Esempio n. 1
0
void GateGameClient::parseGameMsg(google::protobuf::Message* p, pb_flag_type flag)
{
	UserSession* pksession = gGTUserMgr.getUserSession(flag);
	if (pksession)
	{
		pksession->sendPBMessage(p, flag);
        //Mylog::log_player(LOG_DEBUG, "Game Server Send Msg[%s] to user [%u]", p->GetTypeName().c_str(), flag);
	}
	else
	{
		//Mylog::log_server(LOG_DEBUG, "send[%s] msg failed, can not find session id[%u]", p->GetTypeName().c_str(), flag);
	}
    
}