コード例 #1
0
bool QNativeSocketEnginePrivate::createNewSocket(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol socketProtocol)
{

    //### no ip6 support on winsocket 1.1 but we will try not to use this !!!!!!!!!!!!1
    /*
    if (winsockVersion < 0x20 && socketProtocol == QAbstractSocket::IPv6Protocol) {
        //### no ip6 support
        return -1;
    }
    */

    int protocol = (socketProtocol == QAbstractSocket::IPv6Protocol) ? AF_INET6 : AF_INET;
    int type = (socketType == QAbstractSocket::UdpSocket) ? SOCK_DGRAM : SOCK_STREAM;
    // MSDN KB179942 states that on winnt 4 WSA_FLAG_OVERLAPPED is needed if socket is to be non blocking
    // and recomends alwasy doing it for cross windows version comapablity.
    SOCKET socket = ::WSASocket(protocol, type, 0, NULL, 0, WSA_FLAG_OVERLAPPED);

    if (socket == INVALID_SOCKET) {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
        switch (err) {
        case WSANOTINITIALISED:
            //###
            break;
        case WSAEAFNOSUPPORT:
        case WSAESOCKTNOSUPPORT:
        case WSAEPROTOTYPE:
        case WSAEINVAL:
            setError(QAbstractSocket::UnsupportedSocketOperationError, ProtocolUnsupportedErrorString);
            break;
        case WSAEMFILE:
        case WSAENOBUFS:
            setError(QAbstractSocket::SocketResourceError, ResourceErrorString);
            break;
        default:
            break;
        }

        return false;
    }

#if !defined(Q_OS_WINCE)
    if (socketType == QAbstractSocket::UdpSocket) {
        // enable new behavior using
        // SIO_UDP_CONNRESET
        DWORD dwBytesReturned = 0;
        int bNewBehavior = 1;
        if (::WSAIoctl(socket, SIO_UDP_CONNRESET, &bNewBehavior, sizeof(bNewBehavior),
                       NULL, 0, &dwBytesReturned, NULL, NULL) == SOCKET_ERROR) {
            // not to worry isBogusUdpReadNotification() should handle this otherwise
            int err = WSAGetLastError();
            WS_ERROR_DEBUG(err);
        }
    }
#endif

    socketDescriptor = socket;
    return true;

}
コード例 #2
0
qint64 QNativeSocketEnginePrivate::nativePendingDatagramSize() const
{
    qint64 ret = -1;
#if !defined(Q_OS_WINCE)
    int recvResult = 0;
    DWORD flags;
    DWORD bufferCount = 5;
    WSABUF * buf = 0;
    for (;;) {
        // the data written to udpMessagePeekBuffer is discarded, so
        // this function is still reentrant although it might not look
        // so.
        static char udpMessagePeekBuffer[8192];

        buf = new WSABUF[bufferCount];
        for (DWORD i=0; i<bufferCount; i++) {
           buf[i].buf = udpMessagePeekBuffer;
           buf[i].len = sizeof(udpMessagePeekBuffer);
        }
        flags = MSG_PEEK;
        DWORD bytesRead = 0;
        recvResult = ::WSARecv(socketDescriptor, buf, bufferCount, &bytesRead, &flags, 0,0);
        int err = WSAGetLastError();
        if (recvResult != SOCKET_ERROR) {
            ret = qint64(bytesRead);
            break;
        } else if (recvResult == SOCKET_ERROR && err == WSAEMSGSIZE) {
           bufferCount += 5;
           delete[] buf;
        } else if (recvResult == SOCKET_ERROR) {
            WS_ERROR_DEBUG(err);
            ret = -1;
            break;
        }
    }

    if (buf)
        delete[] buf;

#else // Q_OS_WINCE
    DWORD size = -1;
    DWORD bytesReturned;
    int ioResult = WSAIoctl(socketDescriptor, FIONREAD, 0,0, &size, sizeof(size), &bytesReturned, 0, 0);
    if (ioResult == SOCKET_ERROR) {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
    } else {
        ret = qint64(size);
    }
#endif

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativePendingDatagramSize() == %li", ret);
#endif

    return ret;
}
コード例 #3
0
/*! \internal
    Sets the socket option \a opt to \a v.
*/
bool QNativeSocketEnginePrivate::setOption(QNativeSocketEngine::SocketOption opt, int v)
{
    Q_Q(const QNativeSocketEngine);
    if (!q->isValid())
        return false;

    int n = 0;
    int level = SOL_SOCKET; // default

    switch (opt) {
    case QNativeSocketEngine::ReceiveBufferSocketOption:
        n = SO_RCVBUF;
        break;
    case QNativeSocketEngine::SendBufferSocketOption:
        n = SO_SNDBUF;
        break;
    case QNativeSocketEngine::BroadcastSocketOption:
        n = SO_BROADCAST;
        break;
    case QNativeSocketEngine::NonBlockingSocketOption:
    {
        unsigned long buf = v;
        unsigned long outBuf;
        DWORD sizeWritten = 0;
        if (::WSAIoctl(socketDescriptor, FIONBIO, &buf, sizeof(unsigned long), &outBuf, sizeof(unsigned long), &sizeWritten, 0,0) == SOCKET_ERROR) {
            WS_ERROR_DEBUG(WSAGetLastError());
            return false;
        }
        return true;
        break;
    }
    case QNativeSocketEngine::AddressReusable:
        n = SO_REUSEADDR;
        break;
    case QNativeSocketEngine::BindExclusively:
        n = SO_EXCLUSIVEADDRUSE;
        break;
    case QNativeSocketEngine::ReceiveOutOfBandData:
        n = SO_OOBINLINE;
        break;
    case QNativeSocketEngine::LowDelayOption:
        level = IPPROTO_TCP;
        n = TCP_NODELAY;
        break;
    case QNativeSocketEngine::KeepAliveOption:
        n = SO_KEEPALIVE;
        break;
    }

    if (::setsockopt(socketDescriptor, level, n, (char*)&v, sizeof(v)) != 0) {
        WS_ERROR_DEBUG(WSAGetLastError());
        return false;
    }
    return true;
}
コード例 #4
0
bool QNativeSocketEnginePrivate::nativeListen(int backlog)
{
    if (::listen(socketDescriptor, backlog) == SOCKET_ERROR) {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
        switch (err) {
        case WSANOTINITIALISED:
            //###
            break;
        case WSAEADDRINUSE:
            setError(QAbstractSocket::AddressInUseError,
                     PortInuseErrorString);
            break;
        default:
            break;
        }

#if defined (QNATIVESOCKETENGINE_DEBUG)
        qDebug("QNativeSocketEnginePrivate::nativeListen(%i) == false (%s)",
               backlog, socketErrorString.toLatin1().constData());
#endif
        return false;
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeListen(%i) == true", backlog);
#endif

    socketState = QAbstractSocket::ListeningState;
    return true;
}
コード例 #5
0
qint64 QNativeSocketEnginePrivate::nativeBytesAvailable() const
{
    unsigned long  nbytes = 0;
    unsigned long dummy = 0;
    DWORD sizeWritten = 0;
    if (::WSAIoctl(socketDescriptor, FIONREAD, &dummy, sizeof(dummy), &nbytes, sizeof(nbytes), &sizeWritten, 0,0) == SOCKET_ERROR) {
        WS_ERROR_DEBUG(WSAGetLastError());
        return -1;
    }

    // ioctlsocket sometimes reports 1 byte available for datagrams
    // while the following recvfrom returns -1 and claims connection
    // was reset (udp is connectionless). so we peek one byte to
    // catch this case and return 0 bytes available if recvfrom
    // fails.
    if (nbytes == 1 && socketType == QAbstractSocket::UdpSocket) {
        char c;
        WSABUF buf;
        buf.buf = &c;
        buf.len = sizeof(c);
        DWORD flags = MSG_PEEK;
        if (::WSARecvFrom(socketDescriptor, &buf, 1, 0, &flags, 0,0,0,0) == SOCKET_ERROR)
            return 0;
    }
    return nbytes;
}
コード例 #6
0
/*! \internal

*/
static inline int qt_socket_getMaxMsgSize(int socketDescriptor)
{
    int value = 0;
    QT_SOCKLEN_T valueSize = sizeof(value);
    if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_MAX_MSG_SIZE, (char *) &value, &valueSize) != 0) {
        WS_ERROR_DEBUG(WSAGetLastError());
    }
    return value;
}
コード例 #7
0
qint64 QNativeSocketEnginePrivate::nativeWrite(const char *data, qint64 len)
{
    Q_Q(QNativeSocketEngine);
    qint64 ret = 0;
    qint64 bytesToSend = len;

    for (;;) {
        WSABUF buf;
        buf.buf = (char*)data + ret;
        buf.len = bytesToSend;
        DWORD flags = 0;
        DWORD bytesWritten = 0;

        int socketRet = ::WSASend(socketDescriptor, &buf, 1, &bytesWritten, flags, 0,0);

        ret += qint64(bytesWritten);

        int err;
        if (socketRet != SOCKET_ERROR) {
            if (ret == len)
                break;
            else
                continue;
        } else if ((err = WSAGetLastError()) == WSAEWOULDBLOCK) {
            break;
        } else if (err == WSAENOBUFS) {
            // this function used to not send more than 49152 per call to WSASendTo
            // to avoid getting a WSAENOBUFS. However this is a performance regression
            // and we think it only appears with old windows versions. We now handle the
            // WSAENOBUFS and hope it never appears anyway.
            // just go on, the next loop run we will try a smaller number
        } else {
            WS_ERROR_DEBUG(err);
            switch (err) {
            case WSAECONNRESET:
            case WSAECONNABORTED:
                ret = -1;
                setError(QAbstractSocket::NetworkError, WriteErrorString);
                q->close();
                break;
            default:
                break;
            }
            break;
        }

        // for next send:
        bytesToSend = qMin<qint64>(49152, len - ret);
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeWrite(%p \"%s\", %li) == %li",
           data, qt_prettyDebug(data, qMin((int)ret, 16), (int)ret).data(), (int)len, (int)ret);
#endif

    return ret;
}
コード例 #8
0
qint64 QNativeSocketEnginePrivate::nativeReceiveDatagram(char *data, qint64 maxLength,
                                                      QHostAddress *address, quint16 *port)
{
    qint64 ret = 0;

#if !defined(QT_NO_IPV6)
    qt_sockaddr_storage aa;
#else
    struct sockaddr_in aa;
#endif
    memset(&aa, 0, sizeof(aa));
    QT_SOCKLEN_T sz;
    sz = sizeof(aa);
    WSABUF buf;
    buf.buf = data;
    buf.len = maxLength;
#if !defined(Q_OS_WINCE)
    buf.buf = data;
    buf.len = maxLength;
#else
    char tmpChar;
    buf.buf = data ? data : &tmpChar;
    buf.len = maxLength;
#endif

    DWORD flags = 0;
    DWORD bytesRead = 0;
    int wsaRet = ::WSARecvFrom(socketDescriptor, &buf, 1, &bytesRead, &flags, (struct sockaddr *) &aa, &sz,0,0);
    if (wsaRet == SOCKET_ERROR) {
        int err = WSAGetLastError();
        if (err == WSAEMSGSIZE) {
            // it is ok the buffer was to small if bytesRead is larger than
            // maxLength (win 9x) then assume bytes read is really maxLenth
            ret = qint64(bytesRead) > maxLength ? maxLength : qint64(bytesRead);
        } else {
            WS_ERROR_DEBUG(err);
            setError(QAbstractSocket::NetworkError, ReceiveDatagramErrorString);
            ret = -1;
        }
    } else {
        ret = qint64(bytesRead);
    }

    qt_socket_getPortAndAddress(socketDescriptor, (struct sockaddr *) &aa, port, address);

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeReceiveDatagram(%p \"%s\", %li, %s, %i) == %li",
           data, qt_prettyDebug(data, qMin<qint64>(ret, 16), ret).data(), maxLength,
           address ? address->toString().toLatin1().constData() : "(nil)",
           port ? *port : 0, ret);
#endif

    return ret;
}
コード例 #9
0
bool QNativeSocketEnginePrivate::nativeHasPendingDatagrams() const
{
#if !defined(Q_OS_WINCE)
    // Create a sockaddr struct and reset its port number.
    qt_sockaddr storage;
    QT_SOCKLEN_T storageSize = sizeof(storage);
    memset(&storage, 0, storageSize);

    bool result = false;

    // Peek 0 bytes into the next message. The size of the message may
    // well be 0, so we check if there was a sender.
    char c;
    WSABUF buf;
    buf.buf = &c;
    buf.len = sizeof(c);
    DWORD available = 0;
    DWORD flags = MSG_PEEK;
    int ret = ::WSARecvFrom(socketDescriptor, &buf, 1, &available, &flags, &storage.a, &storageSize,0,0);
    int err = WSAGetLastError();
    if (ret == SOCKET_ERROR && err !=  WSAEMSGSIZE) {
        WS_ERROR_DEBUG(err);
        if (err == WSAECONNRESET) {
            // Discard error message to prevent QAbstractSocket from
            // getting this message repeatedly after reenabling the
            // notifiers.
            flags = 0;
            ::WSARecvFrom(socketDescriptor, &buf, 1, &available, &flags,
                          &storage.a, &storageSize, 0, 0);
        }
    } else {
        // If there's no error, or if our buffer was too small, there must be
        // a pending datagram.
        result = true;
    }

#else // Q_OS_WINCE
    bool result = false;
    fd_set readS;
    FD_ZERO(&readS);
    FD_SET((SOCKET)socketDescriptor, &readS);
    timeval timeout;
    timeout.tv_sec = 0;
    timeout.tv_usec = 5000;
    int available = ::select(1, &readS, 0, 0, &timeout);
    result = available > 0 ? true : false;
#endif

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeHasPendingDatagrams() == %s",
           result ? "true" : "false");
#endif
    return result;
}
コード例 #10
0
/*! \internal

*/
static inline QAbstractSocket::SocketType qt_socket_getType(int socketDescriptor)
{
    int value = 0;
    QT_SOCKLEN_T valueSize = sizeof(value);
    if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_TYPE, (char *) &value, &valueSize) != 0) {
        WS_ERROR_DEBUG(WSAGetLastError());
    } else {
        if (value == SOCK_STREAM)
            return QAbstractSocket::TcpSocket;
        else if (value == SOCK_DGRAM)
            return QAbstractSocket::UdpSocket;
    }
    return QAbstractSocket::UnknownSocketType;
}
コード例 #11
0
qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 len,
                                                   const QHostAddress &address, quint16 port)
{
    qint64 ret = -1;
    struct sockaddr_in sockAddrIPv4;
    qt_sockaddr_in6 sockAddrIPv6;
    struct sockaddr *sockAddrPtr;
    QT_SOCKLEN_T sockAddrSize;

    qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize);

    if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based && len > qint64(qt_socket_getMaxMsgSize(socketDescriptor))) {
        // WSAEMSGSIZE is not reliable enough (win 9x) so we check max size our self.
        setError(QAbstractSocket::DatagramTooLargeError, DatagramTooLargeErrorString);
    } else {
        WSABUF buf;
#if !defined(Q_OS_WINCE)
        buf.buf = len ? (char*)data : 0;
#else
        char tmp;
        buf.buf = len ? (char*)data : &tmp;
#endif
        buf.len = len;
        DWORD flags = 0;
        DWORD bytesSent = 0;
        if (::WSASendTo(socketDescriptor, &buf, 1, &bytesSent, flags, sockAddrPtr, sockAddrSize, 0,0) ==  SOCKET_ERROR) {
            int err = WSAGetLastError();
            WS_ERROR_DEBUG(err);
            switch (err) {
            case WSAEMSGSIZE:
                setError(QAbstractSocket::DatagramTooLargeError, DatagramTooLargeErrorString);
                break;
            default:
                setError(QAbstractSocket::NetworkError, SendDatagramErrorString);
                break;
            }
            ret = -1;
        } else {
            ret = qint64(bytesSent);
        }
    }
#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeSendDatagram(%p \"%s\", %li, \"%s\", %i) == %li", data,
           qt_prettyDebug(data, qMin<qint64>(len, 16), len).data(), 0, address.toString().toLatin1().constData(),
           port, ret);
#endif

    return ret;
}
コード例 #12
0
qint64 QNativeSocketEnginePrivate::nativeRead(char *data, qint64 maxLength)
{
    qint64 ret = -1;
    WSABUF buf;
    buf.buf = data;
    buf.len = maxLength;
    DWORD flags = 0;
    DWORD bytesRead = 0;
#if defined(Q_OS_WINCE)
    WSASetLastError(0);
#endif
    if (::WSARecv(socketDescriptor, &buf, 1, &bytesRead, &flags, 0,0) ==  SOCKET_ERROR) {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
        switch (err) {
        case WSAEWOULDBLOCK:
            ret = -2;
            break;
        case WSAEBADF:
        case WSAEINVAL:
            //error string is now set in read(), not here in nativeRead()
            break;
        case WSAECONNRESET:
        case WSAECONNABORTED:
            // for tcp sockets this will be handled in QNativeSocketEngine::read
            ret = 0;
            break;
        default:
            break;
        }
    } else {
        if (WSAGetLastError() == WSAEWOULDBLOCK)
            ret = -2;
        else
            ret = qint64(bytesRead);
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    if (ret != -2) {
        qDebug("QNativeSocketEnginePrivate::nativeRead(%p \"%s\", %l) == %li",
               data, qt_prettyDebug(data, qMin((int)bytesRead, 16), (int)bytesRead).data(), (int)maxLength, (int)ret);
    } else {
        qDebug("QNativeSocketEnginePrivate::nativeRead(%p, %l) == -2 (WOULD BLOCK)",
               data, int(maxLength));
    }
#endif

    return ret;
}
コード例 #13
0
qint64 QNativeSocketEnginePrivate::nativeWrite(const char *data, qint64 len)
{
    Q_Q(QNativeSocketEngine);
    qint64 ret = 0;
    // don't send more than 49152 per call to WSASendTo to avoid getting a WSAENOBUFS
    for (;;) {
        qint64 bytesToSend = qMin<qint64>(49152, len - ret);
        WSABUF buf;
        buf.buf = (char*)data + ret;
        buf.len = bytesToSend;
        DWORD flags = 0;
        DWORD bytesWritten = 0;

        int socketRet = ::WSASend(socketDescriptor, &buf, 1, &bytesWritten, flags, 0,0);

        ret += qint64(bytesWritten);

        if (socketRet != SOCKET_ERROR) {
            if (ret == len)
                break;
            else
                continue;
        } else if (WSAGetLastError() == WSAEWOULDBLOCK) {
            break;
        } else {
            int err = WSAGetLastError();
            WS_ERROR_DEBUG(err);
            switch (err) {
            case WSAECONNRESET:
            case WSAECONNABORTED:
                ret = -1;
                setError(QAbstractSocket::NetworkError, WriteErrorString);
                q->close();
                break;
            default:
                break;
            }
            break;
        }
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeWrite(%p \"%s\", %li) == %li",
           data, qt_prettyDebug(data, qMin((int)ret, 16), (int)ret).data(), (int)len, (int)ret);
#endif

    return ret;
}
コード例 #14
0
bool QNativeSocketEnginePrivate::nativeBind(const QHostAddress &address, quint16 port)
{
    struct sockaddr_in sockAddrIPv4;
    qt_sockaddr_in6 sockAddrIPv6;
    struct sockaddr *sockAddrPtr = 0;
    QT_SOCKLEN_T sockAddrSize = 0;

    qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize);


    int bindResult = ::bind(socketDescriptor, sockAddrPtr, sockAddrSize);
    if (bindResult == SOCKET_ERROR) {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
        switch (err) {
        case WSANOTINITIALISED:
            //###
            break;
        case WSAEADDRINUSE:
        case WSAEINVAL:
            setError(QAbstractSocket::AddressInUseError, AddressInuseErrorString);
            break;
        case WSAEACCES:
            setError(QAbstractSocket::SocketAccessError, AddressProtectedErrorString);
            break;
        case WSAEADDRNOTAVAIL:
            setError(QAbstractSocket::SocketAddressNotAvailableError, AddressNotAvailableErrorString);
            break;
        default:
            break;
        }

#if defined (QNATIVESOCKETENGINE_DEBUG)
        qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == false (%s)",
               address.toString().toLatin1().constData(), port, socketErrorString.toLatin1().constData());
#endif

        return false;
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == true",
           address.toString().toLatin1().constData(), port);
#endif
    socketState = QAbstractSocket::BoundState;
    return true;
}
コード例 #15
0
/*!
    Fetches information about both ends of the connection: whatever is
    available.
*/
bool QNativeSocketEnginePrivate::fetchConnectionParameters()
{
    localPort = 0;
    localAddress.clear();
    peerPort = 0;
    peerAddress.clear();

    if (socketDescriptor == -1)
       return false;

    qt_sockaddr sa;
    QT_SOCKLEN_T sockAddrSize = sizeof(sa);

    // Determine local address
    memset(&sa, 0, sizeof(sa));
    if (::getsockname(socketDescriptor, &sa.a, &sockAddrSize) == 0) {
        qt_socket_getPortAndAddress(socketDescriptor, &sa, &localPort, &localAddress);
        // Determine protocol family
        switch (sa.a.sa_family) {
        case AF_INET:
            socketProtocol = QAbstractSocket::IPv4Protocol;
            break;
#if !defined (QT_NO_IPV6)
        case AF_INET6:
            socketProtocol = QAbstractSocket::IPv6Protocol;
            break;
#endif
        default:
            socketProtocol = QAbstractSocket::UnknownNetworkLayerProtocol;
            break;
        }
    } else {
        int err = WSAGetLastError();
        WS_ERROR_DEBUG(err);
        if (err == WSAENOTSOCK) {
            setError(QAbstractSocket::UnsupportedSocketOperationError,
                InvalidSocketErrorString);
            return false;
        }
    }

    memset(&sa, 0, sizeof(sa));
    if (::getpeername(socketDescriptor, &sa.a, &sockAddrSize) == 0) {
        qt_socket_getPortAndAddress(socketDescriptor, &sa, &peerPort, &peerAddress);
    } else {
        WS_ERROR_DEBUG(WSAGetLastError());
    }

    socketType = qt_socket_getType(socketDescriptor);

#if defined (QNATIVESOCKETENGINE_DEBUG)
    QString socketProtocolStr = "UnknownProtocol";
    if (socketProtocol == QAbstractSocket::IPv4Protocol) socketProtocolStr = "IPv4Protocol";
    else if (socketProtocol == QAbstractSocket::IPv6Protocol) socketProtocolStr = "IPv6Protocol";

    QString socketTypeStr = "UnknownSocketType";
    if (socketType == QAbstractSocket::TcpSocket) socketTypeStr = "TcpSocket";
    else if (socketType == QAbstractSocket::UdpSocket) socketTypeStr = "UdpSocket";

    qDebug("QNativeSocketEnginePrivate::fetchConnectionParameters() localAddress == %s, localPort = %i, peerAddress == %s, peerPort = %i, socketProtocol == %s, socketType == %s", localAddress.toString().toLatin1().constData(), localPort, peerAddress.toString().toLatin1().constData(), peerPort, socketProtocolStr.toLatin1().constData(), socketTypeStr.toLatin1().constData());
#endif

    return true;
}
コード例 #16
0
bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quint16 port)
{

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeConnect() to %s :: %i", address.toString().toLatin1().constData(), port);
#endif

    struct sockaddr_in sockAddrIPv4;
    qt_sockaddr_in6 sockAddrIPv6;
    struct sockaddr *sockAddrPtr = 0;
    QT_SOCKLEN_T sockAddrSize = 0;

    qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize);

    forever {
        int connectResult = ::WSAConnect(socketDescriptor, sockAddrPtr, sockAddrSize, 0,0,0,0);
        if (connectResult == SOCKET_ERROR) {
            int err = WSAGetLastError();
            WS_ERROR_DEBUG(err);

            switch (err) {
            case WSANOTINITIALISED:
                //###
                break;
            case WSAEISCONN:
                socketState = QAbstractSocket::ConnectedState;
                break;
            case WSAEWOULDBLOCK: {
                // If WSAConnect returns WSAEWOULDBLOCK on the second
                // connection attempt, we have to check SO_ERROR's
                // value to detect ECONNREFUSED. If we don't get
                // ECONNREFUSED, we'll have to treat it as an
                // unfinished operation.
                int value = 0;
                QT_SOCKLEN_T valueSize = sizeof(value);
                if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
                    if (value == WSAECONNREFUSED) {
                        setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString);
                        socketState = QAbstractSocket::UnconnectedState;
                        break;
                    }
                    if (value == WSAETIMEDOUT) {
                        setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString);
                        socketState = QAbstractSocket::UnconnectedState;
                        break;
                    }
                    if (value == WSAEHOSTUNREACH) {
                        setError(QAbstractSocket::NetworkError, HostUnreachableErrorString);
                        socketState = QAbstractSocket::UnconnectedState;
                        break;
                    }
                    if (value == WSAEADDRNOTAVAIL) {
                        setError(QAbstractSocket::NetworkError, AddressNotAvailableErrorString);
                        socketState = QAbstractSocket::UnconnectedState;
                        break;
                    }
                }
                // fall through
            }
            case WSAEINPROGRESS:
                setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString);
                socketState = QAbstractSocket::ConnectingState;
                break;
            case WSAEADDRINUSE:
                setError(QAbstractSocket::NetworkError, AddressInuseErrorString);
                break;
            case WSAECONNREFUSED:
                setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString);
                socketState = QAbstractSocket::UnconnectedState;
                break;
            case WSAETIMEDOUT:
                setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString);
                break;
            case WSAEACCES:
                setError(QAbstractSocket::SocketAccessError, AccessErrorString);
                socketState = QAbstractSocket::UnconnectedState;
                break;
            case WSAEHOSTUNREACH:
                setError(QAbstractSocket::NetworkError, HostUnreachableErrorString);
                socketState = QAbstractSocket::UnconnectedState;
                break;
            case WSAENETUNREACH:
                setError(QAbstractSocket::NetworkError, NetworkUnreachableErrorString);
                socketState = QAbstractSocket::UnconnectedState;
                break;
            case WSAEINVAL:
            case WSAEALREADY:
                setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString);
                break;
            default:
                break;
            }
            if (socketState != QAbstractSocket::ConnectedState) {
#if defined (QNATIVESOCKETENGINE_DEBUG)
                qDebug("QNativeSocketEnginePrivate::nativeConnect(%s, %i) == false (%s)",
                        address.toString().toLatin1().constData(), port,
                        socketState == QAbstractSocket::ConnectingState
                        ? "Connection in progress" : socketErrorString.toLatin1().constData());
#endif
                return false;
            }
        }
        break;
    }

#if defined (QNATIVESOCKETENGINE_DEBUG)
    qDebug("QNativeSocketEnginePrivate::nativeConnect(%s, %i) == true",
           address.toString().toLatin1().constData(), port);
#endif

    socketState = QAbstractSocket::ConnectedState;
    return true;
}
コード例 #17
0
/*! \internal

    Returns the value of the socket option \a opt.
*/
int QNativeSocketEnginePrivate::option(QNativeSocketEngine::SocketOption opt) const
{
    Q_Q(const QNativeSocketEngine);
    if (!q->isValid())
        return -1;

    int n = -1;
    int level = SOL_SOCKET; // default

    switch (opt) {
    case QNativeSocketEngine::ReceiveBufferSocketOption:
        n = SO_RCVBUF;
        break;
    case QNativeSocketEngine::SendBufferSocketOption:
        n = SO_SNDBUF;
        break;
    case QNativeSocketEngine::BroadcastSocketOption:
        n = SO_BROADCAST;
        break;
    case QNativeSocketEngine::NonBlockingSocketOption: {
        unsigned long buf = 0;
        if (WSAIoctl(socketDescriptor, FIONBIO, 0,0, &buf, sizeof(buf), 0,0,0) == 0)
            return buf;
        else
            return -1;
        break;
    }
    case QNativeSocketEngine::AddressReusable:
        n = SO_REUSEADDR;
        break;
    case QNativeSocketEngine::BindExclusively:
        n = SO_EXCLUSIVEADDRUSE;
        break;
    case QNativeSocketEngine::ReceiveOutOfBandData:
        n = SO_OOBINLINE;
        break;
    case QNativeSocketEngine::LowDelayOption:
        level = IPPROTO_TCP;
        n = TCP_NODELAY;
        break;
    case QNativeSocketEngine::KeepAliveOption:
        n = SO_KEEPALIVE;
        break;
    case QNativeSocketEngine::MulticastTtlOption:
#ifndef QT_NO_IPV6
        if (socketProtocol == QAbstractSocket::IPv6Protocol) {
            level = IPPROTO_IPV6;
            n = IPV6_MULTICAST_HOPS;
        } else
#endif
        {
            level = IPPROTO_IP;
            n = IP_MULTICAST_TTL;
        }
        break;
    case QNativeSocketEngine::MulticastLoopbackOption:
#ifndef QT_NO_IPV6
        if (socketProtocol == QAbstractSocket::IPv6Protocol) {
            level = IPPROTO_IPV6;
            n = IPV6_MULTICAST_LOOP;
        } else
#endif
        {
            level = IPPROTO_IP;
            n = IP_MULTICAST_LOOP;
        }
        break;
    }

#if Q_BYTE_ORDER != Q_LITTLE_ENDIAN
#error code assumes windows is little endian
#endif
    int v = 0; //note: windows doesn't write to all bytes if the option type is smaller than int
    QT_SOCKOPTLEN_T len = sizeof(v);
    if (getsockopt(socketDescriptor, level, n, (char *) &v, &len) == 0)
        return v;
    WS_ERROR_DEBUG(WSAGetLastError());
    return -1;
}