///\brief
 ///Evaluates the bounding box of the capsule
 inline void GetBoundingBox(hkvAlignedBBox &dest)
 {
   dest.m_vMin = m_vStartPosition;
   dest.m_vMax = m_vStartPosition;
   dest.expandToInclude(m_vStartPosition+m_vDirection*GetLength());
   dest.addBoundary (hkvVec3 (GetRadius()));
 }