void TTeamMenuItem::DrawContentLabel() { BMenu* menu = Menu(); menu->MovePenBy(0, fLabelAscent); float cachedWidth = menu->StringWidth(Label()); if (Submenu() && fVertical) cachedWidth += 18; const char* label = Label(); char* truncLabel = NULL; float max = 0; if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando) max = menu->MaxContentWidth() - kSwitchWidth; else max = menu->MaxContentWidth() - 4.0f; if (max > 0) { BPoint penloc = menu->PenLocation(); BRect frame = Frame(); float offset = penloc.x - frame.left; if (cachedWidth + offset > max) { truncLabel = (char*)malloc(strlen(label) + 4); if (!truncLabel) return; TruncateLabel(max-offset, truncLabel); label = truncLabel; } } if (!label) label = Label(); TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView(); bool canHandle = !barview->Dragging() || barview->AppCanHandleTypes(Signature()); if (_IsSelected() && IsEnabled() && canHandle) menu->SetLowColor(tint_color(menu->LowColor(), B_HIGHLIGHT_BACKGROUND_TINT)); else menu->SetLowColor(menu->LowColor()); menu->DrawString(label); free(truncLabel); }
void TTeamMenuItem::Draw() { BRect frame(Frame()); BMenu* menu = Menu(); menu->PushState(); rgb_color menuColor = menu->LowColor(); TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView(); bool canHandle = !barView->Dragging() || barView->AppCanHandleTypes(Signature()); if (be_control_look != NULL) { uint32 flags = 0; if (_IsSelected() && canHandle) flags |= BControlLook::B_ACTIVATED; uint32 borders = BControlLook::B_TOP_BORDER; if (fVertical) { menu->SetHighColor(tint_color(menuColor, B_DARKEN_1_TINT)); borders |= BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER; menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); frame.bottom--; be_control_look->DrawMenuBarBackground(menu, frame, frame, menuColor, flags, borders); } else { if (flags & BControlLook::B_ACTIVATED) menu->SetHighColor(tint_color(menuColor, B_DARKEN_3_TINT)); else menu->SetHighColor(tint_color(menuColor, 1.22)); borders |= BControlLook::B_BOTTOM_BORDER; menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); frame.left++; be_control_look->DrawButtonBackground(menu, frame, frame, menuColor, flags, borders); } menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); return; } // if not selected or being tracked on, fill with gray if ((!_IsSelected() && !menu->IsRedrawAfterSticky()) || !canHandle || !IsEnabled()) { frame.InsetBy(1, 1); menu->SetHighColor(menuColor); menu->FillRect(frame); } // draw the gray, unselected item, border if (!_IsSelected() || !IsEnabled()) { rgb_color shadow = tint_color(menuColor, B_DARKEN_1_TINT); rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT); frame = Frame(); menu->SetHighColor(shadow); if (fVertical) menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); else menu->StrokeLine(frame.LeftBottom() + BPoint(1, 0), frame.RightBottom()); menu->StrokeLine(frame.RightBottom(), frame.RightTop()); menu->SetHighColor(light); menu->StrokeLine(frame.RightTop() + BPoint(-1, 0), frame.LeftTop()); if (fVertical) menu->StrokeLine(frame.LeftTop(), frame.LeftBottom() + BPoint(0, -1)); else menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } // if selected or being tracked on, fill with the hilite gray color if (IsEnabled() && _IsSelected() && !menu->IsRedrawAfterSticky() && canHandle) { // fill menu->SetHighColor(tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT)); menu->FillRect(frame); // these continue the dark grey border on the left or top edge menu->SetHighColor(tint_color(menuColor, B_DARKEN_4_TINT)); if (fVertical) { // dark line at top menu->StrokeLine(frame.LeftTop(), frame.RightTop()); } else { // dark line on the left menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } } else menu->SetLowColor(menuColor); menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); }