Esempio n. 1
0
void StTranslations::setLanguage(const int32_t theNewLang) {
    if(size_t(theNewLang) >= params.language->getValues().size()) {
        return;
    }

    // save global setting
    const StString& aFolderName = myLangFolderList[theNewLang];
    StSettings aGlobalSettings(myResMgr, ST_GLOBAL_SETTINGS_GROUP);
    aGlobalSettings.saveString(ST_SETTING_LANGUAGE, aFolderName);

    updateLangCode(theNewLang);

    // reload translation file
    StLangMap::clear();

    const StString aResName = StString()
                            + "lang" ST_FILE_SPLITTER
                            + aFolderName  + SYS_FS_SPLITTER
                            + myModuleName + StTranslations::DEFAULT_SUFFIX;
    StHandle<StResource> aRes = myResMgr->getResource(aResName);
    if(!aRes.isNull()
    &&  aRes->read()) {
        const char* aSrc = (const char* )aRes->getData();
        const int   aLen = aRes->getSize();
        read(aSrc, aLen);
    }
    myWasReloaded = true;
}
Esempio n. 2
0
    /**
     * Copy OCCT resource file.
     */
    ST_LOCAL bool copyResource(const StHandle<StResourceManager>& theResMgr,
                               const StString& theResFolder,
                               const StString& theDestFolder,
                               const StString& theFileName) {
        StString aFileResPath = theResFolder + SYS_FS_SPLITTER + theFileName;
        StHandle<StResource> aRes = theResMgr->getResource(aFileResPath);
        if( aRes.isNull()
        || !aRes->read()) {
            ST_ERROR_LOG(StString("Can not read resource file ") + aFileResPath);
            return false;
        }

        StRawFile aFileOut;
        StString  aFileOutPath = theDestFolder + SYS_FS_SPLITTER + theFileName;
        if(!aFileOut.openFile(StRawFile::WRITE, aFileOutPath)) {
            ST_ERROR_LOG(StString("Can not create resource file ") + aFileOutPath);
            return false;
        }
        if(!aFileOut.write((const char* )aRes->getData(), aRes->getSize()) != aRes->getSize()) {
            ST_ERROR_LOG(StString("Can not write resource file ") + aFileOutPath);
            return false;
        }
        return true;
    }
Esempio n. 3
0
void StTranslations::reload() {
    params.language->changeValues().clear();

    // detect available translations
    StArrayList<StString> aFolders;
    myResMgr->listSubFolders("lang", aFolders);
    for(size_t aNodeId = 0; aNodeId < aFolders.size(); ++aNodeId) {
        myLangFolderList.add(aFolders[aNodeId]);

        const StString aNameFile = StString("lang" ST_FILE_SPLITTER) + aFolders[aNodeId] + ST_FILE_SPLITTER "language.lng";
        StHandle<StResource> aRes = myResMgr->getResource(aNameFile);
        StString aName;
        if(!aRes.isNull()
        &&  aRes->read()) {
            const char*  aSrc = (const char* )aRes->getData();
            const size_t aLen = (size_t      )aRes->getSize();
            aName = StString(aSrc, aLen);
        }
        params.language->changeValues().add(aName.isEmpty() ? aFolders[aNodeId] : aName);
    }
#if defined(__ANDROID__)
    if(params.language->getValues().isEmpty()) {
        // no way to list sub-folder on Android - check known translations
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "English" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("English");
            myLangFolderList.add("English");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "Russian" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("русский");
            myLangFolderList.add("Russian");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "French" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("français");
            myLangFolderList.add("French");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "German" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("Deutsch");
            myLangFolderList.add("German");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "Korean" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("한국어");
            myLangFolderList.add("Korean");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "ChineseS" ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("简体中文");
            myLangFolderList.add("ChineseS");
        }
        if(myResMgr->isResourceExist(StString("lang" ST_FILE_SPLITTER "Czech"  ST_FILE_SPLITTER) + myModuleName + StTranslations::DEFAULT_SUFFIX)) {
            params.language->changeValues().add("Čeština");
            myLangFolderList.add("Czech");
        }
    }
#endif

    if(params.language->getValues().isEmpty()) {
        // add built-in language
        params.language->changeValues().add("English");
        myLangFolderList.add("English");
    }

    size_t     anIdInList = 0;
    StString   aLangParam("English");
    StSettings aGlobalSettings(myResMgr, ST_GLOBAL_SETTINGS_GROUP);
    bool isLangSet = false;
    if(!aGlobalSettings.loadString(ST_SETTING_LANGUAGE, aLangParam)) {
        // try to use system-wide language settings
        const StString& aLang = myResMgr->getSystemLanguage();
        if(aLang.isEqualsIgnoreCase(stCString("ru"))) {
            if(myLangFolderList.contains(stCString("Russian"),  anIdInList)
            || myLangFolderList.contains(stCString("русский"),  anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        } else if(aLang.isEqualsIgnoreCase(stCString("de"))) {
            if(myLangFolderList.contains(stCString("German"),   anIdInList)
            || myLangFolderList.contains(stCString("Deutsch"),  anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        } else if(aLang.isEqualsIgnoreCase(stCString("fr"))) {
            if(myLangFolderList.contains(stCString("French"),   anIdInList)
            || myLangFolderList.contains(stCString("français"), anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        } else if(aLang.isEqualsIgnoreCase(stCString("ko"))) {
            if(myLangFolderList.contains(stCString("Korean"),   anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        } else if(aLang.isEqualsIgnoreCase(stCString("zh"))) {
            if(myLangFolderList.contains(stCString("ChineseS"), anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        } else if(aLang.isEqualsIgnoreCase(stCString("cs"))) {
            if(myLangFolderList.contains(stCString("Čeština"), anIdInList)) {
                params.language->setValue(int32_t(anIdInList));
                isLangSet = true;
            }
        }
    }
    if(!isLangSet) {
        if(myLangFolderList.contains(aLangParam,           anIdInList)
        || myLangFolderList.contains(stCString("English"), anIdInList)) {
            params.language->setValue(int32_t(anIdInList));
        }
    }
    updateLangCode(int32_t(anIdInList));

    const StString& aFolderName = myLangFolderList[anIdInList];
    const StString  aResName    = StString()
                                + "lang"       + SYS_FS_SPLITTER
                                + aFolderName  + SYS_FS_SPLITTER
                                + myModuleName + StTranslations::DEFAULT_SUFFIX;
    StHandle<StResource> aRes = myResMgr->getResource(aResName);
    if(!aRes.isNull()
    &&  aRes->read()) {
        const char* aSrc = (const char* )aRes->getData();
        const int   aLen = aRes->getSize();
        read(aSrc, aLen);
    }

    // connect signal
    params.language->signals.onChanged.connect(this, &StTranslations::setLanguage);
}
Esempio n. 4
0
bool StOutIZ3D::create() {
    StWindow::show();
    if(!StWindow::create()) {
        return false;
    }

    // initialize GL context
    myContext = StWindow::getContext();
    myContext->setMessagesQueue(myMsgQueue);
    const StHandle<StResourceManager>& aResMgr = getResourceManager();
    if(!myContext->isGlGreaterEqual(2, 0)) {
        myMsgQueue->pushError(stCString("OpenGL 2.0 is required by iZ3D Output"));
        myIsBroken = true;
        return true;
    }

    StWindow::stglMakeCurrent(ST_WIN_MASTER);
    myContext->stglSetVSync((StGLContext::VSync_Mode )StWindow::params.VSyncMode->getValue());
    StWindow::params.VSyncMode->signals.onChanged += stSlot(this, &StOutIZ3D::doSwitchVSync);

    // INIT iZ3D tables textures
    StAVImage aTableImg;
    StHandle<StResource> aTableOld = aResMgr->getResource(StString("textures") + SYS_FS_SPLITTER + "iz3dTableOld.png");
    uint8_t* aData     = NULL;
    int      aDataSize = 0;
    if(!aTableOld.isNull()
    && !aTableOld->isFile()
    &&  aTableOld->read()) {
        aData     = (uint8_t* )aTableOld->getData();
        aDataSize = aTableOld->getSize();
    }
    if(!aTableImg.load(!aTableOld.isNull() ? aTableOld->getPath() : StString(), StImageFile::ST_TYPE_PNG, aData, aDataSize)) {
        myMsgQueue->pushError(StString("iZ3D output - critical error:\n") + aTableImg.getState());
        myIsBroken = true;
        return true;
    }
    myTexTableOld.setMinMagFilter(*myContext, GL_NEAREST); // we need not linear filtrating for lookup-table!
    if(!myTexTableOld.init(*myContext, aTableImg.getPlane())) {
        myMsgQueue->pushError(stCString("iZ3D output - critical error:\nLookup-table initalization failed!"));
        myIsBroken = true;
        return true;
    }

    StHandle<StResource> aTableNew = aResMgr->getResource(StString("textures") + SYS_FS_SPLITTER + "iz3dTableNew.png");
    aData     = NULL;
    aDataSize = 0;
    if(!aTableNew.isNull()
    && !aTableNew->isFile()
    &&  aTableNew->read()) {
        aData     = (uint8_t* )aTableNew->getData();
        aDataSize = aTableNew->getSize();
    }
    if(!aTableImg.load(!aTableNew.isNull() ? aTableNew->getPath() : StString(), StImageFile::ST_TYPE_PNG, aData, aDataSize)) {
        myMsgQueue->pushError(StString("iZ3D output - critical error:\n") + aTableImg.getState());
        myIsBroken = true;
        return true;
    }
    myTexTableNew.setMinMagFilter(*myContext, GL_NEAREST); // we need not linear filtrating for lookup-table!
    if(!myTexTableNew.init(*myContext, aTableImg.getPlane())) {
        myMsgQueue->pushError(stCString("iZ3D output - critical error:\nLookup-table initalization failed!"));
        myIsBroken = true;
        return true;
    }

    // INIT shaders
    if(!myShaders.init(*myContext)) {
        myMsgQueue->pushError(stCString("iZ3D output - critical error:\nShaders initialization failed!"));
        myIsBroken = true;
        return true;
    }

    myIsBroken = false;
    return true;
}