void Gear_PushButton::runVideo() { bool accept_midi = _settings.get(Gear_PushButton::SETTING_ACCEPTMIDI)->valueBool(); if(accept_midi) { bool noteOff; MidiMessage* msg; std::vector<MidiMessage*> messages = MidiEngine::getInstance().getMessages(); if(messages.size()) { int channel = _settings.get(Gear_PushButton::SETTING_MIDICHANNEL)->valueInt(); int Note = _settings.get(Gear_PushButton::SETTING_MIDINOTE)->valueInt(); // we only consider the LAST Note value float on =_settings.get(Gear_PushButton::SETTING_ONVALUE)->valueFloat(); float off =_settings.get(Gear_PushButton::SETTING_OFFVALUE)->valueFloat(); float highValue = -1,lastStamp; noteOff=false; for(int i=0;i<messages.size();i++) { msg = messages[i]; if(msg->isNoteEvent() && msg->getChannel()==channel && msg->getNote()==Note) { std::cerr<<"have event!!!!!!!"<<std::endl; if(msg->getNoteValue()==0) noteOff=true; else { noteOff=false; highValue = (float)msg->getNoteValue() / 127; } lastStamp = msg->getStamp(); } } if(highValue!=-1) { //std::cout<<"set Value !! :"<<lastValue<<" "<<lastStamp<<std::endl; setState(ON); // can't call this from here since we're in a different thread than the GUI //getGearGui()->reDraw(); } } if (noteOff) { _havePendingRelease=true; } } // keyboard part if(_settings.get(Gear_PushButton::SETTING_ONESHOT)->valueBool() && _lastWasOn) setState(OFF); if(_VALUE_OUT->type()->value()==_settings.get(Gear_PushButton::SETTING_ONVALUE)->valueFloat()) _lastWasOn=true; else _lastWasOn=false; _haveUnconsumedClick=false; if(_havePendingRelease) setState(OFF); }