// Send idle event to window and all subwindows bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event) { bool needMore = false; win->OnInternalIdle(); if (wxIdleEvent::CanSend(win)) { event.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event); if (event.MoreRequested()) needMore = true; } wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); while ( node ) { wxWindow *child = node->GetData(); if (SendIdleEvents(child, event)) needMore = true; node = node->GetNext(); } return needMore; }
// Send idle event to window and all subwindows bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event) { bool needMore = false; win->OnInternalIdle(); // should we send idle event to this window? if ( wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL || win->HasExtraStyle(wxWS_EX_PROCESS_IDLE) ) { event.SetEventObject(win); win->HandleWindowEvent(event); if (event.MoreRequested()) needMore = true; } wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); while ( node ) { wxWindow *child = node->GetData(); if (SendIdleEvents(child, event)) needMore = true; node = node->GetNext(); } return needMore; }
int bmx_wxidleevent_morerequested(wxIdleEvent & event) { return static_cast<int>(event.MoreRequested()); }