void MobileSimulator::MouseMotionEvent(Vec2i screenCoordinates) { Vector2 pos = MathUtil::ScreenToWorld(screenCoordinates); _fingerGhost1->SetPosition(pos); _fingerGhost2->SetPosition(-pos); if (_mouseDown) { //move touch(es) TouchList *tl = &TouchListener::GetTouchList(); if (tl->size() > 0) { (*tl)[0]->CurrentPoint = screenCoordinates; if ( (*tl)[0]->MotionStartTime < 0.0f ) { (*tl)[0]->MotionStartTime = theWorld.GetCurrentTimeSeconds(); } } if (tl->size() > 1) { Vector2 negCoordsVec = MathUtil::WorldToScreen(-pos); Vec2i negCoords(negCoordsVec.X, negCoordsVec.Y); (*tl)[1]->CurrentPoint = negCoords; if ( (*tl)[1]->MotionStartTime < 0.0f ) { (*tl)[1]->MotionStartTime = theWorld.GetCurrentTimeSeconds(); } Touch* t1 = (*tl)[0]; Touch* t2 = (*tl)[1]; Vector2 start1(t1->StartingPoint); Vector2 current1(t1->CurrentPoint); Vector2 start2(t2->StartingPoint); Vector2 current2(t2->CurrentPoint); Vector2 initialVector = start2 - start1; Vector2 currentVector = current2 - current1; Vector2 initNorm = Vector2::Normalize(initialVector); Vector2 currentNorm = Vector2::Normalize(currentVector); float radiansRotated = acos(Vector2::Dot(initNorm, currentNorm)); if (!_multiGestureOngoing) { Vector2 motion = current1 - start1; if (motion.LengthSquared() >= (MULTI_MIN_DISTANCE * MULTI_MIN_DISTANCE) ) { _multiGestureOngoing = true; // figure out if it's a rotate or a pinch if (radiansRotated > MULTI_ROTATE_ANGLE) { _gestureType = ROTATE; } else { _gestureType = PINCH; } } } if (_multiGestureOngoing) { GestureData gd; gd.Velocity = 0.0f; // don't want to store all the extra datums // needed to actually calculate this if (_gestureType == ROTATE) { float cross = Vector2::Cross(initNorm, currentNorm); if (cross > 0.0f) { radiansRotated = -radiansRotated; } gd.GestureMagnitude = radiansRotated; theSwitchboard.Broadcast(new TypedMessage<GestureData>("MultiTouchRotate", gd)); } else if (_gestureType == PINCH) { gd.GestureMagnitude = currentVector.Length() / initialVector.Length(); theSwitchboard.Broadcast(new TypedMessage<GestureData>("MultiTouchPinch", gd)); } } } } }