Esempio n. 1
0
// Send idle event to window and all subwindows
bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
{
    bool needMore = false;

    win->OnInternalIdle();

    if (wxIdleEvent::CanSend(win))
    {
        event.SetEventObject(win);
        win->GetEventHandler()->ProcessEvent(event);

        if (event.MoreRequested())
            needMore = true;
    }
    wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
    while ( node )
    {
        wxWindow *child = node->GetData();
        if (SendIdleEvents(child, event))
            needMore = true;

        node = node->GetNext();
    }

    return needMore;
}
Esempio n. 2
0
// Send idle event to window and all subwindows
bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
{
    bool needMore = false;

    win->OnInternalIdle();

    // should we send idle event to this window?
    if ( wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
            win->HasExtraStyle(wxWS_EX_PROCESS_IDLE) )
    {
        event.SetEventObject(win);
        win->HandleWindowEvent(event);

        if (event.MoreRequested())
            needMore = true;
    }
    wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
    while ( node )
    {
        wxWindow *child = node->GetData();
        if (SendIdleEvents(child, event))
            needMore = true;

        node = node->GetNext();
    }

    return needMore;
}
Esempio n. 3
0
int bmx_wxidleevent_morerequested(wxIdleEvent & event) {
	return static_cast<int>(event.MoreRequested());
}