void Well::draw(Painter &p) const { p.setColor(Painter::WHITE); for (int y = 0; y < 20; ++y) for (int x = 0; x < 10; ++x) if (map_[y][x]) p.rect(x * 8 + 1, y * 8 + 1, (x + 1) * 8 - 1, (y + 1) * 8 - 1); else p.rect(x * 8 + 3, y * 8 + 3, (x + 1) * 8 - 4, (y + 1) * 8 - 4); }
void Well::draw(Painter &p) const { p.setColor(Painter::WHITE); for (int y = 0; y < HEIGHT; ++y) for (int x = 0; x < WIDTH; ++x) if (map_[y][x]) p.rect(x * size_ + 1, y * size_ + 1, (x + 1) * size_ - 1, (y + 1) * size_ - 1); else p.rect(x * size_ + 8, y * size_ + 8, (x + 1) * size_ - 9, (y + 1) * size_ - 9); }