Esempio n. 1
0
void Symtab::AppendSymbolNamesToMap(const IndexCollection &indexes,
                                    bool add_demangled, bool add_mangled,
                                    NameToIndexMap &name_to_index_map) const {
  if (add_demangled || add_mangled) {
    static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
    Timer scoped_timer(func_cat, "%s", LLVM_PRETTY_FUNCTION);
    std::lock_guard<std::recursive_mutex> guard(m_mutex);

    // Create the name index vector to be able to quickly search by name
    NameToIndexMap::Entry entry;
    const size_t num_indexes = indexes.size();
    for (size_t i = 0; i < num_indexes; ++i) {
      entry.value = indexes[i];
      assert(i < m_symbols.size());
      const Symbol *symbol = &m_symbols[entry.value];

      const Mangled &mangled = symbol->GetMangled();
      if (add_demangled) {
        entry.cstring = mangled.GetDemangledName(symbol->GetLanguage());
        if (entry.cstring)
          name_to_index_map.Append(entry);
      }

      if (add_mangled) {
        entry.cstring = mangled.GetMangledName();
        if (entry.cstring)
          name_to_index_map.Append(entry);
      }
    }
  }
}
Esempio n. 2
0
void
Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
                                bool add_demangled,
                                bool add_mangled,
                                NameToIndexMap &name_to_index_map) const
{
    if (add_demangled || add_mangled)
    {
        Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
        Mutex::Locker locker (m_mutex);

        // Create the name index vector to be able to quickly search by name
        NameToIndexMap::Entry entry;
        const size_t num_indexes = indexes.size();
        for (size_t i=0; i<num_indexes; ++i)
        {
            entry.value = indexes[i];
            assert (i < m_symbols.size());
            const Symbol *symbol = &m_symbols[entry.value];

            const Mangled &mangled = symbol->GetMangled();
            if (add_demangled)
            {
                entry.cstring = mangled.GetDemangledName().GetCString();
                if (entry.cstring && entry.cstring[0])
                    name_to_index_map.Append (entry);
            }
                
            if (add_mangled)
            {
                entry.cstring = mangled.GetMangledName().GetCString();
                if (entry.cstring && entry.cstring[0])
                    name_to_index_map.Append (entry);
            }
        }
    }
}