Esempio n. 1
0
void Zerberus::allNotesOff(int channel)
      {
      busy = true;
      for (Voice* v = activeVoices; v; v = v->next()) {
            if (channel == -1 || (v->channel()->idx() == channel))
                  v->stop();
            }
      busy = false;
      }
Esempio n. 2
0
void Zerberus::processNoteOn(Channel* cp, int key, int velo)
      {
      for (Voice* v = activeVoices; v; v = v->next()) {
            if (v->channel() == cp && v->key() == key) {
                  if (v->isSustained()) {
                        // if (v->isPlaying())
                        // printf("retrigger (stop) %p\n", v);
                        v->stop(100);     // fast stop
                        }
                  }
            }
      trigger(cp, key, velo, Trigger::ATTACK);
      }
Esempio n. 3
0
void Zerberus::processNoteOff(Channel* cp, int key)
      {
      for (Voice* v = activeVoices; v; v = v->next()) {
            if ((v->channel() == cp)
               && (v->key() == key)
               && (v->loopMode() != LoopMode::ONE_SHOT)
               ) {
                  if (cp->sustain() < 0x40) {
                        v->stop();
                        trigger(cp, key, v->velocity(), Trigger::RELEASE);
                        }
                  else {
                        if (v->isPlaying())
                              v->sustained();
                        }
                  }
            }
      }