ACPI_STATUS AcpiPsParseAml ( ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status; ACPI_THREAD_STATE *Thread; ACPI_THREAD_STATE *PrevWalkList = AcpiGbl_CurrentWalkList; ACPI_WALK_STATE *PreviousWalkState; ACPI_FUNCTION_TRACE (PsParseAml); ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Entered with WalkState=%p Aml=%p size=%X\n", WalkState, WalkState->ParserState.Aml, WalkState->ParserState.AmlSize)); if (!WalkState->ParserState.Aml) { return_ACPI_STATUS (AE_NULL_OBJECT); } /* Create and initialize a new thread state */ Thread = AcpiUtCreateThreadState (); if (!Thread) { if (WalkState->MethodDesc) { /* Executing a control method - additional cleanup */ AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState); } AcpiDsDeleteWalkState (WalkState); return_ACPI_STATUS (AE_NO_MEMORY); } WalkState->Thread = Thread; /* * If executing a method, the starting SyncLevel is this method's * SyncLevel */ if (WalkState->MethodDesc) { WalkState->Thread->CurrentSyncLevel = WalkState->MethodDesc->Method.SyncLevel; } AcpiDsPushWalkState (WalkState, Thread); /* * This global allows the AML debugger to get a handle to the currently * executing control method. */ AcpiGbl_CurrentWalkList = Thread; /* * Execute the walk loop as long as there is a valid Walk State. This * handles nested control method invocations without recursion. */ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "State=%p\n", WalkState)); Status = AE_OK; while (WalkState) { if (ACPI_SUCCESS (Status)) { /* * The ParseLoop executes AML until the method terminates * or calls another method. */ Status = AcpiPsParseLoop (WalkState); } ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Completed one call to walk loop, %s State=%p\n", AcpiFormatException (Status), WalkState)); if (Status == AE_CTRL_TRANSFER) { /* * A method call was detected. * Transfer control to the called control method */ Status = AcpiDsCallControlMethod (Thread, WalkState, NULL); if (ACPI_FAILURE (Status)) { Status = AcpiDsMethodError (Status, WalkState); } /* * If the transfer to the new method method call worked, a new walk * state was created -- get it */ WalkState = AcpiDsGetCurrentWalkState (Thread); continue; } else if (Status == AE_CTRL_TERMINATE) { Status = AE_OK; } else if ((Status != AE_OK) && (WalkState->MethodDesc)) { /* Either the method parse or actual execution failed */ ACPI_ERROR_METHOD ("Method parse/execution failed", WalkState->MethodNode, NULL, Status); /* Check for possible multi-thread reentrancy problem */ if ((Status == AE_ALREADY_EXISTS) && (!(WalkState->MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED))) { /* * Method is not serialized and tried to create an object * twice. The probable cause is that the method cannot * handle reentrancy. Mark as "pending serialized" now, and * then mark "serialized" when the last thread exits. */ WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED_PENDING; } } /* We are done with this walk, move on to the parent if any */ WalkState = AcpiDsPopWalkState (Thread); /* Reset the current scope to the beginning of scope stack */ AcpiDsScopeStackClear (WalkState); /* * If we just returned from the execution of a control method or if we * encountered an error during the method parse phase, there's lots of * cleanup to do */ if (((WalkState->ParseFlags & ACPI_PARSE_MODE_MASK) == ACPI_PARSE_EXECUTE) || (ACPI_FAILURE (Status))) { AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState); } /* Delete this walk state and all linked control states */ AcpiPsCleanupScope (&WalkState->ParserState); PreviousWalkState = WalkState; ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "ReturnValue=%p, ImplicitValue=%p State=%p\n", WalkState->ReturnDesc, WalkState->ImplicitReturnObj, WalkState)); /* Check if we have restarted a preempted walk */ WalkState = AcpiDsGetCurrentWalkState (Thread); if (WalkState) { if (ACPI_SUCCESS (Status)) { /* * There is another walk state, restart it. * If the method return value is not used by the parent, * The object is deleted */ if (!PreviousWalkState->ReturnDesc) { /* * In slack mode execution, if there is no return value * we should implicitly return zero (0) as a default value. */ if (AcpiGbl_EnableInterpreterSlack && !PreviousWalkState->ImplicitReturnObj) { PreviousWalkState->ImplicitReturnObj = AcpiUtCreateIntegerObject ((UINT64) 0); if (!PreviousWalkState->ImplicitReturnObj) { return_ACPI_STATUS (AE_NO_MEMORY); } } /* Restart the calling control method */ Status = AcpiDsRestartControlMethod (WalkState, PreviousWalkState->ImplicitReturnObj); } else { /* * We have a valid return value, delete any implicit * return value. */ AcpiDsClearImplicitReturn (PreviousWalkState); Status = AcpiDsRestartControlMethod (WalkState, PreviousWalkState->ReturnDesc); } if (ACPI_SUCCESS (Status)) { WalkState->WalkType |= ACPI_WALK_METHOD_RESTART; } } else { /* On error, delete any return object or implicit return */ AcpiUtRemoveReference (PreviousWalkState->ReturnDesc); AcpiDsClearImplicitReturn (PreviousWalkState); } } /* * Just completed a 1st-level method, save the final internal return * value (if any) */ else if (PreviousWalkState->CallerReturnDesc) { if (PreviousWalkState->ImplicitReturnObj) { *(PreviousWalkState->CallerReturnDesc) = PreviousWalkState->ImplicitReturnObj; } else { /* NULL if no return value */ *(PreviousWalkState->CallerReturnDesc) = PreviousWalkState->ReturnDesc; } } else { if (PreviousWalkState->ReturnDesc) { /* Caller doesn't want it, must delete it */ AcpiUtRemoveReference (PreviousWalkState->ReturnDesc); } if (PreviousWalkState->ImplicitReturnObj) { /* Caller doesn't want it, must delete it */ AcpiUtRemoveReference (PreviousWalkState->ImplicitReturnObj); } } AcpiDsDeleteWalkState (PreviousWalkState); } /* Normal exit */ AcpiExReleaseAllMutexes (Thread); AcpiUtDeleteGenericState (ACPI_CAST_PTR (ACPI_GENERIC_STATE, Thread)); AcpiGbl_CurrentWalkList = PrevWalkList; return_ACPI_STATUS (Status); }
acpi_status acpi_ut_evaluate_object(struct acpi_namespace_node *prefix_node, char *path, u32 expected_return_btypes, union acpi_operand_object **return_desc) { struct acpi_evaluate_info *info; acpi_status status; u32 return_btype; ACPI_FUNCTION_TRACE(ut_evaluate_object); info = ACPI_ALLOCATE_ZEROED(sizeof(struct acpi_evaluate_info)); if (!info) { return_ACPI_STATUS(AE_NO_MEMORY); } info->prefix_node = prefix_node; info->pathname = path; status = acpi_ns_evaluate(info); if (ACPI_FAILURE(status)) { if (status == AE_NOT_FOUND) { ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "[%4.4s.%s] was not found\n", acpi_ut_get_node_name(prefix_node), path)); } else { ACPI_ERROR_METHOD("Method execution failed", prefix_node, path, status); } goto cleanup; } if (!info->return_object) { if (expected_return_btypes) { ACPI_ERROR_METHOD("No object was returned from", prefix_node, path, AE_NOT_EXIST); status = AE_NOT_EXIST; } goto cleanup; } switch ((info->return_object)->common.type) { case ACPI_TYPE_INTEGER: return_btype = ACPI_BTYPE_INTEGER; break; case ACPI_TYPE_BUFFER: return_btype = ACPI_BTYPE_BUFFER; break; case ACPI_TYPE_STRING: return_btype = ACPI_BTYPE_STRING; break; case ACPI_TYPE_PACKAGE: return_btype = ACPI_BTYPE_PACKAGE; break; default: return_btype = 0; break; } if ((acpi_gbl_enable_interpreter_slack) && (!expected_return_btypes)) { acpi_ut_remove_reference(info->return_object); goto cleanup; } if (!(expected_return_btypes & return_btype)) { ACPI_ERROR_METHOD("Return object type is incorrect", prefix_node, path, AE_TYPE); ACPI_ERROR((AE_INFO, "Type returned from %s was incorrect: %s, expected Btypes: 0x%X", path, acpi_ut_get_object_type_name(info->return_object), expected_return_btypes)); acpi_ut_remove_reference(info->return_object); status = AE_TYPE; goto cleanup; } *return_desc = info->return_object; cleanup: ACPI_FREE(info); return_ACPI_STATUS(status); }
acpi_status acpi_ut_evaluate_object(struct acpi_namespace_node * prefix_node, char *path, u32 expected_return_btypes, union acpi_operand_object **return_desc) { struct acpi_evaluate_info *info; acpi_status status; u32 return_btype; ACPI_FUNCTION_TRACE(ut_evaluate_object); /* Allocate the evaluation information block */ info = ACPI_ALLOCATE_ZEROED(sizeof(struct acpi_evaluate_info)); if (!info) { return_ACPI_STATUS(AE_NO_MEMORY); } info->prefix_node = prefix_node; info->pathname = path; /* Evaluate the object/method */ status = acpi_ns_evaluate(info); if (ACPI_FAILURE(status)) { if (status == AE_NOT_FOUND) { ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "[%4.4s.%s] was not found\n", acpi_ut_get_node_name(prefix_node), path)); } else { ACPI_ERROR_METHOD("Method execution failed", prefix_node, path, status); } goto cleanup; } /* Did we get a return object? */ if (!info->return_object) { if (expected_return_btypes) { ACPI_ERROR_METHOD("No object was returned from", prefix_node, path, AE_NOT_EXIST); status = AE_NOT_EXIST; } goto cleanup; } /* Map the return object type to the bitmapped type */ switch ((info->return_object)->common.type) { case ACPI_TYPE_INTEGER: return_btype = ACPI_BTYPE_INTEGER; break; case ACPI_TYPE_BUFFER: return_btype = ACPI_BTYPE_BUFFER; break; case ACPI_TYPE_STRING: return_btype = ACPI_BTYPE_STRING; break; case ACPI_TYPE_PACKAGE: return_btype = ACPI_BTYPE_PACKAGE; break; default: return_btype = 0; break; } if ((acpi_gbl_enable_interpreter_slack) && (!expected_return_btypes)) { /* * We received a return object, but one was not expected. This can * happen frequently if the "implicit return" feature is enabled. * Just delete the return object and return AE_OK. */ acpi_ut_remove_reference(info->return_object); goto cleanup; } /* Is the return object one of the expected types? */ if (!(expected_return_btypes & return_btype)) { ACPI_ERROR_METHOD("Return object type is incorrect", prefix_node, path, AE_TYPE); ACPI_ERROR((AE_INFO, "Type returned from %s was incorrect: %s, expected Btypes: 0x%X", path, acpi_ut_get_object_type_name(info->return_object), expected_return_btypes)); /* On error exit, we must delete the return object */ acpi_ut_remove_reference(info->return_object); status = AE_TYPE; goto cleanup; } /* Object type is OK, return it */ *return_desc = info->return_object; cleanup: ACPI_FREE(info); return_ACPI_STATUS(status); }
ACPI_STATUS AcpiUtEvaluateObject ( ACPI_NAMESPACE_NODE *PrefixNode, char *Path, UINT32 ExpectedReturnBtypes, ACPI_OPERAND_OBJECT **ReturnDesc) { ACPI_EVALUATE_INFO *Info; ACPI_STATUS Status; UINT32 ReturnBtype; ACPI_FUNCTION_TRACE (UtEvaluateObject); /* Allocate the evaluation information block */ Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO)); if (!Info) { return_ACPI_STATUS (AE_NO_MEMORY); } Info->PrefixNode = PrefixNode; Info->Pathname = Path; /* Evaluate the object/method */ Status = AcpiNsEvaluate (Info); if (ACPI_FAILURE (Status)) { if (Status == AE_NOT_FOUND) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s.%s] was not found\n", AcpiUtGetNodeName (PrefixNode), Path)); } else { ACPI_ERROR_METHOD ("Method execution failed", PrefixNode, Path, Status); } goto Cleanup; } /* Did we get a return object? */ if (!Info->ReturnObject) { if (ExpectedReturnBtypes) { ACPI_ERROR_METHOD ("No object was returned from", PrefixNode, Path, AE_NOT_EXIST); Status = AE_NOT_EXIST; } goto Cleanup; } /* Map the return object type to the bitmapped type */ switch ((Info->ReturnObject)->Common.Type) { case ACPI_TYPE_INTEGER: ReturnBtype = ACPI_BTYPE_INTEGER; break; case ACPI_TYPE_BUFFER: ReturnBtype = ACPI_BTYPE_BUFFER; break; case ACPI_TYPE_STRING: ReturnBtype = ACPI_BTYPE_STRING; break; case ACPI_TYPE_PACKAGE: ReturnBtype = ACPI_BTYPE_PACKAGE; break; default: ReturnBtype = 0; break; } if ((AcpiGbl_EnableInterpreterSlack) && (!ExpectedReturnBtypes)) { /* * We received a return object, but one was not expected. This can * happen frequently if the "implicit return" feature is enabled. * Just delete the return object and return AE_OK. */ AcpiUtRemoveReference (Info->ReturnObject); goto Cleanup; } /* Is the return object one of the expected types? */ if (!(ExpectedReturnBtypes & ReturnBtype)) { ACPI_ERROR_METHOD ("Return object type is incorrect", PrefixNode, Path, AE_TYPE); ACPI_ERROR ((AE_INFO, "Type returned from %s was incorrect: %s, expected Btypes: %X", Path, AcpiUtGetObjectTypeName (Info->ReturnObject), ExpectedReturnBtypes)); /* On error exit, we must delete the return object */ AcpiUtRemoveReference (Info->ReturnObject); Status = AE_TYPE; goto Cleanup; } /* Object type is OK, return it */ *ReturnDesc = Info->ReturnObject; Cleanup: ACPI_FREE (Info); return_ACPI_STATUS (Status); }