/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Cec_ManHandleSpecialCases( Gia_Man_t * p, Cec_ParCec_t * pPars ) { Gia_Obj_t * pObj1, * pObj2; Gia_Obj_t * pDri1, * pDri2; int i; abctime clk = Abc_Clock(); Gia_ManSetPhase( p ); Gia_ManForEachPo( p, pObj1, i ) { pObj2 = Gia_ManPo( p, ++i ); // check if they different on all-0 pattern // (for example, when they have the same driver but complemented) if ( Gia_ObjPhase(pObj1) != Gia_ObjPhase(pObj2) ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (different phase). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); return 0; } // get the drivers pDri1 = Gia_ObjFanin0(pObj1); pDri2 = Gia_ObjFanin0(pObj2); // drivers are different PIs if ( Gia_ObjIsPi(p, pDri1) && Gia_ObjIsPi(p, pDri2) && pDri1 != pDri2 ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (different PIs). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); // if their compl attributes are the same - one should be complemented assert( Gia_ObjFaninC0(pObj1) == Gia_ObjFaninC0(pObj2) ); Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri1) ); return 0; } // one of the drivers is a PI; another is a constant 0 if ( (Gia_ObjIsPi(p, pDri1) && Gia_ObjIsConst0(pDri2)) || (Gia_ObjIsPi(p, pDri2) && Gia_ObjIsConst0(pDri1)) ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (PI vs. constant). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); // the compl attributes are the same - the PI should be complemented assert( Gia_ObjFaninC0(pObj1) == Gia_ObjFaninC0(pObj2) ); if ( Gia_ObjIsPi(p, pDri1) ) Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri1) ); else Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri2) ); return 0; } }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Bmc_Load_t * Bmc_LoadStart( Gia_Man_t * pGia ) { Bmc_Load_t * p; int Lit; Gia_ManSetPhase( pGia ); Gia_ManCleanValue( pGia ); Gia_ManCreateRefs( pGia ); p = ABC_CALLOC( Bmc_Load_t, 1 ); p->pGia = pGia; p->pSat = sat_solver_new(); p->vSat2Id = Vec_IntAlloc( 1000 ); Vec_IntPush( p->vSat2Id, 0 ); // create constant node Lit = Abc_Var2Lit( Bmc_LoadGetSatVar(p, 0), 1 ); sat_solver_addclause( p->pSat, &Lit, &Lit + 1 ); return p; }
/**Function************************************************************* Synopsis [Duplicates the AIG while retiming the registers to the cut.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManRetimeDupForward( Gia_Man_t * p, Vec_Ptr_t * vCut ) { Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj, * pObjRi, * pObjRo; int i; // create the new manager pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Gia_UtilStrsav( p->pName ); Gia_ManHashAlloc( pNew ); // create the true PIs Gia_ManFillValue( p ); Gia_ManSetPhase( p ); Gia_ManConst0(p)->Value = 0; Gia_ManForEachPi( p, pObj, i ) pObj->Value = Gia_ManAppendCi( pNew ); // create the registers Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i ) pObj->Value = Gia_LitNotCond( Gia_ManAppendCi(pNew), pObj->fPhase ); // duplicate logic above the cut Gia_ManForEachCo( p, pObj, i ) Gia_ManRetimeDup_rec( pNew, Gia_ObjFanin0(pObj) ); // create the true POs Gia_ManForEachPo( p, pObj, i ) Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); // remember value in LI Gia_ManForEachRi( p, pObj, i ) pObj->Value = Gia_ObjFanin0Copy(pObj); // transfer values from the LIs to the LOs Gia_ManForEachRiRo( p, pObjRi, pObjRo, i ) pObjRo->Value = pObjRi->Value; // erase the data values on the internal nodes of the cut Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i ) if ( Gia_ObjIsAnd(pObj) ) pObj->Value = ~0; // duplicate logic below the cut Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i ) { Gia_ManRetimeDup_rec( pNew, pObj ); Gia_ManAppendCo( pNew, Gia_LitNotCond( pObj->Value, pObj->fPhase ) ); }
/**Function************************************************************* Synopsis [Performs AIG shrinking using the current mapping.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose ) { Vec_Int_t * vLeaves, * vTruth, * vVisited, * vLeavesBest; Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj, * pFanin; unsigned * pTruth; int i, k, iFan; abctime clk = Abc_Clock(); // int ClassCounts[222] = {0}; int * pLutClass, Counter = 0; assert( p->pMapping != NULL ); if ( Gia_ManLutSizeMax( p ) > 4 ) { printf( "Resynthesis is not performed when nodes have more than 4 inputs.\n" ); return NULL; } pLutClass = ABC_CALLOC( int, Gia_ManObjNum(p) ); vLeaves = Vec_IntAlloc( 0 ); vTruth = Vec_IntAlloc( (1<<16) ); vVisited = Vec_IntAlloc( 0 ); vLeavesBest = Vec_IntAlloc( 4 ); // prepare the library Dar_LibPrepare( 5 ); // clean the old manager Gia_ManCleanTruth( p ); Gia_ManSetPhase( p ); Gia_ManFillValue( p ); Gia_ManConst0(p)->Value = 0; // start the new manager pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); Gia_ManHashAlloc( pNew ); Gia_ManCleanLevels( pNew, Gia_ManObjNum(p) ); Gia_ManForEachObj1( p, pObj, i ) { if ( Gia_ObjIsCi(pObj) ) { pObj->Value = Gia_ManAppendCi( pNew ); if ( p->vLevels ) Gia_ObjSetLevel( pNew, Gia_ObjFromLit(pNew, Gia_ObjValue(pObj)), Gia_ObjLevel(p, pObj) ); } else if ( Gia_ObjIsCo(pObj) ) { pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); } else if ( Gia_ObjIsLut(p, i) ) { Counter++; // collect leaves of this gate Vec_IntClear( vLeaves ); Gia_LutForEachFanin( p, i, iFan, k ) Vec_IntPush( vLeaves, iFan ); for ( ; k < 4; k++ ) Vec_IntPush( vLeaves, 0 ); //.compute the truth table pTruth = Gia_ManConvertAigToTruth( p, pObj, vLeaves, vTruth, vVisited ); // change from node IDs to their literals Gia_ManForEachObjVec( vLeaves, p, pFanin, k ) { assert( Gia_ObjValue(pFanin) != ~0 ); Vec_IntWriteEntry( vLeaves, k, Gia_ObjValue(pFanin) ); } // derive new structre if ( Gia_ManTruthIsConst0(pTruth, Vec_IntSize(vLeaves)) ) pObj->Value = 0; else if ( Gia_ManTruthIsConst1(pTruth, Vec_IntSize(vLeaves)) ) pObj->Value = 1; else { pObj->Value = Dar_LibEvalBuild( pNew, vLeaves, 0xffff & *pTruth, fKeepLevel, vLeavesBest ); pObj->Value = Abc_LitNotCond( pObj->Value, Gia_ObjPhaseRealLit(pNew, pObj->Value) ^ pObj->fPhase ); } } }