Esempio n. 1
0
Util::Reference<CameraNode> PhotonRenderer::computePhotonCamera(){
  Util::Reference<CameraNode> camera = new CameraNode;

  float minDistance = 0.01f;
  float maxDistance = 500.f;

  camera->setViewport(Geometry::Rect_i(0, 0, _samplingWidth, _samplingHeight));
  camera->setNearFar(minDistance, maxDistance);
  camera->setAngles(-70, 70, -50, 50);
  
  return camera;
}