Esempio n. 1
0
    void StartUp()
    {
        if (mover)
        {
            for (int i = 1; i <= 200000000; ++i)
            {
                pnt->Move(i, i);
            }
        }
        else
        {
            for (int i = 1; i <= 200; ++i)
            {
                printf("%s\n", pnt->ToString());

                Sleep(1);
            }
        }
    }
Esempio n. 2
0
void test_three()
{
	Circle   *circle ;
	Point    *point ;
	Shape    *shape ;
	IMethod  *ptr ;
	double area = 0.0 ;
	circle = New(Circle) ;

	circle->Set(circle , 10.0 , 20.0) ;
	circle->Move(circle , 100.0 , 300.0) ;

	circle->Position(circle) ;

	circle->SetRadius(circle , 30.0) ;
	area = circle->Area(circle) ;

	circle->SetCircle(circle , 1.0 , 2.0 , 3.0) ;

	shape = (Shape*)circle ;
	shape->Position(shape) ;
	area = shape->Area(shape) ;

	point = (Point*)circle ;
	point->Move(point , 1000.0 , 2000.0) ;
	point->Position(point) ;

	circle->AddRadius(circle , 50.0) ;
	area = point->Area(point) ;

	ptr = (IMethod*)circle ;
//	area = ptr->Area() ;
    ptr->GetClassName() ;
	Delete(ptr) ;

}