/**Function************************************************************* Synopsis [Computes truth table of the cut.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ unsigned * Hop_ManConvertAigToTruth_rec2( Hop_Obj_t * pObj, Vec_Int_t * vTruth, int nWords ) { unsigned * pTruth, * pTruth0, * pTruth1; int i; assert( !Hop_IsComplement(pObj) ); if ( !Hop_ObjIsNode(pObj) || !Hop_ObjIsMarkA(pObj) ) return (unsigned *)pObj->pData; // compute the truth tables of the fanins pTruth0 = Hop_ManConvertAigToTruth_rec2( Hop_ObjFanin0(pObj), vTruth, nWords ); pTruth1 = Hop_ManConvertAigToTruth_rec2( Hop_ObjFanin1(pObj), vTruth, nWords ); // creat the truth table of the node pTruth = Vec_IntFetch( vTruth, nWords ); if ( Hop_ObjIsExor(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] ^ pTruth1[i]; else if ( !Hop_ObjFaninC0(pObj) && !Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] & pTruth1[i]; else if ( !Hop_ObjFaninC0(pObj) && Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = pTruth0[i] & ~pTruth1[i]; else if ( Hop_ObjFaninC0(pObj) && !Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = ~pTruth0[i] & pTruth1[i]; else // if ( Hop_ObjFaninC0(pObj) && Hop_ObjFaninC1(pObj) ) for ( i = 0; i < nWords; i++ ) pTruth[i] = ~pTruth0[i] & ~pTruth1[i]; assert( Hop_ObjIsMarkA(pObj) ); // loop detection Hop_ObjClearMarkA( pObj ); pObj->pData = pTruth; return pTruth; }
/**Function************************************************************* Synopsis [Recognizes what nodes are inputs of the EXOR.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Hop_ObjRecognizeExor( Hop_Obj_t * pObj, Hop_Obj_t ** ppFan0, Hop_Obj_t ** ppFan1 ) { Hop_Obj_t * p0, * p1; assert( !Hop_IsComplement(pObj) ); if ( !Hop_ObjIsNode(pObj) ) return 0; if ( Hop_ObjIsExor(pObj) ) { *ppFan0 = Hop_ObjChild0(pObj); *ppFan1 = Hop_ObjChild1(pObj); return 1; } assert( Hop_ObjIsAnd(pObj) ); p0 = Hop_ObjChild0(pObj); p1 = Hop_ObjChild1(pObj); if ( !Hop_IsComplement(p0) || !Hop_IsComplement(p1) ) return 0; p0 = Hop_Regular(p0); p1 = Hop_Regular(p1); if ( !Hop_ObjIsAnd(p0) || !Hop_ObjIsAnd(p1) ) return 0; if ( Hop_ObjFanin0(p0) != Hop_ObjFanin0(p1) || Hop_ObjFanin1(p0) != Hop_ObjFanin1(p1) ) return 0; if ( Hop_ObjFaninC0(p0) == Hop_ObjFaninC0(p1) || Hop_ObjFaninC1(p0) == Hop_ObjFaninC1(p1) ) return 0; *ppFan0 = Hop_ObjChild0(p0); *ppFan1 = Hop_ObjChild1(p0); return 1; }
// hashing the node static unsigned long Hop_Hash( Hop_Obj_t * pObj, int TableSize ) { unsigned long Key = Hop_ObjIsExor(pObj) * 1699; Key ^= (long)Hop_ObjFanin0(pObj) * 7937; Key ^= (long)Hop_ObjFanin1(pObj) * 2971; Key ^= Hop_ObjFaninC0(pObj) * 911; Key ^= Hop_ObjFaninC1(pObj) * 353; return Key % TableSize; }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// // hashing the node static unsigned long Hop_Hash( Hop_Obj_t * pObj, int TableSize ) { unsigned long Key = Hop_ObjIsExor(pObj) * 1699; Key ^= Hop_ObjFanin0(pObj)->Id * 7937; Key ^= Hop_ObjFanin1(pObj)->Id * 2971; Key ^= Hop_ObjFaninC0(pObj) * 911; Key ^= Hop_ObjFaninC1(pObj) * 353; return Key % TableSize; }
/**Function************************************************************* Synopsis [Computes the max number of levels in the manager.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Hop_ManCountLevels( Hop_Man_t * p ) { Vec_Ptr_t * vNodes; Hop_Obj_t * pObj; int i, LevelsMax, Level0, Level1; // initialize the levels Hop_ManConst1(p)->pData = NULL; Hop_ManForEachPi( p, pObj, i ) pObj->pData = NULL; // compute levels in a DFS order vNodes = Hop_ManDfs( p ); Vec_PtrForEachEntry( Hop_Obj_t *, vNodes, pObj, i ) { Level0 = (int)(ABC_PTRUINT_T)Hop_ObjFanin0(pObj)->pData; Level1 = (int)(ABC_PTRUINT_T)Hop_ObjFanin1(pObj)->pData; pObj->pData = (void *)(ABC_PTRUINT_T)(1 + Hop_ObjIsExor(pObj) + Abc_MaxInt(Level0, Level1)); }