bool javaVFrame::structural_compare(javaVFrame* other) { // Check static part if (method() != other->method()) return false; if (bci() != other->bci()) return false; // Check locals StackValueCollection *locs = locals(); StackValueCollection *other_locs = other->locals(); assert(locs->size() == other_locs->size(), "sanity check"); int i; for(i = 0; i < locs->size(); i++) { // it might happen the compiler reports a conflict and // the interpreter reports a bogus int. if ( is_compiled_frame() && locs->at(i)->type() == T_CONFLICT) continue; if (other->is_compiled_frame() && other_locs->at(i)->type() == T_CONFLICT) continue; if (!locs->at(i)->equal(other_locs->at(i))) return false; } // Check expressions StackValueCollection* exprs = expressions(); StackValueCollection* other_exprs = other->expressions(); assert(exprs->size() == other_exprs->size(), "sanity check"); for(i = 0; i < exprs->size(); i++) { if (!exprs->at(i)->equal(other_exprs->at(i))) return false; } return true; }
void vframeArrayElement::fill_in(compiledVFrame* vf) { // Copy the information from the compiled vframe to the // interpreter frame we will be creating to replace vf _method = vf->method(); _bci = vf->raw_bci(); _reexecute = vf->should_reexecute(); int index; // Get the monitors off-stack GrowableArray<MonitorInfo*>* list = vf->monitors(); if (list->is_empty()) { _monitors = NULL; } else { // Allocate monitor chunk _monitors = new MonitorChunk(list->length()); vf->thread()->add_monitor_chunk(_monitors); // Migrate the BasicLocks from the stack to the monitor chunk for (index = 0; index < list->length(); index++) { MonitorInfo* monitor = list->at(index); assert(!monitor->owner_is_scalar_replaced(), "object should be reallocated already"); assert(monitor->owner() == NULL || (!monitor->owner()->is_unlocked() && !monitor->owner()->has_bias_pattern()), "object must be null or locked, and unbiased"); BasicObjectLock* dest = _monitors->at(index); dest->set_obj(monitor->owner()); monitor->lock()->move_to(monitor->owner(), dest->lock()); } } // Convert the vframe locals and expressions to off stack // values. Because we will not gc all oops can be converted to // intptr_t (i.e. a stack slot) and we are fine. This is // good since we are inside a HandleMark and the oops in our // collection would go away between packing them here and // unpacking them in unpack_on_stack. // First the locals go off-stack // FIXME this seems silly it creates a StackValueCollection // in order to get the size to then copy them and // convert the types to intptr_t size slots. Seems like it // could do it in place... Still uses less memory than the // old way though StackValueCollection *locs = vf->locals(); _locals = new StackValueCollection(locs->size()); for(index = 0; index < locs->size(); index++) { StackValue* value = locs->at(index); switch(value->type()) { case T_OBJECT: assert(!value->obj_is_scalar_replaced(), "object should be reallocated already"); // preserve object type _locals->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT )); break; case T_CONFLICT: // A dead local. Will be initialized to null/zero. _locals->add( new StackValue()); break; case T_INT: _locals->add( new StackValue(value->get_int())); break; default: ShouldNotReachHere(); } } // Now the expressions off-stack // Same silliness as above StackValueCollection *exprs = vf->expressions(); _expressions = new StackValueCollection(exprs->size()); for(index = 0; index < exprs->size(); index++) { StackValue* value = exprs->at(index); switch(value->type()) { case T_OBJECT: assert(!value->obj_is_scalar_replaced(), "object should be reallocated already"); // preserve object type _expressions->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT )); break; case T_CONFLICT: // A dead stack element. Will be initialized to null/zero. // This can occur when the compiler emits a state in which stack // elements are known to be dead (because of an imminent exception). _expressions->add( new StackValue()); break; case T_INT: _expressions->add( new StackValue(value->get_int())); break; default: ShouldNotReachHere(); } } }