clear();
    Uses[i].clear();
  }
  PendingLoads.clear();
}