Esempio n. 1
0
/**
 * Setup a menu's contents
 * @remarks	Originally called 'menut'
 */
void Menu::setText(MenuItem item, Common::String name) {
	Common::String s = name;

	switch (item._menuId) {
	case MENU_INVENTORY:
		if (item._actionId != 7) {
			while (s.size() < 22)
				s += ' ';

			_inventoryStringArray[item._actionId] = s;
			_inventoryStringArray[item._actionId].insertChar(' ', 0);
		}
		break;
	case MENU_MOVE: {
		// If the first character isn't '*' or ' ' then it's missing a heading space
		char c = s[0];
		if (c != '*' && c != ' ')
			s.insertChar(' ', 0);

		while (s.size() < 22)
			s += ' ';

		_moveStringArray[item._actionId] = s;
		}
		break;
	case MENU_ACTION: {
		// If the first character isn't '*' or ' ' then it's missing a heading space
		char c = s[0];
		if (c != '*' && c != ' ')
			s.insertChar(' ', 0);

		while (s.size() < 10)
			s += ' ';

		_actionStringArray[item._actionId] = s;
		}
		break;
	case MENU_SELF: {
		// If the first character isn't '*' or ' ' then it's missing a heading space
		char c = s[0];
		if (c != '*' && c != ' ')
			s.insertChar(' ', 0);

		while (s.size() < 10)
			s += ' ';

		_selfStringArray[item._actionId] = s;
		}
		break;
	case MENU_DISCUSS:
		_discussStringArray[item._actionId] = s;
		break;
	default:
		break;
	}
}
SourceListing *BasicSourceListingProvider::getListing(const Common::String &filename, ErrorCode &_err) {
	_err = OK;
	if (!_fsDirectory) {
		_err = SOURCE_PATH_NOT_SET;
		return nullptr;
	};

	Common::String unixFilename;

	for (uint i = 0; i < filename.size(); i++) {
		if (filename[i] == '\\') {
			unixFilename.insertChar('/', unixFilename.size());
		}  else {
			unixFilename.insertChar(filename[i], unixFilename.size());
		}
	}

	Common::SeekableReadStream *file = _fsDirectory->createReadStreamForMember(unixFilename);
	Common::Array<Common::String> strings;

	if (!file) {
		_err = NO_SUCH_SOURCE;
	} else {
		if (file->err()) {
			_err = UNKNOWN_ERROR;
		}
		while (!file->eos()) {
			strings.push_back(file->readLine());
			if (file->err()) {
				_err = UNKNOWN_ERROR;
			}
		}
	}

	if (_err == OK) {
		return new SourceListing(strings);
	} else {
		return nullptr;
	}
}
Esempio n. 3
0
void ConsoleDialog::handleKeyDown(Common::KeyState state) {
	int i;

	if (_slideMode != kNoSlideMode)
		return;

	switch (state.keycode) {
	case Common::KEYCODE_RETURN:
	case Common::KEYCODE_KP_ENTER: {
		if (_caretVisible)
			drawCaret(true);

		nextLine();

		assert(_promptEndPos >= _promptStartPos);
		int len = _promptEndPos - _promptStartPos;
		bool keepRunning = true;


		if (len > 0) {

			Common::String str;

			// Copy the user input to str
			for (i = 0; i < len; i++)
				str.insertChar(buffer(_promptStartPos + i), i);

			// Add the input to the history
			addToHistory(str);

			// Pass it to the input callback, if any
			if (_callbackProc)
				keepRunning = (*_callbackProc)(this, str.c_str(), _callbackRefCon);

		}

		print(PROMPT);
		_promptStartPos = _promptEndPos = _currentPos;

		draw();
		if (!keepRunning)
			slideUpAndClose();
		break;
		}

	case Common::KEYCODE_ESCAPE:
		slideUpAndClose();
		break;

	case Common::KEYCODE_BACKSPACE:
		if (_caretVisible)
			drawCaret(true);

		if (_currentPos > _promptStartPos) {
			_currentPos--;
			killChar();
		}
		scrollToCurrent();
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_TAB: {
		if (_completionCallbackProc) {
			int len = _currentPos - _promptStartPos;
			assert(len >= 0);
			char *str = new char[len + 1];

			// Copy the user input to str
			for (i = 0; i < len; i++)
				str[i] = buffer(_promptStartPos + i);
			str[len] = '\0';

			Common::String completion;
			if ((*_completionCallbackProc)(this, str, completion, _callbackRefCon)) {
				if (_caretVisible)
					drawCaret(true);
				insertIntoPrompt(completion.c_str());
				scrollToCurrent();
				drawLine(pos2line(_currentPos));
			}
			delete[] str;
		}
		break;
		}

	// Keypad & special keys
	//   - if num lock is set, we always go to the default case
	//   - if num lock is not set, we either fall down to the special key case
	//     or ignore the key press in case of 0 (INSERT) or 5

	case Common::KEYCODE_KP0:
	case Common::KEYCODE_KP5:
		if (state.flags & Common::KBD_NUM)
			defaultKeyDownHandler(state);
		break;

	case Common::KEYCODE_KP_PERIOD:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_DELETE:
		if (_currentPos < _promptEndPos) {
			killChar();
			drawLine(pos2line(_currentPos));
		}
		break;

	case Common::KEYCODE_KP1:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_END:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine = _promptEndPos / kCharsPerLine;
			if (_scrollLine < _linesPerPage - 1)
				_scrollLine = _linesPerPage - 1;
			updateScrollBuffer();
		} else {
			_currentPos = _promptEndPos;
		}
		draw();
		break;

	case Common::KEYCODE_KP2:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_DOWN:
		historyScroll(-1);
		break;

	case Common::KEYCODE_KP3:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_PAGEDOWN:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine += _linesPerPage - 1;
			if (_scrollLine > _promptEndPos / kCharsPerLine) {
				_scrollLine = _promptEndPos / kCharsPerLine;
				if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
					_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			}
			updateScrollBuffer();
			draw();
		}
		break;

	case Common::KEYCODE_KP4:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_LEFT:
		if (_currentPos > _promptStartPos)
			_currentPos--;
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_KP6:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_RIGHT:
		if (_currentPos < _promptEndPos)
			_currentPos++;
		drawLine(pos2line(_currentPos));
		break;

	case Common::KEYCODE_KP7:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_HOME:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			updateScrollBuffer();
		} else {
			_currentPos = _promptStartPos;
		}
		draw();
		break;

	case Common::KEYCODE_KP8:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_UP:
		historyScroll(+1);
		break;

	case Common::KEYCODE_KP9:
		if (state.flags & Common::KBD_NUM) {
			defaultKeyDownHandler(state);
			break;
		}
	case Common::KEYCODE_PAGEUP:
		if (state.hasFlags(Common::KBD_SHIFT)) {
			_scrollLine -= _linesPerPage - 1;
			if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
				_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
			updateScrollBuffer();
			draw();
		}
		break;

	default:
		defaultKeyDownHandler(state);
	}
}
Esempio n. 4
0
void GfxControls32::kernelTexteditChange(reg_t controlObject) {
	SciEvent curEvent;
	uint16 maxChars = 40;	//readSelectorValue(_segMan, controlObject, SELECTOR(max));	// TODO
	reg_t textReference = readSelector(_segMan, controlObject, SELECTOR(text));
	GfxFont *font = _cache->getFont(readSelectorValue(_segMan, controlObject, SELECTOR(font)));
	Common::String text;
	uint16 textSize;
	bool textChanged = false;
	bool textAddChar = false;
	Common::Rect rect;

	if (textReference.isNull())
		error("kEditControl called on object that doesn't have a text reference");
	text = _segMan->getString(textReference);

	// TODO: Finish this
	warning("kEditText ('%s')", text.c_str());
	return;

	uint16 cursorPos = 0;
	//uint16 oldCursorPos = cursorPos;
	bool captureEvents = true;
	EventManager* eventMan = g_sci->getEventManager();

	while (captureEvents) {
		curEvent = g_sci->getEventManager()->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_PEEK);

		if (curEvent.type == SCI_EVENT_NONE) {
			eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
		} else {
			textSize = text.size();

			switch (curEvent.type) {
			case SCI_EVENT_MOUSE_PRESS:
				// TODO: Implement mouse support for cursor change
				break;
			case SCI_EVENT_KEYBOARD:
				switch (curEvent.character) {
				case SCI_KEY_BACKSPACE:
					if (cursorPos > 0) {
						cursorPos--; text.deleteChar(cursorPos);
						textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_DELETE:
					if (cursorPos < textSize) {
						text.deleteChar(cursorPos);
						textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_HOME: // HOME
					cursorPos = 0; textChanged = true;
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_END: // END
					cursorPos = textSize; textChanged = true;
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_LEFT: // LEFT
					if (cursorPos > 0) {
						cursorPos--; textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_RIGHT: // RIGHT
					if (cursorPos + 1 <= textSize) {
						cursorPos++; textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case 3:	// returned in SCI1 late and newer when Control - C is pressed
					if (curEvent.modifiers & SCI_KEYMOD_CTRL) {
						// Control-C erases the whole line
						cursorPos = 0; text.clear();
						textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				case SCI_KEY_UP:
				case SCI_KEY_DOWN:
				case SCI_KEY_ENTER:
				case SCI_KEY_ESC:
				case SCI_KEY_TAB:
				case SCI_KEY_SHIFT_TAB:
					captureEvents = false;
					break;
				default:
					if ((curEvent.modifiers & SCI_KEYMOD_CTRL) && curEvent.character == 'c') {
						// Control-C in earlier SCI games (SCI0 - SCI1 middle)
						// Control-C erases the whole line
						cursorPos = 0; text.clear();
						textChanged = true;
					} else if (curEvent.character > 31 && curEvent.character < 256 && textSize < maxChars) {
						// insert pressed character
						textAddChar = true;
						textChanged = true;
					}
					eventMan->getSciEvent(SCI_EVENT_KEYBOARD);	// consume the event
					break;
				}
				break;
			}
		}

		if (textChanged) {
			rect = g_sci->_gfxCompare->getNSRect(controlObject);

			if (textAddChar) {
				const char *textPtr = text.c_str();

				// We check if we are really able to add the new char
				uint16 textWidth = 0;
				while (*textPtr)
					textWidth += font->getCharWidth((byte)*textPtr++);
				textWidth += font->getCharWidth(curEvent.character);

				// Does it fit?
				if (textWidth >= rect.width()) {
					return;
				}

				text.insertChar(curEvent.character, cursorPos++);

				// Note: the following checkAltInput call might make the text
				// too wide to fit, but SSCI fails to check that too.
			}

			reg_t hunkId = readSelector(_segMan, controlObject, SELECTOR(bitmap));
			Common::Rect nsRect = g_sci->_gfxCompare->getNSRect(controlObject);
			//texteditCursorErase();	// TODO: Cursor

			// Write back string
			_segMan->strcpy(textReference, text.c_str());
			// Modify the buffer and show it
			warning("kernelTexteditChange");
#if 0
			_text->createTextBitmap(controlObject, 0, 0, hunkId);

			_text->drawTextBitmap(0, 0, nsRect, controlObject);
			//texteditCursorDraw(rect, text.c_str(), cursorPos);	// TODO: Cursor
			g_system->updateScreen();
#endif
		} else {
			// TODO: Cursor
			/*
			if (g_system->getMillis() >= _texteditBlinkTime) {
				_paint16->invertRect(_texteditCursorRect);
				_paint16->bitsShow(_texteditCursorRect);
				_texteditCursorVisible = !_texteditCursorVisible;
				texteditSetBlinkTime();
			}
			*/
		}

		textAddChar = false;
		textChanged = false;
		g_sci->sleep(10);
	}	// while
}
Esempio n. 5
0
void GfxControls32::kernelTexteditChange(reg_t controlObject) {
	SciEvent curEvent;
	uint16 maxChars = readSelectorValue(_segMan, controlObject, SELECTOR(max));
	reg_t textReference = readSelector(_segMan, controlObject, SELECTOR(text));
	GfxFont *font = _cache->getFont(readSelectorValue(_segMan, controlObject, SELECTOR(font)));
	Common::String text;
	uint16 textSize;
	bool textChanged = false;
	bool textAddChar = false;
	Common::Rect rect;

	if (textReference.isNull())
		error("kEditControl called on object that doesnt have a text reference");
	text = _segMan->getString(textReference);

	// TODO: Finish this, add a loop etc
	warning("kEditText ('%s')", text.c_str());
	return;

	uint16 cursorPos = 0;
	//uint16 oldCursorPos = cursorPos;

	curEvent = g_sci->getEventManager()->getSciEvent(SCI_EVENT_KEYBOARD);
	if (curEvent.type != SCI_EVENT_NONE) {
		textSize = text.size();

		switch (curEvent.type) {
		case SCI_EVENT_MOUSE_PRESS:
			// TODO: Implement mouse support for cursor change
			break;
		case SCI_EVENT_KEYBOARD:
			switch (curEvent.data) {
			case SCI_KEY_BACKSPACE:
				if (cursorPos > 0) {
					cursorPos--; text.deleteChar(cursorPos);
					textChanged = true;
				}
				break;
			case SCI_KEY_DELETE:
				if (cursorPos < textSize) {
					text.deleteChar(cursorPos);
					textChanged = true;
				}
				break;
			case SCI_KEY_HOME: // HOME
				cursorPos = 0; textChanged = true;
				break;
			case SCI_KEY_END: // END
				cursorPos = textSize; textChanged = true;
				break;
			case SCI_KEY_LEFT: // LEFT
				if (cursorPos > 0) {
					cursorPos--; textChanged = true;
				}
				break;
			case SCI_KEY_RIGHT: // RIGHT
				if (cursorPos + 1 <= textSize) {
					cursorPos++; textChanged = true;
				}
				break;
			case 3:	// returned in SCI1 late and newer when Control - C is pressed
				if (curEvent.modifiers & SCI_KEYMOD_CTRL) {
					// Control-C erases the whole line
					cursorPos = 0; text.clear();
					textChanged = true;
				}
				break;
			default:
				if ((curEvent.modifiers & SCI_KEYMOD_CTRL) && curEvent.data == 99) {
					// Control-C in earlier SCI games (SCI0 - SCI1 middle)
					// Control-C erases the whole line
					cursorPos = 0; text.clear();
					textChanged = true;
				} else if (curEvent.data > 31 && curEvent.data < 256 && textSize < maxChars) {
					// insert pressed character
					textAddChar = true;
					textChanged = true;
				}
				break;
			}
			break;
		}
	}

	if (textChanged) {
		rect = g_sci->_gfxCompare->getNSRect(controlObject);

		if (textAddChar) {
			const char *textPtr = text.c_str();

			// We check if we are really able to add the new char
			uint16 textWidth = 0;
			while (*textPtr)
				textWidth += font->getCharWidth((byte)*textPtr++);
			textWidth += font->getCharWidth(curEvent.data);

			// Does it fit?
			if (textWidth >= rect.width()) {
				return;
			}

			text.insertChar(curEvent.data, cursorPos++);

			// Note: the following checkAltInput call might make the text
			// too wide to fit, but SSCI fails to check that too.
		}
		// TODO: Cursor
		/*
		texteditCursorErase();
		_paint16->eraseRect(rect);
		_text16->Box(text.c_str(), false, rect, SCI_TEXT16_ALIGNMENT_LEFT, -1);
		_paint16->bitsShow(rect);
		texteditCursorDraw(rect, text.c_str(), cursorPos);
		*/
		// Write back string
		_segMan->strcpy(textReference, text.c_str());
	} else {
		// TODO: Cursor
		/*
		if (g_system->getMillis() >= _texteditBlinkTime) {
			_paint16->invertRect(_texteditCursorRect);
			_paint16->bitsShow(_texteditCursorRect);
			_texteditCursorVisible = !_texteditCursorVisible;
			texteditSetBlinkTime();
		}
		*/
	}
}
Esempio n. 6
0
void GfxControls16::kernelTexteditChange(reg_t controlObject, reg_t eventObject) {
	uint16 cursorPos = readSelectorValue(_segMan, controlObject, SELECTOR(cursor));
	uint16 maxChars = readSelectorValue(_segMan, controlObject, SELECTOR(max));
	reg_t textReference = readSelector(_segMan, controlObject, SELECTOR(text));
	Common::String text;
	uint16 textSize, eventType, eventKey = 0, modifiers = 0;
	bool textChanged = false;
	bool textAddChar = false;
	Common::Rect rect;

	if (textReference.isNull())
		error("kEditControl called on object that doesnt have a text reference");
	text = _segMan->getString(textReference);

	uint16 oldCursorPos = cursorPos;

	if (!eventObject.isNull()) {
		textSize = text.size();
		eventType = readSelectorValue(_segMan, eventObject, SELECTOR(type));

		switch (eventType) {
		case SCI_EVENT_MOUSE_PRESS:
			// TODO: Implement mouse support for cursor change
			break;
		case SCI_EVENT_KEYBOARD:
			eventKey = readSelectorValue(_segMan, eventObject, SELECTOR(message));
			modifiers = readSelectorValue(_segMan, eventObject, SELECTOR(modifiers));
			switch (eventKey) {
			case SCI_KEY_BACKSPACE:
				if (cursorPos > 0) {
					cursorPos--; text.deleteChar(cursorPos);
					textChanged = true;
				}
				break;
			case SCI_KEY_DELETE:
				if (cursorPos < textSize) {
					text.deleteChar(cursorPos);
					textChanged = true;
				}
				break;
			case SCI_KEY_HOME: // HOME
				cursorPos = 0; textChanged = true;
				break;
			case SCI_KEY_END: // END
				cursorPos = textSize; textChanged = true;
				break;
			case SCI_KEY_LEFT: // LEFT
				if (cursorPos > 0) {
					cursorPos--; textChanged = true;
				}
				break;
			case SCI_KEY_RIGHT: // RIGHT
				if (cursorPos + 1 <= textSize) {
					cursorPos++; textChanged = true;
				}
				break;
			case 3:	// returned in SCI1 late and newer when Control - C is pressed
				if (modifiers & SCI_KEYMOD_CTRL) {
					// Control-C erases the whole line
					cursorPos = 0; text.clear();
					textChanged = true;
				}
				break;
			default:
				if ((modifiers & SCI_KEYMOD_CTRL) && eventKey == 99) {
					// Control-C in earlier SCI games (SCI0 - SCI1 middle)
					// Control-C erases the whole line
					cursorPos = 0; text.clear();
					textChanged = true;
				} else if (eventKey > 31 && eventKey < 256 && textSize < maxChars) {
					// insert pressed character
					textAddChar = true;
					textChanged = true;
				}
				break;
			}
			break;
		}
	}

	if (g_sci->getVocabulary() && !textChanged && oldCursorPos != cursorPos) {
		assert(!textAddChar);
		textChanged = g_sci->getVocabulary()->checkAltInput(text, cursorPos);
	}

	if (textChanged) {
		GuiResourceId oldFontId = _text16->GetFontId();
		GuiResourceId fontId = readSelectorValue(_segMan, controlObject, SELECTOR(font));
		rect = g_sci->_gfxCompare->getNSRect(controlObject);

		_text16->SetFont(fontId);
		if (textAddChar) {

			const char *textPtr = text.c_str();

			// We check if we are really able to add the new char
			uint16 textWidth = 0;
			while (*textPtr)
				textWidth += _text16->_font->getCharWidth((byte)*textPtr++);
			textWidth += _text16->_font->getCharWidth(eventKey);

			// Does it fit?
			if (textWidth >= rect.width()) {
				_text16->SetFont(oldFontId);
				return;
			}

			text.insertChar(eventKey, cursorPos++);

			// Note: the following checkAltInput call might make the text
			// too wide to fit, but SSCI fails to check that too.
		}
		if (g_sci->getVocabulary())
			g_sci->getVocabulary()->checkAltInput(text, cursorPos);
		texteditCursorErase();
		_paint16->eraseRect(rect);
		_text16->Box(text.c_str(), false, rect, SCI_TEXT16_ALIGNMENT_LEFT, -1);
		_paint16->bitsShow(rect);
		texteditCursorDraw(rect, text.c_str(), cursorPos);
		_text16->SetFont(oldFontId);
		// Write back string
		_segMan->strcpy(textReference, text.c_str());
	} else {
		if (g_system->getMillis() >= _texteditBlinkTime) {
			_paint16->invertRect(_texteditCursorRect);
			_paint16->bitsShow(_texteditCursorRect);
			_texteditCursorVisible = !_texteditCursorVisible;
			texteditSetBlinkTime();
		}
	}

	writeSelectorValue(_segMan, controlObject, SELECTOR(cursor), cursorPos);
}
Esempio n. 7
0
bool WidgetFiles::getFilename() {
	Events &events = *_vm->_events;
	TattooScene &scene = *(TattooScene *)_vm->_scene;
	Screen &screen = *_vm->_screen;
	Talk &talk = *_vm->_talk;
	int index = 0;
	int done = 0;
	bool blinkFlag = false;
	int blinkCountdown = 0;
	int cursorColor = 192;
	byte color, textColor;
	bool insert = true;

	assert(_selector != -1);
	Common::Point pt(_surface.stringWidth("00.") + _surface.widestChar() + 5,
		_surface.fontHeight() + 14 + (_selector - _savegameIndex) * (_surface.fontHeight() + 1));

	Common::String numStr = Common::String::format("%d.", _selector + 1);
	_surface.writeString(numStr, Common::Point(_surface.widestChar(), pt.y), COMMAND_HIGHLIGHTED);

	Common::String filename = _savegames[_selector];

	if (isSlotEmpty(_selector)) {
		index = 0;
		_surface.fillRect(Common::Rect(pt.x, pt.y, _bounds.right - BUTTON_SIZE - 9, pt.y + _surface.fontHeight() - 1), TRANSPARENCY);
		filename = "";
	} else {
		index = filename.size();
		_surface.writeString(filename, pt, COMMAND_HIGHLIGHTED);
		pt.x = _surface.stringWidth("00.") + _surface.stringWidth(filename) + _surface.widestChar() + 5;
	}

	do {
		scene.doBgAnim();

		if (talk._talkToAbort)
			return false;

		char currentChar = (index == (int)filename.size()) ? ' ' : filename[index];
		Common::String charString = Common::String::format("%c", currentChar);
		int width = screen.charWidth(currentChar);

		// Wait for keypress
		while (!events.kbHit()) {
			events.pollEventsAndWait();
			events.setButtonState();

			scene.doBgAnim();

			if (talk._talkToAbort)
				return false;

			if (--blinkCountdown <= 0) {
				blinkCountdown = 3;
				blinkFlag = !blinkFlag;
				if (blinkFlag) {
					textColor = 236;
					color = cursorColor;
				} else {
					textColor = COMMAND_HIGHLIGHTED;
					color = TRANSPARENCY;
				}

				_surface.fillRect(Common::Rect(pt.x, pt.y, pt.x + width, pt.y + _surface.fontHeight()), color);
				if (currentChar != ' ')
					_surface.writeString(charString, pt, textColor);
			}
			if (_vm->shouldQuit())
				return false;
		}

		Common::KeyState keyState = events.getKey();
		if (keyState.keycode == Common::KEYCODE_BACKSPACE && index > 0) {
			pt.x -= _surface.charWidth(filename[index - 1]);
			--index;

			if (insert) {
				filename.deleteChar(index);
			} else {
				filename.setChar(' ', index);
			}

			_surface.fillRect(Common::Rect(pt.x, pt.y, _surface.width() - BUTTON_SIZE - 9, pt.y + _surface.fontHeight() - 1), TRANSPARENCY);
			_surface.writeString(filename.c_str() + index, pt, COMMAND_HIGHLIGHTED);

		} else if ((keyState.keycode == Common::KEYCODE_LEFT && index > 0)
				|| (keyState.keycode == Common::KEYCODE_RIGHT && index < 49 && pt.x < (_bounds.right - BUTTON_SIZE - 20))
				|| (keyState.keycode == Common::KEYCODE_HOME && index > 0)
				|| (keyState.keycode == Common::KEYCODE_END)) {
			_surface.fillRect(Common::Rect(pt.x, pt.y, pt.x + width, pt.y + _surface.fontHeight()), TRANSPARENCY);
			if (currentChar)
				_surface.writeString(charString, pt, COMMAND_HIGHLIGHTED);

			switch (keyState.keycode) {
			case Common::KEYCODE_LEFT:
				pt.x -= _surface.charWidth(filename[index - 1]);
				--index;
				break;

			case Common::KEYCODE_RIGHT:
				pt.x += _surface.charWidth(filename[index]);
				++index;
				break;

			case Common::KEYCODE_HOME:
				pt.x = _surface.stringWidth("00.") + _surface.widestChar() + 5;
				index = 0;
				break;

			case Common::KEYCODE_END:
				pt.x = _surface.stringWidth("00.") + _surface.stringWidth(filename) + _surface.widestChar() + 5;
				index = filename.size();

				while (filename[index - 1] == ' ' && index > 0) {
					pt.x -= _surface.charWidth(filename[index - 1]);
					--index;
				}
				break;

			default:
				break;
			}
		} else if (keyState.keycode == Common::KEYCODE_INSERT) {
			insert = !insert;
			if (insert)
				cursorColor = 192;
			else
				cursorColor = 200;

		} else if (keyState.keycode == Common::KEYCODE_DELETE) {
			filename.deleteChar(index);

			_surface.fillRect(Common::Rect(pt.x, pt.y, _bounds.right - BUTTON_SIZE - 9, pt.y + _surface.fontHeight() - 1), TRANSPARENCY);
			_surface.writeString(filename + index, pt, COMMAND_HIGHLIGHTED);

		} else  if (keyState.keycode == Common::KEYCODE_RETURN) {
			done = 1;

		} else if (keyState.keycode == Common::KEYCODE_ESCAPE) {
			_selector = -1;
			render(RENDER_NAMES_AND_SCROLLBAR);
			done = -1;
		}

		if ((keyState.ascii >= ' ') && (keyState.ascii <= 'z') && (index < 50)) {
			if (pt.x + _surface.charWidth(keyState.ascii) < _surface.w - BUTTON_SIZE - 20) {
				if (insert)
					filename.insertChar(keyState.ascii, index);
				else
					filename.setChar(keyState.ascii, index);

				_surface.fillRect(Common::Rect(pt.x, pt.y, _bounds.width() - BUTTON_SIZE - 9,
					pt.y + _surface.fontHeight() - 1), TRANSPARENCY);
				_surface.writeString(filename.c_str() + index, pt, COMMAND_HIGHLIGHTED);
				pt.x += _surface.charWidth(keyState.ascii);
				++index;
			}
		}
	} while (!done && !_vm->shouldQuit());

	scene.doBgAnim();

	if (talk._talkToAbort)
		return false;

	if (done == 1)
		_savegames[_selector] = filename;

	return done == 1;
}