void Map::initMap() { #ifdef MSDBG printf("initMap()\n"); #endif this->mapDirectory = Conf::get().sValue("mapdir"); if(this->mapDirectory == "Not found!") { std::cout << "Error, mapdir not defined!" << std::endl; exit(EXIT_FAILURE); } std::string infile = mapDirectory+"/level.dat"; struct stat stFileInfo; if(stat(infile.c_str(), &stFileInfo) != 0) { std::cout << "Error, map not found!" << std::endl; exit(EXIT_FAILURE); } NBT_Value *root = NBT_Value::LoadFromFile(infile); NBT_Value &data = *((*root)["Data"]); spawnPos.x() = (sint32)*data["SpawnX"]; spawnPos.y() = (sint32)*data["SpawnY"]; spawnPos.z() = (sint32)*data["SpawnZ"]; root->SaveToFile("test.nbt"); delete root; std::cout << "Spawn: (" << spawnPos.x() << "," << spawnPos.y() << "," << spawnPos.z() << ")"<< std::endl; }