int QDECL CG_SortFireTeam(const void *a, const void *b) { clientInfo_t *ca, *cb; int cna, cnb; cna = *(int *)a; cnb = *(int *)b; ca = &cgs.clientinfo[cna]; cb = &cgs.clientinfo[cnb]; // not on our team, so shove back if (!CG_IsOnSameFireteam(cnb, cg.clientNum)) { return -1; } if (!CG_IsOnSameFireteam(cna, cg.clientNum)) { return 1; } // leader comes first if (CG_IsFireTeamLeader(cna)) { return -1; } if (CG_IsFireTeamLeader(cnb)) { return 1; } // then higher ranks if (ca->rank > cb->rank) { return -1; } if (cb->rank > ca->rank) { return 1; } // then score //if ( ca->score > cb->score ) { // return -1; //} //if ( cb->score > ca->score ) { // return 1; //} // not atm return 0; }
int QDECL CG_SortFireTeam(const void *a, const void *b) { int cna, cnb; cna = *(int *)a; cnb = *(int *)b; // Not on our team, so shove back if (!CG_IsOnSameFireteam(cnb, cg.clientNum)) { return -1; } if (!CG_IsOnSameFireteam(cna, cg.clientNum)) { return 1; } // Leader comes first if (CG_IsFireTeamLeader(cna)) { return -1; } if (CG_IsFireTeamLeader(cnb)) { return 1; } return 0; }
void CG_DrawMapEntity(mapEntityData_t *mEnt, float x, float y, float w, float h, int mEntFilter, mapScissor_t *scissor, qboolean interactive, snapshot_t *snap, int icon_size) { int j = 1; qhandle_t pic; clientInfo_t *ci; bg_playerclass_t *classInfo; centity_t *cent; const char *name; vec4_t c_clr = { 1.f, 1.f, 1.f, 1.f }; vec2_t icon_extends, icon_pos, string_pos = { 0 }; int customimage = 0; oidInfo_t *oidInfo = NULL; switch (mEnt->type) { case ME_PLAYER_DISGUISED: case ME_PLAYER_REVIVE: case ME_PLAYER: ci = &cgs.clientinfo[mEnt->data]; if (!ci->infoValid) { return; } if (ci->team == TEAM_AXIS) { if (mEntFilter & CC_FILTER_AXIS) { return; } } else if (ci->team == TEAM_ALLIES) { if (mEntFilter & CC_FILTER_ALLIES) { return; } } else { return; } cent = &cg_entities[mEnt->data]; if (mEnt->type == ME_PLAYER_DISGUISED && !(cent->currentState.powerups & (1 << PW_OPS_DISGUISED))) { return; } classInfo = CG_PlayerClassForClientinfo(ci, cent); // For these, if availaible, ignore the coordinate data and grab the most up to date pvs data if (cent - cg_entities == cg.clientNum) { if (!scissor) { mEnt->transformed[0] = ((cg.predictedPlayerEntity.lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w; mEnt->transformed[1] = ((cg.predictedPlayerEntity.lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h; } else { mEnt->automapTransformed[0] = ((cg.predictedPlayerEntity.lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w * scissor->zoomFactor; mEnt->automapTransformed[1] = ((cg.predictedPlayerEntity.lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h * scissor->zoomFactor; } mEnt->yaw = cg.predictedPlayerState.viewangles[YAW]; } else if (ci->team == snap->ps.persistant[PERS_TEAM] && cent->currentValid) { if (!scissor) { mEnt->transformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w; mEnt->transformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h; } else { mEnt->automapTransformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w * scissor->zoomFactor; mEnt->automapTransformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h * scissor->zoomFactor; } mEnt->yaw = cent->lerpAngles[YAW]; } else { // only see revivables for own team, duh :) if (mEnt->type == ME_PLAYER_REVIVE) { return; } } // now check to see if the entity is within our clip region if (scissor && CG_ScissorEntIsCulled(mEnt, scissor)) { return; } if (cgs.ccLayers) { if (CG_CurLayerForZ(mEnt->z) != cgs.ccSelectedLayer) { return; } } if (scissor) { icon_pos[0] = mEnt->automapTransformed[0] - scissor->tl[0] + x - (icon_size * (scissor->zoomFactor / 5.159)); icon_pos[1] = mEnt->automapTransformed[1] - scissor->tl[1] + y - (icon_size * (scissor->zoomFactor / 5.159)); } else { icon_pos[0] = x + mEnt->transformed[0] - icon_size; icon_pos[1] = y + mEnt->transformed[1] - icon_size; string_pos[0] = x + mEnt->transformed[0]; string_pos[1] = y + mEnt->transformed[1] + icon_size; } icon_extends[0] = 2 * icon_size; icon_extends[1] = 2 * icon_size; if (scissor) { icon_extends[0] *= (scissor->zoomFactor / 5.159); icon_extends[1] *= (scissor->zoomFactor / 5.159); } if (mEnt->type == ME_PLAYER_REVIVE) { float msec; vec4_t reviveClr = { 1.f, 1.f, 1.f, 1.f }; if (cgs.clientinfo[cg.snap->ps.clientNum].team == TEAM_AXIS) { msec = (cg_redlimbotime.integer - (cg.time % cg_redlimbotime.integer)) / (float)cg_redlimbotime.integer; } else if (cgs.clientinfo[cg.snap->ps.clientNum].team == TEAM_ALLIES) { msec = (cg_bluelimbotime.integer - (cg.time % cg_bluelimbotime.integer)) / (float)cg_bluelimbotime.integer; } else { msec = 0; } reviveClr[3] = .5f + .5f * ((sin(sqrt(msec) * 25 * 2 * M_PI) + 1) * .5f); trap_R_SetColor(reviveClr); CG_DrawPic(icon_pos[0] + 3, icon_pos[1] + 3, icon_extends[0] - 3, icon_extends[1] - 3, cgs.media.medicIcon); trap_R_SetColor(NULL); } else { if (cg.clientNum == mEnt->data) { if (ci->ccSelected) { trap_R_SetColor(colorRed); } else { trap_R_SetColor(colorYellow); } CG_DrawPic(icon_pos[0], icon_pos[1], icon_extends[0], icon_extends[1], cgs.media.ccPlayerHighlight); trap_R_SetColor(NULL); if (cg.predictedPlayerEntity.voiceChatSpriteTime > cg.time) { CG_DrawPic(icon_pos[0] + 12, icon_pos[1], icon_extends[0] * 0.5f, icon_extends[1] * 0.5f, cg.predictedPlayerEntity.voiceChatSprite); } } else if (mEnt->type == ME_PLAYER_DISGUISED) { trap_R_SetColor(colorOrange); CG_DrawPic(icon_pos[0], icon_pos[1], icon_extends[0], icon_extends[1], cgs.media.ccPlayerHighlight); trap_R_SetColor(NULL); } else if (/*!(cgs.ccFilter & CC_FILTER_BUDDIES) &&*/ CG_IsOnSameFireteam(cg.clientNum, mEnt->data)) { if (ci->ccSelected) { trap_R_SetColor(colorRed); } CG_DrawPic(icon_pos[0], icon_pos[1], icon_extends[0], icon_extends[1], cgs.media.ccPlayerHighlight); trap_R_SetColor(NULL); if (!scissor) { CG_Text_Paint_Ext(string_pos[0], string_pos[1], 0.2f, 0.2f, colorWhite, ci->name, 0, 0, ITEM_TEXTSTYLE_SHADOWED, &cgs.media.limboFont2); } if (cent->voiceChatSpriteTime > cg.time) { CG_DrawPic(icon_pos[0] + 12, icon_pos[1], icon_extends[0] * 0.5f, icon_extends[1] * 0.5f, cent->voiceChatSprite); } } else if (ci->team == snap->ps.persistant[PERS_TEAM]) { if (ci->ccSelected) { trap_R_SetColor(colorRed); CG_DrawPic(icon_pos[0], icon_pos[1], icon_extends[0], icon_extends[1], cgs.media.ccPlayerHighlight); trap_R_SetColor(NULL); } if (cent->voiceChatSpriteTime > cg.time) { CG_DrawPic(icon_pos[0] + 12, icon_pos[1], icon_extends[0] * 0.5f, icon_extends[1] * 0.5f, cent->voiceChatSprite); } } c_clr[3] = 1.0f; trap_R_SetColor(c_clr); CG_DrawPic(icon_pos[0], icon_pos[1], icon_extends[0], icon_extends[1], classInfo->icon); CG_DrawRotatedPic(icon_pos[0] - 1, icon_pos[1] - 1, icon_extends[0] + 2, icon_extends[1] + 2, classInfo->arrow, (0.5 - (mEnt->yaw - 180.f) / 360.f)); trap_R_SetColor(NULL); } return; case ME_CONSTRUCT: case ME_DESTRUCT: case ME_DESTRUCT_2: case ME_TANK: case ME_TANK_DEAD: case ME_COMMANDMAP_MARKER: cent = NULL; if (mEnt->type == ME_TANK || mEnt->type == ME_TANK_DEAD) { oidInfo = &cgs.oidInfo[mEnt->data]; for (j = 0; j < cg.snap->numEntities; j++) { if (cg.snap->entities[j].eType == ET_OID_TRIGGER && cg.snap->entities[j].teamNum == mEnt->data) { cent = &cg_entities[cg.snap->entities[j].number]; if (!scissor) { mEnt->transformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w; mEnt->transformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h; } else { mEnt->automapTransformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w * scissor->zoomFactor; mEnt->automapTransformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h * scissor->zoomFactor; } break; } } } else if (mEnt->type == ME_CONSTRUCT || mEnt->type == ME_DESTRUCT || mEnt->type == ME_DESTRUCT_2) { cent = &cg_entities[mEnt->data]; oidInfo = &cgs.oidInfo[cent->currentState.modelindex2]; if (!scissor) { mEnt->transformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w; mEnt->transformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h; } else { mEnt->automapTransformed[0] = ((cent->lerpOrigin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w * scissor->zoomFactor; mEnt->automapTransformed[1] = ((cent->lerpOrigin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h * scissor->zoomFactor; } } else if (mEnt->type == ME_COMMANDMAP_MARKER) { oidInfo = &cgs.oidInfo[mEnt->data]; if (!scissor) { mEnt->transformed[0] = ((oidInfo->origin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w; mEnt->transformed[1] = ((oidInfo->origin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h; } else { mEnt->automapTransformed[0] = ((oidInfo->origin[0] - cg.mapcoordsMins[0]) * cg.mapcoordsScale[0]) * w * scissor->zoomFactor; mEnt->automapTransformed[1] = ((oidInfo->origin[1] - cg.mapcoordsMins[1]) * cg.mapcoordsScale[1]) * h * scissor->zoomFactor; } } // now check to see if the entity is within our clip region if (scissor && CG_ScissorEntIsCulled(mEnt, scissor)) { return; } if (cgs.ccLayers) { if (CG_CurLayerForZ(mEnt->z) != cgs.ccSelectedLayer) { return; } } if (oidInfo) { customimage = mEnt->team == TEAM_AXIS ? oidInfo->customimageaxis : oidInfo->customimageallies; } if (mEnt->type == ME_CONSTRUCT) { if (mEntFilter & CC_FILTER_CONSTRUCTIONS) { return; } pic = mEnt->team == TEAM_AXIS ? cgs.media.ccConstructIcon[0] : cgs.media.ccConstructIcon[1]; } else if (mEnt->type == ME_TANK) { if (mEntFilter & CC_FILTER_OBJECTIVES) { return; } pic = cgs.media.ccTankIcon; } else if (mEnt->type == ME_TANK_DEAD) { if (mEntFilter & CC_FILTER_OBJECTIVES) { return; } pic = cgs.media.ccTankIcon; trap_R_SetColor(colorRed); } else if (mEnt->type == ME_COMMANDMAP_MARKER) { pic = 0; } else if (mEnt->type == ME_DESTRUCT_2) { pic = 0; } else { if (mEntFilter & CC_FILTER_DESTRUCTIONS) { return; } pic = mEnt->team == TEAM_AXIS ? cgs.media.ccDestructIcon[cent->currentState.effect1Time][0] : cgs.media.ccDestructIcon[cent->currentState.effect1Time][1]; } { int info = 0; if (oidInfo) { info = oidInfo->spawnflags; } if (info & (1 << 4)) { if (mEntFilter & CC_FILTER_OBJECTIVES) { return; } } if (info & (1 << 5)) { if (mEntFilter & CC_FILTER_HACABINETS) { return; } } if (info & (1 << 6)) { if (mEnt->type == ME_DESTRUCT_2) { pic = mEnt->team == TEAM_AXIS ? cgs.media.ccCmdPost[0] : cgs.media.ccCmdPost[1]; } if (mEntFilter & CC_FILTER_CMDPOST) { return; } } } if (customimage) { pic = customimage; } if (scissor) { icon_pos[0] = mEnt->automapTransformed[0] - scissor->tl[0] + x; icon_pos[1] = mEnt->automapTransformed[1] - scissor->tl[1] + y; } else { icon_pos[0] = x + mEnt->transformed[0]; icon_pos[1] = y + mEnt->transformed[1]; } #define CONST_ICON_NORMAL_SIZE 32.f #define CONST_ICON_EXPANDED_SIZE 48.f if (interactive && !expanded && BG_RectContainsPoint(x + mEnt->transformed[0] - (CONST_ICON_NORMAL_SIZE * 0.5f), y + mEnt->transformed[1] - (CONST_ICON_NORMAL_SIZE * 0.5f), CONST_ICON_NORMAL_SIZE, CONST_ICON_NORMAL_SIZE, cgDC.cursorx, cgDC.cursory)) { float w; icon_extends[0] = CONST_ICON_EXPANDED_SIZE; icon_extends[1] = CONST_ICON_EXPANDED_SIZE; if (mEnt->type == ME_TANK_DEAD || mEnt->type == ME_TANK) { icon_extends[1] *= 0.5f; } if (scissor) { icon_extends[0] *= (scissor->zoomFactor / 5.159); icon_extends[1] *= (scissor->zoomFactor / 5.159); } else { icon_extends[0] *= cgs.ccZoomFactor; icon_extends[1] *= cgs.ccZoomFactor; } CG_DrawPic(icon_pos[0] - (icon_extends[0] * 0.5f), icon_pos[1] - (icon_extends[1] * 0.5f), icon_extends[0], icon_extends[1], pic); if (oidInfo) { name = oidInfo->name; } else { name = va("%i", j); } w = CG_Text_Width_Ext(name, 0.2f, 0, &cgs.media.limboFont2); CG_CommandMap_SetHighlightText(name, icon_pos[0] - (w * 0.5f), icon_pos[1] - 8); } else if (interactive && (mEnt->yaw & 0xFF) & (1 << cgs.ccSelectedObjective)) { float scalesize; int time = cg.time % 1400; if (time <= 700) { scalesize = 12 * (time) / 700.f; } else { scalesize = 12 * (1 - ((time - 700) / 700.f)); } icon_extends[0] = CONST_ICON_NORMAL_SIZE + scalesize; icon_extends[1] = CONST_ICON_NORMAL_SIZE + scalesize; if (scissor) { icon_extends[0] *= (scissor->zoomFactor / 5.159); icon_extends[1] *= (scissor->zoomFactor / 5.159); } else { icon_extends[0] *= cgs.ccZoomFactor; icon_extends[1] *= cgs.ccZoomFactor; } if (mEnt->type == ME_TANK_DEAD || mEnt->type == ME_TANK) { icon_extends[1] *= 0.5f; } CG_DrawPic(icon_pos[0] - (icon_extends[0] * 0.5f), icon_pos[1] - (icon_extends[1] * 0.5f), icon_extends[0], icon_extends[1], pic); } else { icon_extends[0] = CONST_ICON_NORMAL_SIZE; icon_extends[1] = CONST_ICON_NORMAL_SIZE; if (mEnt->type == ME_TANK_DEAD || mEnt->type == ME_TANK) { icon_extends[1] *= 0.5f; } if (scissor) { icon_extends[0] *= (scissor->zoomFactor / 5.159); icon_extends[1] *= (scissor->zoomFactor / 5.159); } else { icon_extends[0] *= cgs.ccZoomFactor; icon_extends[1] *= cgs.ccZoomFactor; } CG_DrawPic(icon_pos[0] - (icon_extends[0] * 0.5f), icon_pos[1] - (icon_extends[1] * 0.5f), icon_extends[0], icon_extends[1], pic); } trap_R_SetColor(NULL); return; case ME_LANDMINE: /* if(mEntFilter & CC_FILTER_LANDMINES) { continue; }*/ // now check to see if the entity is within our clip region if (scissor && CG_ScissorEntIsCulled(mEnt, scissor)) { return; } if (cgs.ccLayers) { if (CG_CurLayerForZ(mEnt->z) != cgs.ccSelectedLayer) { return; } } if (mEnt->data == TEAM_AXIS) { pic = cgs.media.commandCentreAxisMineShader; } else // TEAM_ALLIES { pic = cgs.media.commandCentreAlliedMineShader; } c_clr[3] = 1.0f; if (scissor) { icon_pos[0] = mEnt->automapTransformed[0] - scissor->tl[0] + x; icon_pos[1] = mEnt->automapTransformed[1] - scissor->tl[1] + y; } else { icon_pos[0] = x + mEnt->transformed[0]; icon_pos[1] = y + mEnt->transformed[1]; } icon_extends[0] = 12; icon_extends[1] = 12; if (scissor) { icon_extends[0] *= (scissor->zoomFactor / 5.159); icon_extends[1] *= (scissor->zoomFactor / 5.159); } else { icon_extends[0] *= cgs.ccZoomFactor; icon_extends[1] *= cgs.ccZoomFactor; } trap_R_SetColor(c_clr); CG_DrawPic(icon_pos[0] - icon_extends[0] * 0.5f, icon_pos[1] - icon_extends[1] * 0.5f, icon_extends[0], icon_extends[1], pic); trap_R_SetColor(NULL); j++; return; default: return; } }
/* ================= CG_DrawNewCompass ================= */ static void CG_DrawNewCompass(rectDef_t location) { float basex = location.x, basey = location.y - 16, basew = location.w, baseh = location.h; snapshot_t *snap; float angle; int i; static float lastangle = 0; static float anglespeed = 0; float diff; if (cg.nextSnap && !cg.nextFrameTeleport && !cg.thisFrameTeleport) { snap = cg.nextSnap; } else { snap = cg.snap; } if (snap->ps.pm_flags & PMF_LIMBO /*|| snap->ps.persistant[PERS_TEAM] == TEAM_SPECTATOR*/ #if FEATURE_MULTIVIEW || cg.mvTotalClients > 0 #endif ) { CG_DrawExpandedAutoMap(); return; } diff = basew * 0.25f; if (cgs.autoMapExpanded) { if (cg.time - cgs.autoMapExpandTime < 100.f) { CG_CompasMoveLocation(&basex, &basey, qtrue); } else { CG_DrawExpandedAutoMap(); return; } } else { if (cg.time - cgs.autoMapExpandTime <= 150.f) { CG_DrawExpandedAutoMap(); return; } else if ((cg.time - cgs.autoMapExpandTime > 150.f) && (cg.time - cgs.autoMapExpandTime < 250.f)) { CG_CompasMoveLocation(&basex, &basey, qfalse); } } if (snap->ps.persistant[PERS_TEAM] == TEAM_SPECTATOR) { return; } CG_DrawAutoMap(basex + (diff / 2), basey + (diff / 2), basew - diff, baseh - diff); CG_DrawPic(basex + 4, basey + 4, basew - 8, baseh - 8, cgs.media.compassShader); angle = (cg.predictedPlayerState.viewangles[YAW] + 180.f) / 360.f - (0.125f); diff = AngleSubtract(angle * 360, lastangle * 360) / 360.f; anglespeed /= 1.08f; anglespeed += diff * 0.01f; if (Q_fabs(anglespeed) < 0.00001f) { anglespeed = 0; } lastangle += anglespeed; CG_DrawRotatedPic(basex + 4, basey + 4, basew - 8, baseh - 8, cgs.media.compass2Shader, lastangle); //if( !(cgs.ccFilter & CC_FILTER_REQUESTS) ) { // draw voice chats { centity_t *cent; for (i = 0; i < MAX_CLIENTS; i++) { cent = &cg_entities[i]; if (cg.predictedPlayerState.clientNum == i || !cgs.clientinfo[i].infoValid || cg.predictedPlayerState.persistant[PERS_TEAM] != cgs.clientinfo[i].team) { continue; } // also draw revive icons if cent is dead and player is a medic if (cent->voiceChatSpriteTime < cg.time) { continue; } if (cgs.clientinfo[i].health <= 0) { // reset cent->voiceChatSpriteTime = cg.time; continue; } CG_DrawCompassIcon(basex, basey, basew, baseh, cg.predictedPlayerState.origin, cent->lerpOrigin, cent->voiceChatSprite); } } //} /*if( !(cgs.ccFilter & CC_FILTER_DESTRUCTIONS) ) { // draw explosives if an engineer if ( cg.predictedPlayerState.stats[ STAT_PLAYER_CLASS ] == PC_ENGINEER ) { for ( i = 0; i < snap->numEntities; i++ ) { centity_t *cent = &cg_entities[ snap->entities[ i ].number ]; if ( cent->currentState.eType != ET_EXPLOSIVE_INDICATOR ) { continue; } if ( cent->currentState.teamNum == 1 && cg.predictedPlayerState.persistant[PERS_TEAM] == TEAM_AXIS ) continue; else if ( cent->currentState.teamNum == 2 && cg.predictedPlayerState.persistant[PERS_TEAM] == TEAM_ALLIES ) continue; CG_DrawCompassIcon( basex, basey, basew, baseh, cg.predictedPlayerState.origin, cent->lerpOrigin, cgs.media.compassDestroyShader ); } } }*/ { entityState_t *ent; for (i = 0; i < snap->numEntities; i++) { ent = &snap->entities[i]; if (ent->eType != ET_PLAYER) { continue; } if (ent->eFlags & EF_DEAD) { if (cg.predictedPlayerState.stats[STAT_PLAYER_CLASS] == PC_MEDIC && ent->number == ent->clientNum) // && !(cgs.ccFilter & CC_FILTER_REQUESTS) { if (!cgs.clientinfo[ent->clientNum].infoValid || cg.predictedPlayerState.persistant[PERS_TEAM] != cgs.clientinfo[ent->clientNum].team) { continue; } CG_DrawCompassIcon(basex, basey, basew, baseh, cg.predictedPlayerState.origin, ent->pos.trBase, cgs.media.medicReviveShader); } continue; } if (!cgs.clientinfo[ent->clientNum].infoValid || cg.predictedPlayerState.persistant[PERS_TEAM] != cgs.clientinfo[ent->clientNum].team) { continue; } if (!CG_IsOnSameFireteam(cg.clientNum, ent->clientNum)) { continue; } CG_DrawCompassIcon(basex, basey, basew, baseh, cg.predictedPlayerState.origin, ent->pos.trBase, cgs.media.buddyShader); //if( !(cgs.ccFilter & CC_FILTER_BUDDIES) ) { } } }