Esempio n. 1
0
ERenamePinResult UK2Node::RenameUserDefinedPin(const FString& OldName, const FString& NewName, bool bTest)
{
	UEdGraphPin* Pin = NULL;
	for (int32 PinIdx=0; PinIdx<Pins.Num(); PinIdx++)
	{
		if (OldName == Pins[PinIdx]->PinName)
		{
			Pin = Pins[PinIdx];
		}
		else if(NewName == Pins[PinIdx]->PinName)
		{
			return ERenamePinResult::ERenamePinResult_NameCollision;
		}
	}

	if(!Pin)
	{
		return ERenamePinResult::ERenamePinResult_NoSuchPin;
	}

	if(!bTest)
	{
		Pin->Modify();
		Pin->PinName = NewName;
		if(!Pin->DefaultTextValue.IsEmpty())
		{
			Pin->GetSchema()->TrySetDefaultText(*Pin, Pin->DefaultTextValue);
		}

		if (Pin->SubPins.Num() > 0)
		{
			TArray<UEdGraphPin*> PinsToUpdate = Pin->SubPins;

			while (PinsToUpdate.Num() > 0)
			{
				UEdGraphPin* PinToRename = PinsToUpdate.Pop(/*bAllowShrinking=*/ false);
				if (PinToRename->SubPins.Num() > 0)
				{
					PinsToUpdate.Append(PinToRename->SubPins);
				}
				PinToRename->Modify();
				PinToRename->PinName = NewName + PinToRename->PinName.RightChop(OldName.Len());
				PinToRename->PinFriendlyName = FText::FromString(NewName + PinToRename->PinFriendlyName.ToString().RightChop(OldName.Len()));
			}
		}
	}

	return ERenamePinResult::ERenamePinResult_Success;
}
FReply FKismetVariableDragDropAction::DroppedOnPin(FVector2D ScreenPosition, FVector2D GraphPosition)
{
	UEdGraphPin* TargetPin = GetHoveredPin();

	if (TargetPin != NULL)
	{
		if (const UEdGraphSchema_K2* Schema = CastChecked<const UEdGraphSchema_K2>(TargetPin->GetSchema()))
		{
			UProperty* VariableProperty = GetVariableProperty();

			if(CanVariableBeDropped(VariableProperty, *TargetPin->GetOwningNode()->GetGraph()))
			{
				const bool bIsRead = TargetPin->Direction == EGPD_Input;
				const UBlueprint* Blueprint = FBlueprintEditorUtils::FindBlueprintForNode(TargetPin->GetOwningNode());
				const bool bReadOnlyProperty = FBlueprintEditorUtils::IsPropertyReadOnlyInCurrentBlueprint(Blueprint, VariableProperty);
				const bool bCanWriteIfNeeded = bIsRead || !bReadOnlyProperty;

				FEdGraphPinType VariablePinType;
				Schema->ConvertPropertyToPinType(VariableProperty, VariablePinType);
				const bool bTypeMatch = Schema->ArePinTypesCompatible(VariablePinType, TargetPin->PinType);

				if (bTypeMatch && bCanWriteIfNeeded)
				{
					FEdGraphSchemaAction_K2NewNode Action;

					UK2Node_Variable* VarNode = bIsRead ? (UK2Node_Variable*)NewObject<UK2Node_VariableGet>() : (UK2Node_Variable*)NewObject<UK2Node_VariableSet>();
					Action.NodeTemplate = VarNode;

					UBlueprint* DropOnBlueprint = FBlueprintEditorUtils::FindBlueprintForGraph(TargetPin->GetOwningNode()->GetGraph());
					UEdGraphSchema_K2::ConfigureVarNode(VarNode, VariableName, VariableSource.Get(), DropOnBlueprint);

					Action.PerformAction(TargetPin->GetOwningNode()->GetGraph(), TargetPin, GraphPosition);
				}
			}
		}
	}

	return FReply::Handled();
}
void SFindInMaterial::MatchTokens(const TArray<FString> &Tokens)
{
	RootSearchResult.Reset();

	UEdGraph* Graph = MaterialEditorPtr.Pin()->Material->MaterialGraph;

	if (Graph == NULL)
	{
		return;
	}

	RootSearchResult = FSearchResult(new FFindInMaterialResult(FString("BehaviorTreeRoot")));

	for (auto It(Graph->Nodes.CreateConstIterator()); It; ++It)
	{
		UEdGraphNode* Node = *It;

		const FString NodeName = Node->GetNodeTitle(ENodeTitleType::ListView).ToString();
		FSearchResult NodeResult(new FFindInMaterialResult(NodeName, RootSearchResult, Node));

		FString NodeSearchString = NodeName + Node->NodeComment;
		NodeSearchString = NodeSearchString.Replace(TEXT(" "), TEXT(""));

		bool bNodeMatchesSearch = StringMatchesSearchTokens(Tokens, NodeSearchString);

		// Use old Material Expression search functions too
		if (!bNodeMatchesSearch)
		{
			bool bMatchesAllTokens = true;
			if (UMaterialGraphNode* MatNode = Cast<UMaterialGraphNode>(Node))
			{
				for (int32 Index = 0; Index < Tokens.Num(); ++Index)
				{
					if (!MatNode->MaterialExpression->MatchesSearchQuery(*Tokens[Index]))
					{
						bMatchesAllTokens = false;
						break;
					}
				}
			}
			else if (UMaterialGraphNode_Comment* MatComment = Cast<UMaterialGraphNode_Comment>(Node))
			{
				for (int32 Index = 0; Index < Tokens.Num(); ++Index)
				{
					if (!MatComment->MaterialExpressionComment->MatchesSearchQuery(*Tokens[Index]))
					{
						bMatchesAllTokens = false;
						break;
					}
				}
			}
			else
			{
				bMatchesAllTokens = false;
			}
			if (bMatchesAllTokens)
			{
				bNodeMatchesSearch = true;
			}
		}

		for (TArray<UEdGraphPin*>::TIterator PinIt(Node->Pins); PinIt; ++PinIt)
		{
			UEdGraphPin* Pin = *PinIt;
			if (Pin && Pin->PinFriendlyName.CompareTo(FText::FromString(TEXT(" "))) != 0)
			{
				FText PinName = Pin->GetSchema()->GetPinDisplayName(Pin);
				FString PinSearchString = Pin->PinName + Pin->PinFriendlyName.ToString() + Pin->DefaultValue + Pin->PinType.PinCategory + Pin->PinType.PinSubCategory + (Pin->PinType.PinSubCategoryObject.IsValid() ? Pin->PinType.PinSubCategoryObject.Get()->GetFullName() : TEXT(""));
				PinSearchString = PinSearchString.Replace(TEXT(" "), TEXT(""));
				if (StringMatchesSearchTokens(Tokens, PinSearchString))
				{
					FSearchResult PinResult(new FFindInMaterialResult(PinName.ToString(), NodeResult, Pin));
					NodeResult->Children.Add(PinResult);
				}
			}
		}

		if ((NodeResult->Children.Num() > 0) || bNodeMatchesSearch)
		{
			ItemsFound.Add(NodeResult);
		}
	}
}
void FKismetVariableDragDropAction::HoverTargetChanged()
{
	UProperty* VariableProperty = GetVariableProperty();
	if (VariableProperty == nullptr)
	{
		return;
	}

	FString VariableString = VariableName.ToString();

	// Icon/text to draw on tooltip
	FSlateColor IconColor = FLinearColor::White;
	const FSlateBrush* StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
	FText Message = LOCTEXT("InvalidDropTarget", "Invalid drop target!");

	UEdGraphPin* PinUnderCursor = GetHoveredPin();

	bool bCanMakeSetter = true;
	bool bBadSchema = false;
	bool bBadGraph = false;
	UEdGraph* HoveredGraph = GetHoveredGraph();
	if (HoveredGraph)
	{
		if (Cast<const UEdGraphSchema_K2>(HoveredGraph->GetSchema()) == NULL)
		{
			bBadSchema = true;
		}
		else if(!CanVariableBeDropped(VariableProperty, *HoveredGraph))
		{
			bBadGraph = true;
		}

		UStruct* Outer = CastChecked<UStruct>(VariableProperty->GetOuter());

		FNodeConstructionParams NewNodeParams;
		NewNodeParams.VariableName = VariableName;
		const UBlueprint* DropOnBlueprint = FBlueprintEditorUtils::FindBlueprintForGraph(HoveredGraph);
		NewNodeParams.Graph = HoveredGraph;
		NewNodeParams.VariableSource = Outer;
		
		bCanMakeSetter = CanExecuteMakeSetter(NewNodeParams, VariableProperty);
	}

	UEdGraphNode* VarNodeUnderCursor = Cast<UK2Node_Variable>(GetHoveredNode());

	if (bBadSchema)
	{
		StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
		Message = LOCTEXT("CannotCreateInThisSchema", "Cannot access variables in this type of graph");
	}
	else if(bBadGraph)
	{
		FFormatNamedArguments Args;
		Args.Add(TEXT("VariableName"), FText::FromString(VariableString));
		Args.Add(TEXT("Scope"), FText::FromString(HoveredGraph->GetName()));

		StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));

		if(IsFromBlueprint(FBlueprintEditorUtils::FindBlueprintForGraph(HoveredGraph)) && VariableProperty->GetOuter()->IsA(UFunction::StaticClass()))
		{
			Message = FText::Format( LOCTEXT("IncorrectGraphForLocalVariable_Error", "Cannot place local variable '{VariableName}' in external scope '{Scope}'"), Args);
		}
		else
		{
			Message = FText::Format( LOCTEXT("IncorrectGraphForVariable_Error", "Cannot place variable '{VariableName}' in external scope '{Scope}'"), Args);
		}
	}
	else if (PinUnderCursor != NULL)
	{
		FFormatNamedArguments Args;
		Args.Add(TEXT("PinUnderCursor"), FText::FromString(PinUnderCursor->PinName));
		Args.Add(TEXT("VariableName"), FText::FromString(VariableString));

		if(CanVariableBeDropped(VariableProperty, *PinUnderCursor->GetOwningNode()->GetGraph()))
		{
			const UEdGraphSchema_K2* Schema = CastChecked<const UEdGraphSchema_K2>(PinUnderCursor->GetSchema());

			const bool bIsRead = PinUnderCursor->Direction == EGPD_Input;
			const UBlueprint* Blueprint = FBlueprintEditorUtils::FindBlueprintForNode(PinUnderCursor->GetOwningNode());
			const bool bReadOnlyProperty = FBlueprintEditorUtils::IsPropertyReadOnlyInCurrentBlueprint(Blueprint, VariableProperty);
			const bool bCanWriteIfNeeded = bIsRead || !bReadOnlyProperty;

			FEdGraphPinType VariablePinType;
			Schema->ConvertPropertyToPinType(VariableProperty, VariablePinType);
			const bool bTypeMatch = Schema->ArePinTypesCompatible(VariablePinType, PinUnderCursor->PinType);

			Args.Add(TEXT("PinUnderCursor"), FText::FromString(PinUnderCursor->PinName));

			if (bTypeMatch && bCanWriteIfNeeded)
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"));

				if (bIsRead)
				{
					Message = FText::Format(LOCTEXT("MakeThisEqualThat_PinEqualVariableName", "Make {PinUnderCursor} = {VariableName}"), Args);
				}
				else
				{
					Message = FText::Format(LOCTEXT("MakeThisEqualThat_VariableNameEqualPin", "Make {VariableName} = {PinUnderCursor}"), Args);
				}
			}
			else
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				if (!bCanWriteIfNeeded)
				{
					Message = FText::Format(LOCTEXT("ReadOnlyVar_Error", "Cannot write to read-only variable '{VariableName}'"), Args);
				}
				else
				{
					Message = FText::Format(LOCTEXT("NotCompatible_Error", "The type of '{VariableName}' is not compatible with {PinUnderCursor}"), Args);
				}
			}
		}
		else
		{
			Args.Add(TEXT("Scope"), FText::FromString(PinUnderCursor->GetOwningNode()->GetGraph()->GetName()));

			StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
			Message = FText::Format( LOCTEXT("IncorrectGraphForPin_Error", "Cannot place local variable '{VariableName}' in external scope '{Scope}'"), Args);
		}
	}
	else if (VarNodeUnderCursor != NULL)
	{
		FFormatNamedArguments Args;
		Args.Add(TEXT("VariableName"), FText::FromString(VariableString));

		if(CanVariableBeDropped(VariableProperty, *VarNodeUnderCursor->GetGraph()))
		{
			const bool bIsRead = VarNodeUnderCursor->IsA(UK2Node_VariableGet::StaticClass());
			const UBlueprint* Blueprint = FBlueprintEditorUtils::FindBlueprintForNode(VarNodeUnderCursor);
			const bool bReadOnlyProperty = FBlueprintEditorUtils::IsPropertyReadOnlyInCurrentBlueprint(Blueprint, VariableProperty);
			const bool bCanWriteIfNeeded = bIsRead || !bReadOnlyProperty;

			if (bCanWriteIfNeeded)
			{
				Args.Add(TEXT("ReadOrWrite"), bIsRead ? LOCTEXT("Read", "read") : LOCTEXT("Write", "write"));
				if(WillBreakLinks(VarNodeUnderCursor, VariableProperty))
				{
					StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OKWarn"));
					Message = FText::Format( LOCTEXT("ChangeNodeToWarnBreakLinks", "Change node to {ReadOrWrite} '{VariableName}', WARNING this will break links!"), Args);
				}
				else
				{
					StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"));
					Message = FText::Format( LOCTEXT("ChangeNodeTo", "Change node to {ReadOrWrite} '{VariableName}'"), Args);
				}
			}
			else
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("ReadOnlyVar_Error", "Cannot write to read-only variable '{VariableName}'"), Args);
			}
		}
		else
		{
			Args.Add(TEXT("Scope"), FText::FromString(VarNodeUnderCursor->GetGraph()->GetName()));

			StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
			Message = FText::Format( LOCTEXT("IncorrectGraphForNodeReplace_Error", "Cannot replace node with local variable '{VariableName}' in external scope '{Scope}'"), Args);
		}
	}
	else if (!HoveredCategoryName.IsEmpty())
	{
		// Find Blueprint that made this class and get category of variable
		FText Category;
		UBlueprint* Blueprint;
		
		// Find the Blueprint for this property
		if(Cast<UFunction>(VariableSource.Get()))
		{
			Blueprint = UBlueprint::GetBlueprintFromClass(Cast<UClass>(VariableSource->GetOuter()));
		}
		else
		{
			Blueprint = UBlueprint::GetBlueprintFromClass(Cast<UClass>(VariableSource.Get()));
		}

		if(Blueprint != NULL)
		{
			Category = FBlueprintEditorUtils::GetBlueprintVariableCategory(Blueprint, VariableProperty->GetFName(), GetLocalVariableScope() );
		}

		// See if class is native
		UClass* OuterClass = Cast<UClass>(VariableProperty->GetOuter());
		if(OuterClass || Cast<UFunction>(VariableProperty->GetOuter()))
		{
			const bool bIsNativeVar = (OuterClass && OuterClass->ClassGeneratedBy == NULL);

			FFormatNamedArguments Args;
			Args.Add(TEXT("VariableName"), FText::FromString(VariableString));
			Args.Add(TEXT("HoveredCategoryName"), HoveredCategoryName);

			if (bIsNativeVar)
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("ChangingCatagoryNotThisVar", "Cannot change category for variable '{VariableName}'"), Args );
			}
			else if (Category.EqualTo(HoveredCategoryName))
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("ChangingCatagoryAlreadyIn", "Variable '{VariableName}' is already in category '{HoveredCategoryName}'"), Args );
			}
			else
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"));
				Message = FText::Format( LOCTEXT("ChangingCatagoryOk", "Move variable '{VariableName}' to category '{HoveredCategoryName}'"), Args );
			}
		}
	}
	else if (HoveredAction.IsValid())
	{
		if(HoveredAction.Pin()->GetTypeId() == FEdGraphSchemaAction_K2Var::StaticGetTypeId())
		{
			FEdGraphSchemaAction_K2Var* VarAction = (FEdGraphSchemaAction_K2Var*)HoveredAction.Pin().Get();
			FName TargetVarName = VarAction->GetVariableName();

			// Needs to have a valid index to move it (this excludes variables added through other means, like timelines/components
			int32 MoveVarIndex = INDEX_NONE;
			int32 TargetVarIndex = INDEX_NONE;
			UBlueprint* Blueprint = UBlueprint::GetBlueprintFromClass(Cast<UClass>(VariableSource.Get()));
			if(Blueprint != NULL)
			{
				MoveVarIndex = FBlueprintEditorUtils::FindNewVariableIndex(Blueprint, VariableName);
				TargetVarIndex = FBlueprintEditorUtils::FindNewVariableIndex(Blueprint, TargetVarName);
			}

			FFormatNamedArguments Args;
			Args.Add(TEXT("VariableName"), FText::FromString(VariableString));
			Args.Add(TEXT("TargetVarName"), FText::FromName(TargetVarName));

			if(MoveVarIndex == INDEX_NONE)
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("MoveVarDiffClass", "Cannot reorder variable '{VariableName}'."), Args );
			}
			else if(TargetVarIndex == INDEX_NONE)
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("MoveVarOther", "Cannot reorder variable '{VariableName}' before '{TargetVarName}'."), Args );
			}
			else if(VariableName == TargetVarName)
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
				Message = FText::Format( LOCTEXT("MoveVarYourself", "Cannot reorder variable '{VariableName}' before itself."), Args );
			}
			else
			{
				StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"));
				Message = FText::Format( LOCTEXT("MoveVarOK", "Reorder variable '{VariableName}' before '{TargetVarName}'"), Args );
			}
		}
	}
	else if (bAltDrag && !bCanMakeSetter)
	{
		FFormatNamedArguments Args;
		Args.Add(TEXT("VariableName"), FText::FromString(VariableString));

		StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
		Message = FText::Format(LOCTEXT("CannotPlaceSetter", "Variable '{VariableName}' is readonly, you cannot set this variable."), Args);
	}
	// Draw variable icon
	else
	{
		StatusSymbol = FBlueprintEditor::GetVarIconAndColor(VariableSource.Get(), VariableName, IconColor);
		Message = FText::FromString(VariableString);
	}

	SetSimpleFeedbackMessage(StatusSymbol, IconColor, Message);
}