///\brief ///Evaluates the bounding box of the capsule inline void GetBoundingBox(hkvAlignedBBox &dest) { dest.m_vMin = m_vStartPosition; dest.m_vMax = m_vStartPosition; dest.expandToInclude(m_vStartPosition+m_vDirection*GetLength()); dest.addBoundary (hkvVec3 (GetRadius())); }