示例#1
0
文件: psparse.c 项目: ModeenF/haiku
ACPI_STATUS
AcpiPsParseAml (
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_STATUS             Status;
    ACPI_THREAD_STATE       *Thread;
    ACPI_THREAD_STATE       *PrevWalkList = AcpiGbl_CurrentWalkList;
    ACPI_WALK_STATE         *PreviousWalkState;


    ACPI_FUNCTION_TRACE (PsParseAml);

    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
        "Entered with WalkState=%p Aml=%p size=%X\n",
        WalkState, WalkState->ParserState.Aml,
        WalkState->ParserState.AmlSize));

    if (!WalkState->ParserState.Aml)
    {
        return_ACPI_STATUS (AE_NULL_OBJECT);
    }

    /* Create and initialize a new thread state */

    Thread = AcpiUtCreateThreadState ();
    if (!Thread)
    {
        if (WalkState->MethodDesc)
        {
            /* Executing a control method - additional cleanup */

            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
        }

        AcpiDsDeleteWalkState (WalkState);
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    WalkState->Thread = Thread;

    /*
     * If executing a method, the starting SyncLevel is this method's
     * SyncLevel
     */
    if (WalkState->MethodDesc)
    {
        WalkState->Thread->CurrentSyncLevel = WalkState->MethodDesc->Method.SyncLevel;
    }

    AcpiDsPushWalkState (WalkState, Thread);

    /*
     * This global allows the AML debugger to get a handle to the currently
     * executing control method.
     */
    AcpiGbl_CurrentWalkList = Thread;

    /*
     * Execute the walk loop as long as there is a valid Walk State. This
     * handles nested control method invocations without recursion.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "State=%p\n", WalkState));

    Status = AE_OK;
    while (WalkState)
    {
        if (ACPI_SUCCESS (Status))
        {
            /*
             * The ParseLoop executes AML until the method terminates
             * or calls another method.
             */
            Status = AcpiPsParseLoop (WalkState);
        }

        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
            "Completed one call to walk loop, %s State=%p\n",
            AcpiFormatException (Status), WalkState));

        if (Status == AE_CTRL_TRANSFER)
        {
            /*
             * A method call was detected.
             * Transfer control to the called control method
             */
            Status = AcpiDsCallControlMethod (Thread, WalkState, NULL);
            if (ACPI_FAILURE (Status))
            {
                Status = AcpiDsMethodError (Status, WalkState);
            }

            /*
             * If the transfer to the new method method call worked, a new walk
             * state was created -- get it
             */
            WalkState = AcpiDsGetCurrentWalkState (Thread);
            continue;
        }
        else if (Status == AE_CTRL_TERMINATE)
        {
            Status = AE_OK;
        }
        else if ((Status != AE_OK) && (WalkState->MethodDesc))
        {
            /* Either the method parse or actual execution failed */

            ACPI_ERROR_METHOD ("Method parse/execution failed",
                WalkState->MethodNode, NULL, Status);

            /* Check for possible multi-thread reentrancy problem */

            if ((Status == AE_ALREADY_EXISTS) &&
                (!(WalkState->MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)))
            {
                /*
                 * Method is not serialized and tried to create an object
                 * twice. The probable cause is that the method cannot
                 * handle reentrancy. Mark as "pending serialized" now, and
                 * then mark "serialized" when the last thread exits.
                 */
                WalkState->MethodDesc->Method.InfoFlags |=
                    ACPI_METHOD_SERIALIZED_PENDING;
            }
        }

        /* We are done with this walk, move on to the parent if any */

        WalkState = AcpiDsPopWalkState (Thread);

        /* Reset the current scope to the beginning of scope stack */

        AcpiDsScopeStackClear (WalkState);

        /*
         * If we just returned from the execution of a control method or if we
         * encountered an error during the method parse phase, there's lots of
         * cleanup to do
         */
        if (((WalkState->ParseFlags & ACPI_PARSE_MODE_MASK) == ACPI_PARSE_EXECUTE) ||
            (ACPI_FAILURE (Status)))
        {
            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
        }

        /* Delete this walk state and all linked control states */

        AcpiPsCleanupScope (&WalkState->ParserState);
        PreviousWalkState = WalkState;

        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
            "ReturnValue=%p, ImplicitValue=%p State=%p\n",
            WalkState->ReturnDesc, WalkState->ImplicitReturnObj, WalkState));

        /* Check if we have restarted a preempted walk */

        WalkState = AcpiDsGetCurrentWalkState (Thread);
        if (WalkState)
        {
            if (ACPI_SUCCESS (Status))
            {
                /*
                 * There is another walk state, restart it.
                 * If the method return value is not used by the parent,
                 * The object is deleted
                 */
                if (!PreviousWalkState->ReturnDesc)
                {
                    /*
                     * In slack mode execution, if there is no return value
                     * we should implicitly return zero (0) as a default value.
                     */
                    if (AcpiGbl_EnableInterpreterSlack &&
                        !PreviousWalkState->ImplicitReturnObj)
                    {
                        PreviousWalkState->ImplicitReturnObj =
                            AcpiUtCreateIntegerObject ((UINT64) 0);
                        if (!PreviousWalkState->ImplicitReturnObj)
                        {
                            return_ACPI_STATUS (AE_NO_MEMORY);
                        }
                    }

                    /* Restart the calling control method */

                    Status = AcpiDsRestartControlMethod (WalkState,
                                PreviousWalkState->ImplicitReturnObj);
                }
                else
                {
                    /*
                     * We have a valid return value, delete any implicit
                     * return value.
                     */
                    AcpiDsClearImplicitReturn (PreviousWalkState);

                    Status = AcpiDsRestartControlMethod (WalkState,
                                PreviousWalkState->ReturnDesc);
                }
                if (ACPI_SUCCESS (Status))
                {
                    WalkState->WalkType |= ACPI_WALK_METHOD_RESTART;
                }
            }
            else
            {
                /* On error, delete any return object or implicit return */

                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
                AcpiDsClearImplicitReturn (PreviousWalkState);
            }
        }

        /*
         * Just completed a 1st-level method, save the final internal return
         * value (if any)
         */
        else if (PreviousWalkState->CallerReturnDesc)
        {
            if (PreviousWalkState->ImplicitReturnObj)
            {
                *(PreviousWalkState->CallerReturnDesc) =
                    PreviousWalkState->ImplicitReturnObj;
            }
            else
            {
                 /* NULL if no return value */

                *(PreviousWalkState->CallerReturnDesc) =
                    PreviousWalkState->ReturnDesc;
            }
        }
        else
        {
            if (PreviousWalkState->ReturnDesc)
            {
                /* Caller doesn't want it, must delete it */

                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
            }
            if (PreviousWalkState->ImplicitReturnObj)
            {
                /* Caller doesn't want it, must delete it */

                AcpiUtRemoveReference (PreviousWalkState->ImplicitReturnObj);
            }
        }

        AcpiDsDeleteWalkState (PreviousWalkState);
    }

    /* Normal exit */

    AcpiExReleaseAllMutexes (Thread);
    AcpiUtDeleteGenericState (ACPI_CAST_PTR (ACPI_GENERIC_STATE, Thread));
    AcpiGbl_CurrentWalkList = PrevWalkList;
    return_ACPI_STATUS (Status);
}
acpi_status
acpi_ut_evaluate_object(struct acpi_namespace_node *prefix_node,
			char *path,
			u32 expected_return_btypes,
			union acpi_operand_object **return_desc)
{
	struct acpi_evaluate_info *info;
	acpi_status status;
	u32 return_btype;

	ACPI_FUNCTION_TRACE(ut_evaluate_object);

	

	info = ACPI_ALLOCATE_ZEROED(sizeof(struct acpi_evaluate_info));
	if (!info) {
		return_ACPI_STATUS(AE_NO_MEMORY);
	}

	info->prefix_node = prefix_node;
	info->pathname = path;

	

	status = acpi_ns_evaluate(info);
	if (ACPI_FAILURE(status)) {
		if (status == AE_NOT_FOUND) {
			ACPI_DEBUG_PRINT((ACPI_DB_EXEC,
					  "[%4.4s.%s] was not found\n",
					  acpi_ut_get_node_name(prefix_node),
					  path));
		} else {
			ACPI_ERROR_METHOD("Method execution failed",
					  prefix_node, path, status);
		}

		goto cleanup;
	}

	

	if (!info->return_object) {
		if (expected_return_btypes) {
			ACPI_ERROR_METHOD("No object was returned from",
					  prefix_node, path, AE_NOT_EXIST);

			status = AE_NOT_EXIST;
		}

		goto cleanup;
	}

	

	switch ((info->return_object)->common.type) {
	case ACPI_TYPE_INTEGER:
		return_btype = ACPI_BTYPE_INTEGER;
		break;

	case ACPI_TYPE_BUFFER:
		return_btype = ACPI_BTYPE_BUFFER;
		break;

	case ACPI_TYPE_STRING:
		return_btype = ACPI_BTYPE_STRING;
		break;

	case ACPI_TYPE_PACKAGE:
		return_btype = ACPI_BTYPE_PACKAGE;
		break;

	default:
		return_btype = 0;
		break;
	}

	if ((acpi_gbl_enable_interpreter_slack) && (!expected_return_btypes)) {
		acpi_ut_remove_reference(info->return_object);
		goto cleanup;
	}

	

	if (!(expected_return_btypes & return_btype)) {
		ACPI_ERROR_METHOD("Return object type is incorrect",
				  prefix_node, path, AE_TYPE);

		ACPI_ERROR((AE_INFO,
			    "Type returned from %s was incorrect: %s, expected Btypes: 0x%X",
			    path,
			    acpi_ut_get_object_type_name(info->return_object),
			    expected_return_btypes));

		

		acpi_ut_remove_reference(info->return_object);
		status = AE_TYPE;
		goto cleanup;
	}

	

	*return_desc = info->return_object;

      cleanup:
	ACPI_FREE(info);
	return_ACPI_STATUS(status);
}
示例#3
0
acpi_status
acpi_ut_evaluate_object(struct acpi_namespace_node * prefix_node,
			char *path,
			u32 expected_return_btypes,
			union acpi_operand_object **return_desc)
{
	struct acpi_evaluate_info *info;
	acpi_status status;
	u32 return_btype;

	ACPI_FUNCTION_TRACE(ut_evaluate_object);

	/* Allocate the evaluation information block */

	info = ACPI_ALLOCATE_ZEROED(sizeof(struct acpi_evaluate_info));
	if (!info) {
		return_ACPI_STATUS(AE_NO_MEMORY);
	}

	info->prefix_node = prefix_node;
	info->pathname = path;

	/* Evaluate the object/method */

	status = acpi_ns_evaluate(info);
	if (ACPI_FAILURE(status)) {
		if (status == AE_NOT_FOUND) {
			ACPI_DEBUG_PRINT((ACPI_DB_EXEC,
					  "[%4.4s.%s] was not found\n",
					  acpi_ut_get_node_name(prefix_node),
					  path));
		} else {
			ACPI_ERROR_METHOD("Method execution failed",
					  prefix_node, path, status);
		}

		goto cleanup;
	}

	/* Did we get a return object? */

	if (!info->return_object) {
		if (expected_return_btypes) {
			ACPI_ERROR_METHOD("No object was returned from",
					  prefix_node, path, AE_NOT_EXIST);

			status = AE_NOT_EXIST;
		}

		goto cleanup;
	}

	/* Map the return object type to the bitmapped type */

	switch ((info->return_object)->common.type) {
	case ACPI_TYPE_INTEGER:
		return_btype = ACPI_BTYPE_INTEGER;
		break;

	case ACPI_TYPE_BUFFER:
		return_btype = ACPI_BTYPE_BUFFER;
		break;

	case ACPI_TYPE_STRING:
		return_btype = ACPI_BTYPE_STRING;
		break;

	case ACPI_TYPE_PACKAGE:
		return_btype = ACPI_BTYPE_PACKAGE;
		break;

	default:
		return_btype = 0;
		break;
	}

	if ((acpi_gbl_enable_interpreter_slack) && (!expected_return_btypes)) {
		/*
		 * We received a return object, but one was not expected. This can
		 * happen frequently if the "implicit return" feature is enabled.
		 * Just delete the return object and return AE_OK.
		 */
		acpi_ut_remove_reference(info->return_object);
		goto cleanup;
	}

	/* Is the return object one of the expected types? */

	if (!(expected_return_btypes & return_btype)) {
		ACPI_ERROR_METHOD("Return object type is incorrect",
				  prefix_node, path, AE_TYPE);

		ACPI_ERROR((AE_INFO,
			    "Type returned from %s was incorrect: %s, expected Btypes: 0x%X",
			    path,
			    acpi_ut_get_object_type_name(info->return_object),
			    expected_return_btypes));

		/* On error exit, we must delete the return object */

		acpi_ut_remove_reference(info->return_object);
		status = AE_TYPE;
		goto cleanup;
	}

	/* Object type is OK, return it */

	*return_desc = info->return_object;

      cleanup:
	ACPI_FREE(info);
	return_ACPI_STATUS(status);
}
示例#4
0
ACPI_STATUS
AcpiUtEvaluateObject (
    ACPI_NAMESPACE_NODE     *PrefixNode,
    char                    *Path,
    UINT32                  ExpectedReturnBtypes,
    ACPI_OPERAND_OBJECT     **ReturnDesc)
{
    ACPI_EVALUATE_INFO      *Info;
    ACPI_STATUS             Status;
    UINT32                  ReturnBtype;


    ACPI_FUNCTION_TRACE (UtEvaluateObject);


    /* Allocate the evaluation information block */

    Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
    if (!Info)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    Info->PrefixNode = PrefixNode;
    Info->Pathname = Path;

    /* Evaluate the object/method */

    Status = AcpiNsEvaluate (Info);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_NOT_FOUND)
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s.%s] was not found\n",
                AcpiUtGetNodeName (PrefixNode), Path));
        }
        else
        {
            ACPI_ERROR_METHOD ("Method execution failed",
                PrefixNode, Path, Status);
        }

        goto Cleanup;
    }

    /* Did we get a return object? */

    if (!Info->ReturnObject)
    {
        if (ExpectedReturnBtypes)
        {
            ACPI_ERROR_METHOD ("No object was returned from",
                PrefixNode, Path, AE_NOT_EXIST);

            Status = AE_NOT_EXIST;
        }

        goto Cleanup;
    }

    /* Map the return object type to the bitmapped type */

    switch ((Info->ReturnObject)->Common.Type)
    {
    case ACPI_TYPE_INTEGER:
        ReturnBtype = ACPI_BTYPE_INTEGER;
        break;

    case ACPI_TYPE_BUFFER:
        ReturnBtype = ACPI_BTYPE_BUFFER;
        break;

    case ACPI_TYPE_STRING:
        ReturnBtype = ACPI_BTYPE_STRING;
        break;

    case ACPI_TYPE_PACKAGE:
        ReturnBtype = ACPI_BTYPE_PACKAGE;
        break;

    default:
        ReturnBtype = 0;
        break;
    }

    if ((AcpiGbl_EnableInterpreterSlack) &&
        (!ExpectedReturnBtypes))
    {
        /*
         * We received a return object, but one was not expected.  This can
         * happen frequently if the "implicit return" feature is enabled.
         * Just delete the return object and return AE_OK.
         */
        AcpiUtRemoveReference (Info->ReturnObject);
        goto Cleanup;
    }

    /* Is the return object one of the expected types? */

    if (!(ExpectedReturnBtypes & ReturnBtype))
    {
        ACPI_ERROR_METHOD ("Return object type is incorrect",
            PrefixNode, Path, AE_TYPE);

        ACPI_ERROR ((AE_INFO,
            "Type returned from %s was incorrect: %s, expected Btypes: %X",
            Path, AcpiUtGetObjectTypeName (Info->ReturnObject),
            ExpectedReturnBtypes));

        /* On error exit, we must delete the return object */

        AcpiUtRemoveReference (Info->ReturnObject);
        Status = AE_TYPE;
        goto Cleanup;
    }

    /* Object type is OK, return it */

    *ReturnDesc = Info->ReturnObject;

Cleanup:
    ACPI_FREE (Info);
    return_ACPI_STATUS (Status);
}