void test() { const double x1 = 3.5; const double y1 = -4.6; const double z1 = 2.0; const double x2 = 42.0; const double y2 = 7.0; std::vector<RootEntity> ent_vec(10); for(int i=0; i<10; i++) { DEBUG_PRINT(std::cout<<std::endl<<"round:"<<i<<std::endl); RootEntity human; //check for empty default: DEBUG_PRINT(std::cout<<"empty ok?"<<std::endl); Atlas::Message::ListType empty = human->getVelocityAsList(); if(i==0) check_float_list3(empty, 0.0, 0.0, 0.0); else check_float_list3(empty, 0.0, y2, 0.0); //check after setting it DEBUG_PRINT(std::cout<<"setting ok?"<<std::endl); Atlas::Message::ListType velocity; velocity.push_back(x1); velocity.push_back(y1); velocity.push_back(z1); check_float_list3(velocity, x1, y1, z1); human->setVelocityAsList(velocity); Atlas::Message::ListType foo = human->getVelocityAsList(); check_float_list3(foo, x1, y1, z1); DEBUG_PRINT(std::cout<<"changing it?"<<std::endl); std::vector<double> &foo2 = human->modifyVelocity(); *foo2.begin() = x2; check_float_list3(human->getVelocityAsList(), x2, y1, z1); DEBUG_PRINT(std::cout<<"check change result?"<<std::endl); foo = human->getVelocityAsList(); check_float_list3(foo, x2, y1, z1); DEBUG_PRINT(std::cout<<"std::vector of entities?"<<std::endl); const Atlas::Message::ListType &ent_velocity = ent_vec[i]->getVelocityAsList(); if(i==0) check_float_list3(ent_velocity, 0.0, 0.0, 0.0); else check_float_list3(ent_velocity, 0.0, y2, 0.0); DEBUG_PRINT(std::cout<<"base?"<<std::endl); RootEntity base_entity = Atlas::Objects::Entity::RootEntityData::allocator.getDefaultObjectInstance(); std::vector<double> &base = base_entity->modifyVelocity(); base[1] = y2; check_float_list3(base_entity->getVelocityAsList(), 0.0, y2, 0.0); RootOperation move_op; std::vector<Root> move_args(1); move_args[0] = human; move_op->setArgs(move_args); RootOperation sight_op; //sight_op->setFrom(humanent.asObjectPtr()); std::vector<Root> sight_args(1); sight_args[0] = move_op; sight_op->setArgs(sight_args); //test DEBUG_PRINT(std::cout<<"get move_op?"<<std::endl); const std::vector<Root>& test_args = sight_op->getArgs(); assert(test_args.size() == 1); RootOperation test_op = (RootOperation&)test_args[0]; DEBUG_PRINT(std::cout<<"get human_ent?"<<std::endl); const std::vector<Root>& test_args2 = test_op->getArgs(); assert(test_args2.size() == 1); RootEntity test_ent = (RootEntity&)test_args2[0]; Atlas::Message::ListType foo3 = test_ent->getVelocityAsList(); check_float_list3(foo3, x2, y1, z1); std::vector<double> coords(3, 0.0); human->setPos(coords); human->setVelocity(coords); human->modifyVelocity()[0] = 1.0; check_float_list3(human->getPosAsList(), 0.0, 0.0, 0.0); check_float_list3(human->getVelocityAsList(), 1.0, 0.0, 0.0); } }