Esempio n. 1
0
void QmakeManager::runQMake(ProjectExplorer::Project *p, ProjectExplorer::Node *node)
{
    if (!ProjectExplorerPlugin::saveModifiedFiles())
        return;
    QmakeProject *qmakeProject = qobject_cast<QmakeProject *>(p);
    QTC_ASSERT(qmakeProject, return);

    if (!qmakeProject->activeTarget() ||
            !qmakeProject->activeTarget()->activeBuildConfiguration())
        return;

    QmakeBuildConfiguration *bc = static_cast<QmakeBuildConfiguration *>(qmakeProject->activeTarget()->activeBuildConfiguration());
    QMakeStep *qs = bc->qmakeStep();
    if (!qs)
        return;

    //found qmakeStep, now use it
    qs->setForced(true);

    if (node != 0 && node != qmakeProject->rootProjectNode())
        if (QmakeProFileNode *profile = dynamic_cast<QmakeProFileNode *>(node))
            bc->setSubNodeBuild(profile);

    BuildManager::appendStep(qs, tr("QMake"));
    bc->setSubNodeBuild(0);
}
Esempio n. 2
0
///
/// Returns all arguments
/// That is: possbile subpath
/// spec
/// config arguemnts
/// moreArguments
/// user arguments
QString QMakeStep::allArguments(bool shorted)
{
    QmakeBuildConfiguration *bc = qmakeBuildConfiguration();
    QStringList arguments;
    if (bc->subNodeBuild())
        arguments << bc->subNodeBuild()->path().toUserOutput();
    else if (shorted)
        arguments << project()->projectFilePath().fileName();
    else
        arguments << project()->projectFilePath().toUserOutput();

    arguments << QLatin1String("-r");
    bool userProvidedMkspec = false;
    for (QtcProcess::ConstArgIterator ait(m_userArgs); ait.next(); ) {
        if (ait.value() == QLatin1String("-spec")) {
            if (ait.next()) {
                userProvidedMkspec = true;
                break;
            }
        }
    }
    FileName specArg = mkspec();
    if (!userProvidedMkspec && !specArg.isEmpty())
        arguments << QLatin1String("-spec") << specArg.toUserOutput();

    // Find out what flags we pass on to qmake
    arguments << bc->configCommandLineArguments();

    arguments << deducedArguments().toArguments();

    QString args = QtcProcess::joinArgs(arguments);
    // User arguments
    QtcProcess::addArgs(&args, m_userArgs);
    return args;
}
Esempio n. 3
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QString MakeStep::effectiveMakeCommand() const
{
    QString makeCmd = m_makeCmd;
    if (makeCmd.isEmpty()) {
        QmakeBuildConfiguration *bc = qmakeBuildConfiguration();
        ToolChain *tc = ToolChainKitInformation::toolChain(target()->kit());

        if (bc && tc)
            makeCmd = tc->makeCommand(bc->environment());
    }
    return makeCmd;
}
void AndroidPackageCreationWidget::updateSigningWarning()
{
    QmakeBuildConfiguration *bc = qobject_cast<QmakeBuildConfiguration *>(m_step->target()->activeBuildConfiguration());
    bool debug = bc && (bc->qmakeBuildConfiguration() & QtSupport::BaseQtVersion::DebugBuild);
    if (m_step->signPackage() && debug) {
        m_ui->signingDebugWarningIcon->setVisible(true);
        m_ui->signingDebugWarningLabel->setVisible(true);
    } else {
        m_ui->signingDebugWarningIcon->setVisible(false);
        m_ui->signingDebugWarningLabel->setVisible(false);
    }
}
Esempio n. 5
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void MakeStepConfigWidget::updateDetails()
{
    ToolChain *tc
            = ToolChainKitInformation::toolChain(m_makeStep->target()->kit());
    QmakeBuildConfiguration *bc = m_makeStep->qmakeBuildConfiguration();
    if (!bc)
        bc = qobject_cast<QmakeBuildConfiguration *>(m_makeStep->target()->activeBuildConfiguration());

    if (tc && bc)
        m_ui->makeLabel->setText(tr("Override %1:").arg(QDir::toNativeSeparators(tc->makeCommand(bc->environment()))));
    else
        m_ui->makeLabel->setText(tr("Make:"));

    if (!tc) {
        setSummaryText(tr("<b>Make:</b> %1").arg(ProjectExplorer::ToolChainKitInformation::msgNoToolChainInTarget()));
        return;
    }
    if (!bc) {
        setSummaryText(tr("<b>Make:</b> No Qt build configuration."));
        return;
    }

    ProcessParameters param;
    param.setMacroExpander(bc->macroExpander());
    param.setWorkingDirectory(bc->buildDirectory().toString());
    QString makeCmd = tc->makeCommand(bc->environment());
    if (!m_makeStep->makeCommand().isEmpty())
        makeCmd = m_makeStep->makeCommand();
    param.setCommand(makeCmd);

    QString args = m_makeStep->userArguments();

    Utils::Environment env = bc->environment();
    Utils::Environment::setupEnglishOutput(&env);
    // We prepend "L" to the MAKEFLAGS, so that nmake / jom are less verbose
    // FIXME doing this without the user having a way to override this is rather bad
    if (tc && m_makeStep->makeCommand().isEmpty()) {
        if (tc->targetAbi().os() == Abi::WindowsOS
                && tc->targetAbi().osFlavor() != Abi::WindowsMSysFlavor) {
            const QString makeFlags = QLatin1String("MAKEFLAGS");
            env.set(makeFlags, QLatin1Char('L') + env.value(makeFlags));
        }
    }
    param.setArguments(args);
    param.setEnvironment(env);

    if (param.commandMissing())
        setSummaryText(tr("<b>Make:</b> %1 not found in the environment.").arg(makeCmd)); // Override display text
    else
        setSummaryText(param.summaryInWorkdir(displayName()));
}
Esempio n. 6
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QString MakeStep::effectiveMakeCommand() const
{
    QString makeCmd = m_makeCmd;
    if (makeCmd.isEmpty()) {
        QmakeBuildConfiguration *bc = qmakeBuildConfiguration();
        if (!bc)
            bc = qobject_cast<QmakeBuildConfiguration *>(target()->activeBuildConfiguration());
        ToolChain *tc = ToolChainKitInformation::toolChain(target()->kit(), ProjectExplorer::Constants::CXX_LANGUAGE_ID);

        if (bc && tc)
            makeCmd = tc->makeCommand(bc->environment());
    }
    return makeCmd;
}
Esempio n. 7
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FileName IosRunConfiguration::bundleDirectory() const
{
    FileName res;
    Core::Id devType = DeviceTypeKitInformation::deviceTypeId(target()->kit());
    bool isDevice = (devType == Constants::IOS_DEVICE_TYPE);
    if (!isDevice && devType != Constants::IOS_SIMULATOR_TYPE) {
        qCWarning(iosLog) << "unexpected device type in bundleDirForTarget: " << devType.toString();
        return res;
    }
    QmakeBuildConfiguration *bc =
            qobject_cast<QmakeBuildConfiguration *>(target()->activeBuildConfiguration());
    if (bc) {
        QmakeProject *pro = qobject_cast<QmakeProject *>(target()->project());
        const QmakeProFileNode *node = 0;
        if (pro)
            node = pro->rootProjectNode();
        if (node)
            node = node->findProFileFor(profilePath());
        if (node) {
            TargetInformation ti = node->targetInformation();
            if (ti.valid)
                res = FileName::fromString(ti.buildDir);
        }
        if (res.isEmpty())
            res = bc->buildDirectory();
        switch (bc->buildType()) {
        case BuildConfiguration::Debug :
        case BuildConfiguration::Unknown :
            if (isDevice)
                res.appendPath(QLatin1String("Debug-iphoneos"));
            else
                res.appendPath(QLatin1String("Debug-iphonesimulator"));
            break;
        case BuildConfiguration::Profile :
        case BuildConfiguration::Release :
            if (isDevice)
                res.appendPath(QLatin1String("Release-iphoneos"));
            else
                res.appendPath(QLatin1String("Release-iphonesimulator"));
            break;
        default:
            qCWarning(iosLog) << "IosBuildStep had an unknown buildType "
                     << target()->activeBuildConfiguration()->buildType();
        }
    }
    res.appendPath(applicationName() + QLatin1String(".app"));
    return res;
}
Esempio n. 8
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void QmakeManager::handleSubDirContextMenu(QmakeManager::Action action, bool isFileBuild,
        ProjectExplorer::Project *contextProject,
        ProjectExplorer::Node *contextNode,
        ProjectExplorer::FileNode *contextFile)
{
    QmakeProject *qmakeProject = qobject_cast<QmakeProject *>(contextProject);
    QTC_ASSERT(qmakeProject, return);

    if (!qmakeProject->activeTarget() ||
            !qmakeProject->activeTarget()->activeBuildConfiguration())
        return;

    if (!contextNode || !contextFile)
        isFileBuild = false;
    QmakeBuildConfiguration *bc = qobject_cast<QmakeBuildConfiguration *>(qmakeProject->activeTarget()->activeBuildConfiguration());
    if (!bc)
        return;

    if (contextNode) {
        if (QmakePriFileNode *prifile = dynamic_cast<QmakePriFileNode *>(contextNode)) {
            if (QmakeProFileNode *profile = prifile->proFileNode()) {
                if (profile != qmakeProject->rootProjectNode() || isFileBuild)
                    bc->setSubNodeBuild(profile);
            }
        }
    }

    if (isFileBuild)
        bc->setFileNodeBuild(contextFile);
    if (ProjectExplorerPlugin::saveModifiedFiles()) {
        const Core::Id buildStep = ProjectExplorer::Constants::BUILDSTEPS_BUILD;
        const Core::Id cleanStep = ProjectExplorer::Constants::BUILDSTEPS_CLEAN;
        if (action == BUILD) {
            const QString name = ProjectExplorerPlugin::displayNameForStepId(buildStep);
            BuildManager::buildList(bc->stepList(buildStep), name);
        } else if (action == CLEAN) {
            const QString name = ProjectExplorerPlugin::displayNameForStepId(cleanStep);
            BuildManager::buildList(bc->stepList(cleanStep), name);
        } else if (action == REBUILD) {
            QStringList names;
            names << ProjectExplorerPlugin::displayNameForStepId(cleanStep)
                  << ProjectExplorerPlugin::displayNameForStepId(buildStep);

            QList<ProjectExplorer::BuildStepList *> stepLists;
            stepLists << bc->stepList(cleanStep) << bc->stepList(buildStep);
            BuildManager::buildLists(stepLists, names);
        }
    }

    bc->setSubNodeBuild(0);
    bc->setFileNodeBuild(0);
}
void AndroidPackageCreationWidget::initGui()
{
    updateAndroidProjectInfo();
    ProjectExplorer::Target *target = m_step->target();

    m_fileSystemWatcher->addPath(AndroidManager::dirPath(target).toString());
    m_fileSystemWatcher->addPath(AndroidManager::manifestPath(target).toString());
    m_fileSystemWatcher->addPath(AndroidManager::srcPath(target).toString());
    connect(m_fileSystemWatcher, SIGNAL(directoryChanged(QString)),
            this, SLOT(updateAndroidProjectInfo()));
    connect(m_fileSystemWatcher, SIGNAL(fileChanged(QString)), this,
            SLOT(updateAndroidProjectInfo()));

    connect(m_ui->targetSDKComboBox, SIGNAL(activated(QString)), SLOT(setTargetSDK(QString)));
    connect(m_qtLibsModel, SIGNAL(dataChanged(QModelIndex,QModelIndex)), SLOT(setQtLibs(QModelIndex,QModelIndex)));
    connect(m_prebundledLibs, SIGNAL(dataChanged(QModelIndex,QModelIndex)), SLOT(setPrebundledLibs(QModelIndex,QModelIndex)));
    connect(m_ui->prebundledLibsListView, SIGNAL(activated(QModelIndex)), SLOT(prebundledLibSelected(QModelIndex)));
    connect(m_ui->prebundledLibsListView, SIGNAL(clicked(QModelIndex)), SLOT(prebundledLibSelected(QModelIndex)));
    connect(m_ui->upPushButton, SIGNAL(clicked()), SLOT(prebundledLibMoveUp()));
    connect(m_ui->downPushButton, SIGNAL(clicked()), SLOT(prebundledLibMoveDown()));
    connect(m_ui->readInfoPushButton, SIGNAL(clicked()), SLOT(readElfInfo()));

    m_ui->qtLibsListView->setModel(m_qtLibsModel);
    m_ui->prebundledLibsListView->setModel(m_prebundledLibs);
    m_ui->KeystoreLocationLineEdit->setText(m_step->keystorePath().toUserOutput());

    // Make the buildconfiguration emit a evironmentChanged() signal
    // TODO find a better way
    QmakeBuildConfiguration *bc = qobject_cast<QmakeBuildConfiguration *>(m_step->target()->activeBuildConfiguration());
    if (!bc)
        return;
    bool use = bc->useSystemEnvironment();
    bc->setUseSystemEnvironment(!use);
    bc->setUseSystemEnvironment(use);

    activeBuildConfigurationChanged();
    connect(m_step->target(), SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)),
            this, SLOT(activeBuildConfigurationChanged()));
}
void AndroidPackageCreationWidget::setTargetSDK(const QString &sdk)
{
    AndroidManager::setBuildTargetSDK(m_step->target(), sdk);
    QmakeBuildConfiguration *bc = qobject_cast<QmakeBuildConfiguration *>(m_step->target()->activeBuildConfiguration());
    if (!bc)
        return;
    QMakeStep *qs = bc->qmakeStep();
    if (!qs)
        return;

    qs->setForced(true);

    BuildManager::buildList(bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_CLEAN),
                  ProjectExplorerPlugin::displayNameForStepId(ProjectExplorer::Constants::BUILDSTEPS_CLEAN));
    BuildManager::appendStep(qs, ProjectExplorerPlugin::displayNameForStepId(ProjectExplorer::Constants::BUILDSTEPS_CLEAN));
    bc->setSubNodeBuild(0);
    // Make the buildconfiguration emit a evironmentChanged() signal
    // TODO find a better way
    bool use = bc->useSystemEnvironment();
    bc->setUseSystemEnvironment(!use);
    bc->setUseSystemEnvironment(use);
}
Esempio n. 11
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bool MakeStep::init(QList<const BuildStep *> &earlierSteps)
{
    QmakeBuildConfiguration *bc = qmakeBuildConfiguration();
    if (!bc)
        bc = qobject_cast<QmakeBuildConfiguration *>(target()->activeBuildConfiguration());
    if (!bc)
        emit addTask(Task::buildConfigurationMissingTask());

    ToolChain *tc = ToolChainKitInformation::toolChain(target()->kit());
    if (!tc)
        emit addTask(Task::compilerMissingTask());

    if (!bc || !tc) {
        emitFaultyConfigurationMessage();
        return false;
    }

    ProcessParameters *pp = processParameters();
    pp->setMacroExpander(bc->macroExpander());

    QString workingDirectory;
    if (bc->subNodeBuild())
        workingDirectory = bc->subNodeBuild()->buildDir();
    else
        workingDirectory = bc->buildDirectory().toString();
    pp->setWorkingDirectory(workingDirectory);

    pp->setCommand(effectiveMakeCommand());

    // If we are cleaning, then make can fail with a error code, but that doesn't mean
    // we should stop the clean queue
    // That is mostly so that rebuild works on a already clean project
    setIgnoreReturnValue(m_clean);

    QString args;

    QmakeProjectManager::QmakeProFileNode *subNode = bc->subNodeBuild();
    if (subNode) {
        QString makefile = subNode->makefile();
        if (makefile.isEmpty())
            makefile = QLatin1String("Makefile");
        // Use Makefile.Debug and Makefile.Release
        // for file builds, since the rules for that are
        // only in those files.
        if (subNode->isDebugAndRelease() && bc->fileNodeBuild()) {
            if (bc->buildType() == QmakeBuildConfiguration::Debug)
                makefile += QLatin1String(".Debug");
            else
                makefile += QLatin1String(".Release");
        }
        if (makefile != QLatin1String("Makefile")) {
            Utils::QtcProcess::addArg(&args, QLatin1String("-f"));
            Utils::QtcProcess::addArg(&args, makefile);
        }
        m_makeFileToCheck = QDir(workingDirectory).filePath(makefile);
    } else {
        if (!bc->makefile().isEmpty()) {
            Utils::QtcProcess::addArg(&args, QLatin1String("-f"));
            Utils::QtcProcess::addArg(&args, bc->makefile());
            m_makeFileToCheck = QDir(workingDirectory).filePath(bc->makefile());
        } else {
            m_makeFileToCheck = QDir(workingDirectory).filePath(QLatin1String("Makefile"));
        }
    }

    Utils::QtcProcess::addArgs(&args, m_userArgs);
    if (bc->fileNodeBuild() && subNode) {
        QString objectsDir = subNode->objectsDirectory();
        if (objectsDir.isEmpty()) {
            objectsDir = subNode->buildDir(bc);
            if (subNode->isDebugAndRelease()) {
                if (bc->buildType() == QmakeBuildConfiguration::Debug)
                    objectsDir += QLatin1String("/debug");
                else
                    objectsDir += QLatin1String("/release");
            }
        }
        QString relObjectsDir = QDir(pp->workingDirectory()).relativeFilePath(objectsDir);
        if (relObjectsDir == QLatin1String("."))
            relObjectsDir.clear();
        if (!relObjectsDir.isEmpty())
            relObjectsDir += QLatin1Char('/');
        QString objectFile = relObjectsDir +
                bc->fileNodeBuild()->filePath().toFileInfo().baseName() +
                subNode->objectExtension();
        Utils::QtcProcess::addArg(&args, objectFile);
    }
    Utils::Environment env = bc->environment();
    Utils::Environment::setupEnglishOutput(&env);
    // We also prepend "L" to the MAKEFLAGS, so that nmake / jom are less verbose
    if (tc && makeCommand().isEmpty()) {
        if (tc->targetAbi().os() == Abi::WindowsOS
                && tc->targetAbi().osFlavor() != Abi::WindowsMSysFlavor) {
            const QString makeFlags = QLatin1String("MAKEFLAGS");
            env.set(makeFlags, QLatin1Char('L') + env.value(makeFlags));
        }
    }

    pp->setEnvironment(env);
    pp->setArguments(args);
    pp->resolveAll();

    setOutputParser(new ProjectExplorer::GnuMakeParser());
    if (tc && tc->targetAbi().os() == Abi::MacOS)
        appendOutputParser(new XcodebuildParser);
    IOutputParser *parser = target()->kit()->createOutputParser();
    if (parser)
        appendOutputParser(parser);
    outputParser()->setWorkingDirectory(pp->effectiveWorkingDirectory());
    appendOutputParser(new QMakeParser); // make may cause qmake to be run, add last to make sure
                                         // it has a low priority.

    m_scriptTarget = (static_cast<QmakeProject *>(bc->target()->project())->rootProjectNode()->projectType() == ScriptTemplate);

    return AbstractProcessStep::init(earlierSteps);
}
Esempio n. 12
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bool QMakeStep::init(QList<const BuildStep *> &earlierSteps)
{
    if (m_commandFuture)
        return false;

    QmakeBuildConfiguration *qmakeBc = qmakeBuildConfiguration();
    const BaseQtVersion *qtVersion = QtKitInformation::qtVersion(target()->kit());

    if (!qtVersion)
        return false;

    QString workingDirectory;

    if (qmakeBc->subNodeBuild())
        workingDirectory = qmakeBc->subNodeBuild()->buildDir();
    else
        workingDirectory = qmakeBc->buildDirectory().toString();

    m_qmakeExecutable = qtVersion->qmakeCommand().toString();
    m_qmakeArguments = allArguments(qtVersion);
    m_runMakeQmake = (qtVersion->qtVersion() >= QtVersionNumber(5, 0 ,0));
    if (m_runMakeQmake) {
        m_makeExecutable = makeCommand();
        if (m_makeExecutable.isEmpty())
            return false;
    } else {
        m_makeExecutable.clear();
    }

    QString makefile = workingDirectory;

    if (qmakeBc->subNodeBuild()) {
        if (!qmakeBc->subNodeBuild()->makefile().isEmpty())
            makefile.append(qmakeBc->subNodeBuild()->makefile());
        else
            makefile.append(QLatin1String("/Makefile"));
    } else if (!qmakeBc->makefile().isEmpty()) {
        makefile.append(QLatin1Char('/'));
        makefile.append(qmakeBc->makefile());
    } else {
        makefile.append(QLatin1String("/Makefile"));
    }

    // Check whether we need to run qmake
    bool makefileOutDated = (qmakeBc->compareToImportFrom(makefile) != QmakeBuildConfiguration::MakefileMatches);
    if (m_forced || makefileOutDated)
        m_needToRunQMake = true;
    m_forced = false;

    ProcessParameters *pp = processParameters();
    pp->setMacroExpander(qmakeBc->macroExpander());
    pp->setWorkingDirectory(workingDirectory);
    pp->setEnvironment(qmakeBc->environment());

    setOutputParser(new QMakeParser);

    QmakeProFileNode *node = static_cast<QmakeProject *>(qmakeBc->target()->project())->rootProjectNode();
    if (qmakeBc->subNodeBuild())
        node = qmakeBc->subNodeBuild();
    QString proFile = node->filePath().toString();

    QList<ProjectExplorer::Task> tasks = qtVersion->reportIssues(proFile, workingDirectory);
    Utils::sort(tasks);

    if (!tasks.isEmpty()) {
        bool canContinue = true;
        foreach (const ProjectExplorer::Task &t, tasks) {
            addTask(t);
            if (t.type == Task::Error)
                canContinue = false;
        }
Esempio n. 13
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QString IosManager::resDirForTarget(Target *target)
{
    QmakeBuildConfiguration *bc =
            qobject_cast<QmakeBuildConfiguration *>(target->activeBuildConfiguration());
    return bc->buildDirectory().toString();
}