Пример #1
0
bool javaVFrame::structural_compare(javaVFrame* other) {
  // Check static part
  if (method() != other->method()) return false;
  if (bci()    != other->bci())    return false;

  // Check locals
  StackValueCollection *locs = locals();
  StackValueCollection *other_locs = other->locals();
  assert(locs->size() == other_locs->size(), "sanity check");
  int i;
  for(i = 0; i < locs->size(); i++) {
    // it might happen the compiler reports a conflict and
    // the interpreter reports a bogus int.
    if (       is_compiled_frame() &&       locs->at(i)->type() == T_CONFLICT) continue;
    if (other->is_compiled_frame() && other_locs->at(i)->type() == T_CONFLICT) continue;

    if (!locs->at(i)->equal(other_locs->at(i)))
      return false;
  }

  // Check expressions
  StackValueCollection* exprs = expressions();
  StackValueCollection* other_exprs = other->expressions();
  assert(exprs->size() == other_exprs->size(), "sanity check");
  for(i = 0; i < exprs->size(); i++) {
    if (!exprs->at(i)->equal(other_exprs->at(i)))
      return false;
  }

  return true;
}
Пример #2
0
void vframeArrayElement::fill_in(compiledVFrame* vf) {

// Copy the information from the compiled vframe to the
// interpreter frame we will be creating to replace vf

  _method = vf->method();
  _bci    = vf->raw_bci();
  _reexecute = vf->should_reexecute();

  int index;

  // Get the monitors off-stack

  GrowableArray<MonitorInfo*>* list = vf->monitors();
  if (list->is_empty()) {
    _monitors = NULL;
  } else {

    // Allocate monitor chunk
    _monitors = new MonitorChunk(list->length());
    vf->thread()->add_monitor_chunk(_monitors);

    // Migrate the BasicLocks from the stack to the monitor chunk
    for (index = 0; index < list->length(); index++) {
      MonitorInfo* monitor = list->at(index);
      assert(!monitor->owner_is_scalar_replaced(), "object should be reallocated already");
      assert(monitor->owner() == NULL || (!monitor->owner()->is_unlocked() && !monitor->owner()->has_bias_pattern()), "object must be null or locked, and unbiased");
      BasicObjectLock* dest = _monitors->at(index);
      dest->set_obj(monitor->owner());
      monitor->lock()->move_to(monitor->owner(), dest->lock());
    }
  }

  // Convert the vframe locals and expressions to off stack
  // values. Because we will not gc all oops can be converted to
  // intptr_t (i.e. a stack slot) and we are fine. This is
  // good since we are inside a HandleMark and the oops in our
  // collection would go away between packing them here and
  // unpacking them in unpack_on_stack.

  // First the locals go off-stack

  // FIXME this seems silly it creates a StackValueCollection
  // in order to get the size to then copy them and
  // convert the types to intptr_t size slots. Seems like it
  // could do it in place... Still uses less memory than the
  // old way though

  StackValueCollection *locs = vf->locals();
  _locals = new StackValueCollection(locs->size());
  for(index = 0; index < locs->size(); index++) {
    StackValue* value = locs->at(index);
    switch(value->type()) {
      case T_OBJECT:
        assert(!value->obj_is_scalar_replaced(), "object should be reallocated already");
        // preserve object type
        _locals->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT ));
        break;
      case T_CONFLICT:
        // A dead local.  Will be initialized to null/zero.
        _locals->add( new StackValue());
        break;
      case T_INT:
        _locals->add( new StackValue(value->get_int()));
        break;
      default:
        ShouldNotReachHere();
    }
  }

  // Now the expressions off-stack
  // Same silliness as above

  StackValueCollection *exprs = vf->expressions();
  _expressions = new StackValueCollection(exprs->size());
  for(index = 0; index < exprs->size(); index++) {
    StackValue* value = exprs->at(index);
    switch(value->type()) {
      case T_OBJECT:
        assert(!value->obj_is_scalar_replaced(), "object should be reallocated already");
        // preserve object type
        _expressions->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT ));
        break;
      case T_CONFLICT:
        // A dead stack element.  Will be initialized to null/zero.
        // This can occur when the compiler emits a state in which stack
        // elements are known to be dead (because of an imminent exception).
        _expressions->add( new StackValue());
        break;
      case T_INT:
        _expressions->add( new StackValue(value->get_int()));
        break;
      default:
        ShouldNotReachHere();
    }
  }
}