Esempio n. 1
0
void Gear_Slider::runAudio()
{
  bool accept_midi = _settings.get(Gear_Slider::SETTING_ACCEPTMIDI)->valueBool();
  if(accept_midi)
  {
    MidiMessage* msg;
    std::vector<MidiMessage*> messages = MidiEngine::getInstance().getMessages();

    if(messages.size())
    {
      int channel = _settings.get(Gear_Slider::SETTING_MIDICHANNEL)->valueInt();
      int controller = _settings.get(Gear_Slider::SETTING_MIDICONTROLLER)->valueInt();

      // we only consider the LAST controller value
      float low = _settings.get(Gear_Slider::SETTING_LOWERBOUND)->valueFloat();
      float hi = _settings.get(Gear_Slider::SETTING_HIGHERBOUND)->valueFloat();    
      float lastValue = -1,lastStamp;
      for(unsigned int i=0;i<messages.size();i++)
      {
        msg = messages[i];
        if(msg->isControllerChange() && msg->getChannel()==channel  && msg->getController()==controller)
        {
          lastValue = (float)msg->getControllerValue() / 127;
          lastStamp = msg->getStamp();
        }
      }
      
      if(lastValue!=-1)
      {
        //std::cout<<"set Value !! :"<<lastValue<<" "<<lastStamp<<std::endl;
        setValue(low + (hi-low)*lastValue);
        
        // can't call this from here since we're in a different thread than the GUI
        //getGearGui()->reDraw();
      }
    }
  }
}