Esempio n. 1
0
void __UtilityShutdown() {
	saveDialog.Shutdown(true);
	msgDialog.Shutdown(true);
	oskDialog.Shutdown(true);
	netDialog.Shutdown(true);
	screenshotDialog.Shutdown(true);
	gamedataInstallDialog.Shutdown(true);
}
Esempio n. 2
0
static int sceUtilityScreenshotShutdownStart()
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityScreenshotShutdownStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	currentDialogActive = false;
	int ret  = screenshotDialog.Shutdown();
	WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotShutdownStart()", ret);
	return ret;
}