Esempio n. 1
0
void integrate_function (const MeshBase &mesh)
{
#if defined(LIBMESH_HAVE_TRIANGLE) && defined(LIBMESH_HAVE_TETGEN)
    MeshBase::const_element_iterator       el     = mesh.active_local_elements_begin();
    const MeshBase::const_element_iterator end_el = mesh.active_local_elements_end();

    std::vector<Real> vertex_distance;

    QComposite<QGauss> qrule (mesh.mesh_dimension(), FIRST);
    //QGauss qrule (mesh.mesh_dimension(), FIRST);

    UniquePtr<FEBase> fe (FEBase::build (mesh.mesh_dimension(), FEType (FIRST, LAGRANGE)));

    Real int_val=0.;

    const std::vector<Point> &q_points = fe->get_xyz();
    const std::vector<Real>  &JxW      = fe->get_JxW();

    for (; el!=end_el; ++el)
    {
        const Elem *elem = *el;

        vertex_distance.clear();

        for (unsigned int v=0; v<elem->n_vertices(); v++)
            vertex_distance.push_back (distance(elem->point(v)));

        qrule.init (*elem, vertex_distance);

        fe->reinit (elem,
                    &(qrule.get_points()),
                    &(qrule.get_weights()));


        // TODO:  would it be valuable to have the composite quadrature rule sort
        // from smallest to largest JxW value to help prevent
        // ... large + small + large + large + small ...
        // type truncation errors?
        for (unsigned int qp=0; qp<q_points.size(); qp++)
            int_val += JxW[qp] * integrand(q_points[qp]);
    }

    mesh.comm().sum (int_val);

    std::cout  << "\n***********************************\n"
               << " int_val   = " << int_val << std::endl
               << " exact_val = " <<  1*(2*2 - radius*radius*pi) + 10.*(radius*radius*pi)
               << "\n***********************************\n"
               << std::endl;
#else
    libmesh_ignore(mesh);
#endif
}
Esempio n. 2
0
void
SideSetsGeneratorBase::setup(MeshBase & mesh)
{
  mooseAssert(_fe_face == nullptr, "FE Face has already been initialized");

  unsigned int dim = mesh.mesh_dimension();

  // Setup the FE Object so we can calculate normals
  FEType fe_type(Utility::string_to_enum<Order>("CONSTANT"),
                 Utility::string_to_enum<FEFamily>("MONOMIAL"));
  _fe_face = FEBase::build(dim, fe_type);
  _qface = libmesh_make_unique<QGauss>(dim - 1, FIRST);
  _fe_face->attach_quadrature_rule(_qface.get());
}