Esempio n. 1
0
void GrimEngine::handleControls(Common::EventType operation, const Common::KeyState &key) {
	// Might also want to support keypad-enter?
	if (key.hasFlags(Common::KBD_ALT) && key.keycode == Common::KEYCODE_RETURN && operation == Common::EVENT_KEYDOWN) {
		_changeFullscreenState = true;
	}

	// If we're not supposed to handle the key then don't
	if (!_controlsEnabled[key.keycode])
		return;

	LuaObjects objects;
	objects.add(key.keycode);
	if (operation == Common::EVENT_KEYDOWN) {
		objects.add(1);
		objects.add(1);
	} else {
		objects.addNil();
		objects.add(0);
	}
	objects.add(0);
	if (!LuaBase::instance()->callback("buttonHandler", objects)) {
		error("handleControls: invalid keys handler");
	}
	// 	if (!LuaBase::instance()->callback("axisHandler", objects)) {
	// 		error("handleControls: invalid joystick handler");
	// 	}

	if (operation == Common::EVENT_KEYDOWN)
		_controlsState[key.keycode] = true;
	else if (operation == Common::EVENT_KEYUP)
		_controlsState[key.keycode] = false;
}
Esempio n. 2
0
bool TabWidget::handleKeyDown(Common::KeyState state) {
	if (state.hasFlags(Common::KBD_SHIFT) && state.keycode == Common::KEYCODE_TAB)
		adjustTabs(kTabBackwards);
	else if (state.keycode == Common::KEYCODE_TAB)
		adjustTabs(kTabForwards);

	return Widget::handleKeyDown(state);
}
Esempio n. 3
0
void ConsoleDialog::defaultKeyDownHandler(Common::KeyState &state) {
	if (state.ascii == '~' || state.ascii == '#') {
		slideUpAndClose();
	} else if (state.hasFlags(Common::KBD_CTRL)) {
		specialKeys(state.keycode);
	} else if ((state.ascii >= 32 && state.ascii <= 127) || (state.ascii >= 160 && state.ascii <= 255)) {
		for (int i = _promptEndPos - 1; i >= _currentPos; i--)
			buffer(i + 1) = buffer(i);
		_promptEndPos++;
		printChar((byte)state.ascii);
		scrollToCurrent();
	}
}
Esempio n. 4
0
void ConsoleDialog::handleKeyDown(Common::KeyState state) {
	int i;

	if (_slideMode != kNoSlideMode)
		return;

	switch (state.keycode) {
	case Common::KEYCODE_RETURN:
	case Common::KEYCODE_KP_ENTER: {
		if (_caretVisible)
			drawCaret(true);

		nextLine();

		assert(_promptEndPos >= _promptStartPos);
		int len = _promptEndPos - _promptStartPos;
		bool keepRunning = true;


		if (len > 0) {

			Common::String str;

			// Copy the user input to str
			for (i = 0; i < len; i++)
				str.insertChar(buffer(_promptStartPos + i), i);

			// Add the input to the history
			addToHistory(str);

			// Pass it to the input callback, if any
			if (_callbackProc)
				keepRunning = (*_callbackProc)(this, str.c_str(), _callbackRefCon);

		}

		print(PROMPT);
		_promptStartPos = _promptEndPos = _currentPos;

		draw();
		if (!keepRunning)
			slideUpAndClose();
		break;
		}

	case Common::KEYCODE_ESCAPE:
		slideUpAndClose();
		break;

	case Common::KEYCODE_BACKSPACE:
		if (_caretVisible)
			drawCaret(true);

		if (_currentPos > _promptStartPos) {
			_currentPos--;
			killChar();
		}
		scrollToCurrent();
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_TAB: {
		if (_completionCallbackProc) {
			int len = _currentPos - _promptStartPos;
			assert(len >= 0);
			char *str = new char[len + 1];

			// Copy the user input to str
			for (i = 0; i < len; i++)
				str[i] = buffer(_promptStartPos + i);
			str[len] = '\0';

			Common::String completion;
			if ((*_completionCallbackProc)(this, str, completion, _callbackRefCon)) {
				if (_caretVisible)
					drawCaret(true);
				insertIntoPrompt(completion.c_str());
				scrollToCurrent();
				drawLine(pos2line(_currentPos));
			}
			delete[] str;
		}
		break;
		}

	// Keypad & special keys
	//   - if num lock is set, we always go to the default case
	//   - if num lock is not set, we either fall down to the special key case
	//     or ignore the key press in case of 0 (INSERT) or 5

	case Common::KEYCODE_KP0:
	case Common::KEYCODE_KP5:
		if (state.flags & Common::KBD_NUM)
			defaultKeyDownHandler(state);
		break;

	case Common::KEYCODE_KP_PERIOD:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_DELETE:
		if (_currentPos < _promptEndPos) {
			killChar();
			drawLine(pos2line(_currentPos));
		}
		break;

	case Common::KEYCODE_KP1:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_END:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine = _promptEndPos / kCharsPerLine;
			if (_scrollLine < _linesPerPage - 1)
				_scrollLine = _linesPerPage - 1;
			updateScrollBuffer();
		} else {
			_currentPos = _promptEndPos;
		}
		draw();
		break;

	case Common::KEYCODE_KP2:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_DOWN:
		historyScroll(-1);
		break;

	case Common::KEYCODE_KP3:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_PAGEDOWN:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine += _linesPerPage - 1;
			if (_scrollLine > _promptEndPos / kCharsPerLine) {
				_scrollLine = _promptEndPos / kCharsPerLine;
				if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
					_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			}
			updateScrollBuffer();
			draw();
		}
		break;

	case Common::KEYCODE_KP4:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_LEFT:
		if (_currentPos > _promptStartPos)
			_currentPos--;
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_KP6:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_RIGHT:
		if (_currentPos < _promptEndPos)
			_currentPos++;
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_KP7:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_HOME:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			updateScrollBuffer();
		} else {
			_currentPos = _promptStartPos;
		}
		draw();
		break;

	case Common::KEYCODE_KP8:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_UP:
		historyScroll(+1);
		break;

	case Common::KEYCODE_KP9:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_PAGEUP:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine -= _linesPerPage - 1;
			if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
				_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			updateScrollBuffer();
			draw();
		}
		break;

	default:
		defaultKeyDownHandler(state);
	}
}
Esempio n. 5
0
void PauseDialog::handleKeyDown(Common::KeyState state) {
	// Close on CTRL+p
	if ((state.hasFlags(Common::KBD_CTRL)) && (state.keycode == Common::KEYCODE_p))
		close();
}