const char* _mesa_program_resource_name(struct gl_program_resource *res) { switch (res->Type) { case GL_UNIFORM_BLOCK: case GL_SHADER_STORAGE_BLOCK: return RESOURCE_UBO(res)->Name; case GL_TRANSFORM_FEEDBACK_VARYING: return RESOURCE_XFV(res)->Name; case GL_PROGRAM_INPUT: case GL_PROGRAM_OUTPUT: return RESOURCE_VAR(res)->name; case GL_UNIFORM: case GL_BUFFER_VARIABLE: return RESOURCE_UNI(res)->name; case GL_VERTEX_SUBROUTINE_UNIFORM: case GL_GEOMETRY_SUBROUTINE_UNIFORM: case GL_FRAGMENT_SUBROUTINE_UNIFORM: case GL_COMPUTE_SUBROUTINE_UNIFORM: case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: return RESOURCE_UNI(res)->name + MESA_SUBROUTINE_PREFIX_LEN; case GL_VERTEX_SUBROUTINE: case GL_GEOMETRY_SUBROUTINE: case GL_FRAGMENT_SUBROUTINE: case GL_COMPUTE_SUBROUTINE: case GL_TESS_CONTROL_SUBROUTINE: case GL_TESS_EVALUATION_SUBROUTINE: return RESOURCE_SUB(res)->name; default: assert(!"support for resource type not implemented"); } return NULL; }
/** * Calculate index for the given resource. */ GLuint _mesa_program_resource_index(struct gl_shader_program *shProg, struct gl_program_resource *res) { if (!res) return GL_INVALID_INDEX; switch (res->Type) { case GL_ATOMIC_COUNTER_BUFFER: return RESOURCE_ATC(res) - shProg->AtomicBuffers; case GL_VERTEX_SUBROUTINE: case GL_GEOMETRY_SUBROUTINE: case GL_FRAGMENT_SUBROUTINE: case GL_COMPUTE_SUBROUTINE: case GL_TESS_CONTROL_SUBROUTINE: case GL_TESS_EVALUATION_SUBROUTINE: return RESOURCE_SUB(res)->index; case GL_UNIFORM_BLOCK: case GL_SHADER_STORAGE_BLOCK: case GL_TRANSFORM_FEEDBACK_BUFFER: case GL_TRANSFORM_FEEDBACK_VARYING: default: return calc_resource_index(shProg, res); } }
const char* _mesa_program_resource_name(struct gl_program_resource *res) { const ir_variable *var; switch (res->Type) { case GL_UNIFORM_BLOCK: case GL_SHADER_STORAGE_BLOCK: return RESOURCE_UBO(res)->Name; case GL_TRANSFORM_FEEDBACK_VARYING: return RESOURCE_XFB(res)->Name; case GL_PROGRAM_INPUT: var = RESOURCE_VAR(res); /* Special case gl_VertexIDMESA -> gl_VertexID. */ if (var->data.mode == ir_var_system_value && var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) { return "gl_VertexID"; } /* fallthrough */ case GL_PROGRAM_OUTPUT: return RESOURCE_VAR(res)->name; case GL_UNIFORM: case GL_BUFFER_VARIABLE: return RESOURCE_UNI(res)->name; case GL_VERTEX_SUBROUTINE_UNIFORM: case GL_GEOMETRY_SUBROUTINE_UNIFORM: case GL_FRAGMENT_SUBROUTINE_UNIFORM: case GL_COMPUTE_SUBROUTINE_UNIFORM: case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: return RESOURCE_UNI(res)->name + MESA_SUBROUTINE_PREFIX_LEN; case GL_VERTEX_SUBROUTINE: case GL_GEOMETRY_SUBROUTINE: case GL_FRAGMENT_SUBROUTINE: case GL_COMPUTE_SUBROUTINE: case GL_TESS_CONTROL_SUBROUTINE: case GL_TESS_EVALUATION_SUBROUTINE: return RESOURCE_SUB(res)->name; default: assert(!"support for resource type not implemented"); } return NULL; }