Esempio n. 1
0
void MyMenu::ccTouchEnded(cocos2d::CCTouch *pTouch, cocos2d::CCEvent *pEvent) {
    
    //先检测路径在~调用回调
    
    if (m_pSelectedItem) {
        //TODO
//        if (m_pSelectedItem->getTag() == myTiledMenuItemTag)
        {
            
            //点击主建筑时
            
            MyMap* myMap = (MyMap*)map;
            if (!isActive && isMoved) {
                
                //未激活建筑 同时移动地图时,不激活建筑
                
                CC_UNUSED_PARAM(pTouch);
                CC_UNUSED_PARAM(pEvent);
                CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
                m_pSelectedItem->unselected();
                m_eState = kCCMenuStateWaiting;
            } else if(!isActive && !isMoved) {
                
                //未激活建筑时点击建筑时(不移动地图),激活建筑,取消其他建筑
                
                ((MyMap*)map)->cancelAllBuilding();
                CCMenu::ccTouchEnded(pTouch, pEvent);
            } else if(isActive && isMoved) {
                
                //激活建筑并拖动建筑
                
                if (myMap->collisionDetection()) {
                    
                    //落点有碰撞,播错误提示并取消
                    
                    CC_UNUSED_PARAM(pTouch);
                    CC_UNUSED_PARAM(pEvent);
                    CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
                    CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_error.wav");
                    m_pSelectedItem->unselected();
                    m_eState = kCCMenuStateWaiting;
                } else {
                    //落点无碰撞,放置建筑
                    cacheLoc = this->getPosition();
                    CCPoint loc = getPositionByTiled();
                    MyMenu::reorderZandTouchPriority(999999-this->getPosition().y, kCCMenuHandlerPriority-loc.x-loc.y);
                    ((MyMap*)map)->dispearTip();
                    CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_place.wav");
                    CCMenu::ccTouchEnded(pTouch, pEvent);
                }
            } else if(isActive && !isMoved) {
                
                //建筑激活并且没有移动
                if(!myMap->isBuild()) {
                    
                    //不在建筑模式下,取消选择
                    
                    if (!((MyMap*)map)->collisionDetection()) {
                        
                        //没有在碰撞区,成功取消,并设置Y的位置
                        
                        ((MyMap*)map)->cancelAllBuilding();
                        
                        CCPoint loc = getPositionByTiled();
                        MyMenu::reorderZandTouchPriority(999999-this->getPosition().y, kCCMenuHandlerPriority-loc.x-loc.y);
                        
                    } else {
                        
                        //在碰撞区,播错误声音,不取消
                        
                        CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_error.wav");
                        
                    }
                    CC_UNUSED_PARAM(pTouch);
                    CC_UNUSED_PARAM(pEvent);
                    CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
                    m_pSelectedItem->unselected();
                    m_eState = kCCMenuStateWaiting;
                } else {
                    //在建筑模式下,
                    if (!((MyMap*)map)->collisionDetection()) {
                        
                        //没有在碰撞区
                        
                        CCPoint loc = getPositionByTiled();
                        MyMenu::reorderZandTouchPriority(999999-this->getPosition().y, kCCMenuHandlerPriority-loc.x-loc.y);
                        CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_place.wav");
                        CCMenu::ccTouchEnded(pTouch, pEvent);
                    } else {
                        
                        //在碰撞区,播错误声音,不取消
                        
                        CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_error.wav");
                        CC_UNUSED_PARAM(pTouch);
                        CC_UNUSED_PARAM(pEvent);
                        CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
                        m_pSelectedItem->unselected();
                        m_eState = kCCMenuStateWaiting;
                        
                    }
                }
                
            }
            
        }
        //todo
//        else
        {
            // 点击按键或者其他
            CCMenu::ccTouchEnded(pTouch, pEvent);
        }
    } else {
        CCMenu::ccTouchEnded(pTouch, pEvent);
    }
    isMoved = false;
    moveEnabled = false;
    
//    ((MyMap*)map)->dispearTip();
    
//    if(m_pSelectedItem && m_pSelectedItem->getTag() != myTiledMenuItemTag && !isMoved) {
//        CCMenu::ccTouchEnded(pTouch, pEvent);
//        isMoved = false;
//        return;
//    }
//    if (!isActive && isMoved) {
//        CC_UNUSED_PARAM(pTouch);
//        CC_UNUSED_PARAM(pEvent);
//        CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
//        if (m_pSelectedItem)
//        {
//            m_pSelectedItem->unselected();
//        }
//        m_eState = kCCMenuStateWaiting;
//        moveEnabled = false;
//        isMoved = false;
//        return;
//    }
//    if(isActive && !isMoved && !((MyMap*)map)->isBuild()) {
//        if (!((MyMap*)map)->collisionDetection()) {
//            ((MyMap*)map)->cancelAllBuilding();
//            
//            CCPoint loc = getPositionByTiled();
//            MyMenu::reorderZandTouchPriority(999999-this->getPosition().y, kCCMenuHandlerPriority-loc.x-loc.y);
//            
//        } else {
//            CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_error.wav");
//            
//        }
//        CC_UNUSED_PARAM(pTouch);
//        CC_UNUSED_PARAM(pEvent);
//        CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
//        if (m_pSelectedItem)
//        {
//            m_pSelectedItem->unselected();
//        }
//        m_eState = kCCMenuStateWaiting;
//        moveEnabled = false;
//        isMoved = false;
//        return;
//    }
//    
//    if (!isActive && !isMoved) {
//        ((MyMap*)map)->cancelAllBuilding();
//        CCMenu::ccTouchEnded(pTouch, pEvent);
//        return;
//    }
//    
//    if(isActive && moveEnabled && !((MyMap*)map)->collisionDetection()) {
//        cacheLoc = this->getPosition();
//        CCPoint loc = getPositionByTiled();
//        MyMenu::reorderZandTouchPriority(999999-this->getPosition().y, kCCMenuHandlerPriority-loc.x-loc.y);
//        ((MyMap*)map)->dispearTip();
//        if(isMoved) {
//            CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_place.wav");
//        }
//        CCMenu::ccTouchEnded(pTouch, pEvent);
//    } else {
//        CC_UNUSED_PARAM(pTouch);
//        CC_UNUSED_PARAM(pEvent);
//        CCAssert(m_eState == kCCMenuStateTrackingTouch, "[Menu ccTouchEnded] -- invalid state");
//        CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sfx_error.wav");
//        if (m_pSelectedItem)
//        {
//            m_pSelectedItem->unselected();
//        }
//        m_eState = kCCMenuStateWaiting;
//    }
//    ((MyMap*)map)->moveArrowTip(getPositionByTiled(), contentSizeByTiled.width);
//    moveEnabled = false;
//    isMoved = false;
//    CCLog("%f",999999-this->getPosition().y);
    
    
}