Esempio n. 1
0
bool SkBitmapProcShader::toDumpString(SkString* str) const {
    str->printf("BitmapShader: [%d %d %d",
                fRawBitmap.width(), fRawBitmap.height(),
                fRawBitmap.bytesPerPixel());

    // add the pixelref
    SkPixelRef* pr = fRawBitmap.pixelRef();
    if (pr) {
        const char* uri = pr->getURI();
        if (uri) {
            str->appendf(" \"%s\"", uri);
        }
    }

    // add the (optional) matrix
    {
        SkMatrix m;
        if (this->getLocalMatrix(&m)) {
            SkString info;
            m.toDumpString(&info);
            str->appendf(" %s", info.c_str());
        }
    }

    str->appendf(" [%s %s]]",
                 gTileModeName[fState.fTileModeX],
                 gTileModeName[fState.fTileModeY]);
    return true;
}
Esempio n. 2
0
void SkDumpCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
                                    const SkPaint* paint) {
    SkString bs, ms;
    toString(bitmap, &bs);
    m.toDumpString(&ms);
    this->dump(kDrawBitmap_Verb, paint, "drawBitmapMatrix(%s %s)",
               bs.c_str(), ms.c_str());
}
Esempio n. 3
0
static void test_33(const SkMatrix44& mat,
                    SkScalar x0, SkScalar x1, SkScalar x2,
                    SkScalar y0, SkScalar y1, SkScalar y2) {
    SkMatrix dst = mat;
    if (dst[0] != x0 || dst[1] != x1 || dst[2] != x2 ||
        dst[3] != y0 || dst[4] != y1 || dst[5] != y2) {
        SkString str;
        dst.toDumpString(&str);
        SkDebugf("3x3: expected 3x3 [%g %g %g] [%g %g %g] bug got %s\n",
                 x0, x1, x2, y0, y1, y2, str.c_str());
    }
}
Esempio n. 4
0
static void dump_layers(const SkLayer* layer, int tab = 0) {
    SkMatrix matrix;
    SkString matrixStr;

    layer->getLocalTransform(&matrix);
    matrix.toDumpString(&matrixStr);

    for (int j = 0; j < tab; j++) {
        SkDebugf(" ");
    }
    SkDebugf("layer=%p parent=%p size=[%g %g] transform=%s\n",
             layer, layer->getParent(), layer->getWidth(), layer->getHeight(),
             matrixStr.c_str());
    for (int i = 0; i < layer->countChildren(); i++) {
        dump_layers(layer->getChild(i), tab + 4);
    }
}
Esempio n. 5
0
void SkDumpCanvas::setMatrix(const SkMatrix& matrix) {
    SkString str;
    matrix.toDumpString(&str);
    this->dump(kMatrix_Verb, NULL, "setMatrix(%s)", str.c_str());
    this->INHERITED::setMatrix(matrix);
}
Esempio n. 6
0
bool SkDumpCanvas::concat(const SkMatrix& matrix) {
    SkString str;
    matrix.toDumpString(&str);
    this->dump(kMatrix_Verb, NULL, "concat(%s)", str.c_str());
    return this->INHERITED::concat(matrix);
}