ScaleTo* ScaleTo::create(float duration, float sx, float sy) { ScaleTo *pScaleTo = new ScaleTo(); pScaleTo->initWithDuration(duration, sx, sy); pScaleTo->autorelease(); return pScaleTo; }
ScaleTo* ScaleTo::create(float scale_x, float scale_y, long _time) { ScaleTo* ret = nullptr; gbAlloc(ret); ret->m_dstScale.x = scale_x; ret->m_dstScale.y = scale_y; ret->m_remainTimer = _time; ret->autorelease(); return ret; }