void mh_rewindSequencer() { if (G_Mixer.quantize > 0 && G_Mixer.running) G_Mixer.rewindWait = true; else G_Mixer.rewind(); }
void mh_readPatch() { G_Mixer.ready = false; G_Mixer.outVol = G_Patch.masterVolOut; G_Mixer.inVol = G_Patch.masterVolIn; G_Mixer.bpm = G_Patch.bpm; G_Mixer.bars = G_Patch.bars; G_Mixer.beats = G_Patch.beats; G_Mixer.quantize = G_Patch.quantize; G_Mixer.metronome = G_Patch.metronome; #ifdef WITH_VST __mh_readPatchPlugins__(&G_Patch.masterInPlugins, PluginHost::MASTER_IN); __mh_readPatchPlugins__(&G_Patch.masterOutPlugins, PluginHost::MASTER_OUT); #endif G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }
void mh_loadPatch_DEPR_(bool isProject, const char *projPath) { G_Mixer.init(); G_Mixer.ready = false; int numChans = G_Patch_DEPR_.getNumChans(); for (int i=0; i<numChans; i++) { Channel *ch = glue_addChannel(G_Patch_DEPR_.getColumn(i), G_Patch_DEPR_.getType(i)); string samplePath = isProject ? projPath + gGetSlash() + G_Patch_DEPR_.getSamplePath(i) : ""; ch->readPatch_DEPR_(samplePath.c_str(), i); } G_Mixer.outVol = G_Patch_DEPR_.getOutVol(); G_Mixer.inVol = G_Patch_DEPR_.getInVol(); G_Mixer.bpm = G_Patch_DEPR_.getBpm(); G_Mixer.bars = G_Patch_DEPR_.getBars(); G_Mixer.beats = G_Patch_DEPR_.getBeats(); G_Mixer.quantize = G_Patch_DEPR_.getQuantize(); G_Mixer.metronome = G_Patch_DEPR_.getMetronome(); G_Patch_DEPR_.lastTakeId = G_Patch_DEPR_.getLastTakeId(); G_Patch_DEPR_.samplerate = G_Patch_DEPR_.getSamplerate(); G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }
static int tolua_aps_sound_Mixer_sound_Mixer_rewind00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"Mixer",0,&tolua_err) || !tolua_iscppstring(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { Mixer* self = (Mixer*) tolua_tousertype(tolua_S,1,0); std::string key = ((std::string) tolua_tocppstring(tolua_S,2,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'rewind'", NULL); #endif { self->rewind(key); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'rewind'.",&tolua_err); return 0; #endif }
void mh_loadPatch_DEPR_(bool isProject, const char *projPath) { G_Mixer.init(); G_Mixer.ready = false; // put it in wait mode int numChans = G_Patch_DEPR_.getNumChans(); for (int i=0; i<numChans; i++) { Channel *ch = glue_addChannel(G_Patch_DEPR_.getColumn(i), G_Patch_DEPR_.getType(i)); string projectPath = projPath; // safe string samplePath = isProject ? projectPath + G_SLASH + G_Patch_DEPR_.getSamplePath(i) : ""; ch->readPatch_DEPR_(samplePath.c_str(), i, &G_Patch_DEPR_, G_Conf.samplerate, G_Conf.rsmpQuality); } G_Mixer.outVol = G_Patch_DEPR_.getOutVol(); G_Mixer.inVol = G_Patch_DEPR_.getInVol(); G_Mixer.bpm = G_Patch_DEPR_.getBpm(); G_Mixer.bars = G_Patch_DEPR_.getBars(); G_Mixer.beats = G_Patch_DEPR_.getBeats(); G_Mixer.quantize = G_Patch_DEPR_.getQuantize(); G_Mixer.metronome = G_Patch_DEPR_.getMetronome(); G_Patch_DEPR_.lastTakeId = G_Patch_DEPR_.getLastTakeId(); G_Patch_DEPR_.samplerate = G_Patch_DEPR_.getSamplerate(); /* rewind and update frames in Mixer (it's vital) */ G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }
void mh_loadPatch(bool isProject, const char *projPath) { G_Mixer.init(); G_Mixer.ready = false; // put it in wait mode int numChans = G_Patch.getNumChans(); for (int i=0; i<numChans; i++) { Channel *ch = glue_addChannel(G_Patch.getColumn(i), G_Patch.getType(i)); char smpPath[PATH_MAX]; /* projects < 0.6.3 version are not portable. Just use the regular * samplePath */ /* TODO version >= 0.10.0 - old stuff, remove backward compatibility */ if (isProject && G_Patch.version >= 0.63f) sprintf(smpPath, "%s%s%s", gDirname(projPath).c_str(), gGetSlash().c_str(), G_Patch.getSamplePath(i).c_str()); else sprintf(smpPath, "%s", G_Patch.getSamplePath(i).c_str()); ch->loadByPatch(smpPath, i); } G_Mixer.outVol = G_Patch.getOutVol(); G_Mixer.inVol = G_Patch.getInVol(); G_Mixer.bpm = G_Patch.getBpm(); G_Mixer.bars = G_Patch.getBars(); G_Mixer.beats = G_Patch.getBeats(); G_Mixer.quantize = G_Patch.getQuantize(); G_Mixer.metronome = G_Patch.getMetronome(); G_Patch.lastTakeId = G_Patch.getLastTakeId(); G_Patch.samplerate = G_Patch.getSamplerate(); /* rewind and update frames in Mixer (it's vital) */ G_Mixer.rewind(); G_Mixer.updateFrameBars(); G_Mixer.ready = true; }