bool QNativeSocketEnginePrivate::createNewSocket(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol socketProtocol) { //### no ip6 support on winsocket 1.1 but we will try not to use this !!!!!!!!!!!!1 /* if (winsockVersion < 0x20 && socketProtocol == QAbstractSocket::IPv6Protocol) { //### no ip6 support return -1; } */ int protocol = (socketProtocol == QAbstractSocket::IPv6Protocol) ? AF_INET6 : AF_INET; int type = (socketType == QAbstractSocket::UdpSocket) ? SOCK_DGRAM : SOCK_STREAM; // MSDN KB179942 states that on winnt 4 WSA_FLAG_OVERLAPPED is needed if socket is to be non blocking // and recomends alwasy doing it for cross windows version comapablity. SOCKET socket = ::WSASocket(protocol, type, 0, NULL, 0, WSA_FLAG_OVERLAPPED); if (socket == INVALID_SOCKET) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSANOTINITIALISED: //### break; case WSAEAFNOSUPPORT: case WSAESOCKTNOSUPPORT: case WSAEPROTOTYPE: case WSAEINVAL: setError(QAbstractSocket::UnsupportedSocketOperationError, ProtocolUnsupportedErrorString); break; case WSAEMFILE: case WSAENOBUFS: setError(QAbstractSocket::SocketResourceError, ResourceErrorString); break; default: break; } return false; } #if !defined(Q_OS_WINCE) if (socketType == QAbstractSocket::UdpSocket) { // enable new behavior using // SIO_UDP_CONNRESET DWORD dwBytesReturned = 0; int bNewBehavior = 1; if (::WSAIoctl(socket, SIO_UDP_CONNRESET, &bNewBehavior, sizeof(bNewBehavior), NULL, 0, &dwBytesReturned, NULL, NULL) == SOCKET_ERROR) { // not to worry isBogusUdpReadNotification() should handle this otherwise int err = WSAGetLastError(); WS_ERROR_DEBUG(err); } } #endif socketDescriptor = socket; return true; }
qint64 QNativeSocketEnginePrivate::nativePendingDatagramSize() const { qint64 ret = -1; #if !defined(Q_OS_WINCE) int recvResult = 0; DWORD flags; DWORD bufferCount = 5; WSABUF * buf = 0; for (;;) { // the data written to udpMessagePeekBuffer is discarded, so // this function is still reentrant although it might not look // so. static char udpMessagePeekBuffer[8192]; buf = new WSABUF[bufferCount]; for (DWORD i=0; i<bufferCount; i++) { buf[i].buf = udpMessagePeekBuffer; buf[i].len = sizeof(udpMessagePeekBuffer); } flags = MSG_PEEK; DWORD bytesRead = 0; recvResult = ::WSARecv(socketDescriptor, buf, bufferCount, &bytesRead, &flags, 0,0); int err = WSAGetLastError(); if (recvResult != SOCKET_ERROR) { ret = qint64(bytesRead); break; } else if (recvResult == SOCKET_ERROR && err == WSAEMSGSIZE) { bufferCount += 5; delete[] buf; } else if (recvResult == SOCKET_ERROR) { WS_ERROR_DEBUG(err); ret = -1; break; } } if (buf) delete[] buf; #else // Q_OS_WINCE DWORD size = -1; DWORD bytesReturned; int ioResult = WSAIoctl(socketDescriptor, FIONREAD, 0,0, &size, sizeof(size), &bytesReturned, 0, 0); if (ioResult == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); } else { ret = qint64(size); } #endif #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativePendingDatagramSize() == %li", ret); #endif return ret; }
/*! \internal Sets the socket option \a opt to \a v. */ bool QNativeSocketEnginePrivate::setOption(QNativeSocketEngine::SocketOption opt, int v) { Q_Q(const QNativeSocketEngine); if (!q->isValid()) return false; int n = 0; int level = SOL_SOCKET; // default switch (opt) { case QNativeSocketEngine::ReceiveBufferSocketOption: n = SO_RCVBUF; break; case QNativeSocketEngine::SendBufferSocketOption: n = SO_SNDBUF; break; case QNativeSocketEngine::BroadcastSocketOption: n = SO_BROADCAST; break; case QNativeSocketEngine::NonBlockingSocketOption: { unsigned long buf = v; unsigned long outBuf; DWORD sizeWritten = 0; if (::WSAIoctl(socketDescriptor, FIONBIO, &buf, sizeof(unsigned long), &outBuf, sizeof(unsigned long), &sizeWritten, 0,0) == SOCKET_ERROR) { WS_ERROR_DEBUG(WSAGetLastError()); return false; } return true; break; } case QNativeSocketEngine::AddressReusable: n = SO_REUSEADDR; break; case QNativeSocketEngine::BindExclusively: n = SO_EXCLUSIVEADDRUSE; break; case QNativeSocketEngine::ReceiveOutOfBandData: n = SO_OOBINLINE; break; case QNativeSocketEngine::LowDelayOption: level = IPPROTO_TCP; n = TCP_NODELAY; break; case QNativeSocketEngine::KeepAliveOption: n = SO_KEEPALIVE; break; } if (::setsockopt(socketDescriptor, level, n, (char*)&v, sizeof(v)) != 0) { WS_ERROR_DEBUG(WSAGetLastError()); return false; } return true; }
bool QNativeSocketEnginePrivate::nativeListen(int backlog) { if (::listen(socketDescriptor, backlog) == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSANOTINITIALISED: //### break; case WSAEADDRINUSE: setError(QAbstractSocket::AddressInUseError, PortInuseErrorString); break; default: break; } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeListen(%i) == false (%s)", backlog, socketErrorString.toLatin1().constData()); #endif return false; } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeListen(%i) == true", backlog); #endif socketState = QAbstractSocket::ListeningState; return true; }
qint64 QNativeSocketEnginePrivate::nativeBytesAvailable() const { unsigned long nbytes = 0; unsigned long dummy = 0; DWORD sizeWritten = 0; if (::WSAIoctl(socketDescriptor, FIONREAD, &dummy, sizeof(dummy), &nbytes, sizeof(nbytes), &sizeWritten, 0,0) == SOCKET_ERROR) { WS_ERROR_DEBUG(WSAGetLastError()); return -1; } // ioctlsocket sometimes reports 1 byte available for datagrams // while the following recvfrom returns -1 and claims connection // was reset (udp is connectionless). so we peek one byte to // catch this case and return 0 bytes available if recvfrom // fails. if (nbytes == 1 && socketType == QAbstractSocket::UdpSocket) { char c; WSABUF buf; buf.buf = &c; buf.len = sizeof(c); DWORD flags = MSG_PEEK; if (::WSARecvFrom(socketDescriptor, &buf, 1, 0, &flags, 0,0,0,0) == SOCKET_ERROR) return 0; } return nbytes; }
/*! \internal */ static inline int qt_socket_getMaxMsgSize(int socketDescriptor) { int value = 0; QT_SOCKLEN_T valueSize = sizeof(value); if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_MAX_MSG_SIZE, (char *) &value, &valueSize) != 0) { WS_ERROR_DEBUG(WSAGetLastError()); } return value; }
qint64 QNativeSocketEnginePrivate::nativeWrite(const char *data, qint64 len) { Q_Q(QNativeSocketEngine); qint64 ret = 0; qint64 bytesToSend = len; for (;;) { WSABUF buf; buf.buf = (char*)data + ret; buf.len = bytesToSend; DWORD flags = 0; DWORD bytesWritten = 0; int socketRet = ::WSASend(socketDescriptor, &buf, 1, &bytesWritten, flags, 0,0); ret += qint64(bytesWritten); int err; if (socketRet != SOCKET_ERROR) { if (ret == len) break; else continue; } else if ((err = WSAGetLastError()) == WSAEWOULDBLOCK) { break; } else if (err == WSAENOBUFS) { // this function used to not send more than 49152 per call to WSASendTo // to avoid getting a WSAENOBUFS. However this is a performance regression // and we think it only appears with old windows versions. We now handle the // WSAENOBUFS and hope it never appears anyway. // just go on, the next loop run we will try a smaller number } else { WS_ERROR_DEBUG(err); switch (err) { case WSAECONNRESET: case WSAECONNABORTED: ret = -1; setError(QAbstractSocket::NetworkError, WriteErrorString); q->close(); break; default: break; } break; } // for next send: bytesToSend = qMin<qint64>(49152, len - ret); } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeWrite(%p \"%s\", %li) == %li", data, qt_prettyDebug(data, qMin((int)ret, 16), (int)ret).data(), (int)len, (int)ret); #endif return ret; }
qint64 QNativeSocketEnginePrivate::nativeReceiveDatagram(char *data, qint64 maxLength, QHostAddress *address, quint16 *port) { qint64 ret = 0; #if !defined(QT_NO_IPV6) qt_sockaddr_storage aa; #else struct sockaddr_in aa; #endif memset(&aa, 0, sizeof(aa)); QT_SOCKLEN_T sz; sz = sizeof(aa); WSABUF buf; buf.buf = data; buf.len = maxLength; #if !defined(Q_OS_WINCE) buf.buf = data; buf.len = maxLength; #else char tmpChar; buf.buf = data ? data : &tmpChar; buf.len = maxLength; #endif DWORD flags = 0; DWORD bytesRead = 0; int wsaRet = ::WSARecvFrom(socketDescriptor, &buf, 1, &bytesRead, &flags, (struct sockaddr *) &aa, &sz,0,0); if (wsaRet == SOCKET_ERROR) { int err = WSAGetLastError(); if (err == WSAEMSGSIZE) { // it is ok the buffer was to small if bytesRead is larger than // maxLength (win 9x) then assume bytes read is really maxLenth ret = qint64(bytesRead) > maxLength ? maxLength : qint64(bytesRead); } else { WS_ERROR_DEBUG(err); setError(QAbstractSocket::NetworkError, ReceiveDatagramErrorString); ret = -1; } } else { ret = qint64(bytesRead); } qt_socket_getPortAndAddress(socketDescriptor, (struct sockaddr *) &aa, port, address); #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeReceiveDatagram(%p \"%s\", %li, %s, %i) == %li", data, qt_prettyDebug(data, qMin<qint64>(ret, 16), ret).data(), maxLength, address ? address->toString().toLatin1().constData() : "(nil)", port ? *port : 0, ret); #endif return ret; }
bool QNativeSocketEnginePrivate::nativeHasPendingDatagrams() const { #if !defined(Q_OS_WINCE) // Create a sockaddr struct and reset its port number. qt_sockaddr storage; QT_SOCKLEN_T storageSize = sizeof(storage); memset(&storage, 0, storageSize); bool result = false; // Peek 0 bytes into the next message. The size of the message may // well be 0, so we check if there was a sender. char c; WSABUF buf; buf.buf = &c; buf.len = sizeof(c); DWORD available = 0; DWORD flags = MSG_PEEK; int ret = ::WSARecvFrom(socketDescriptor, &buf, 1, &available, &flags, &storage.a, &storageSize,0,0); int err = WSAGetLastError(); if (ret == SOCKET_ERROR && err != WSAEMSGSIZE) { WS_ERROR_DEBUG(err); if (err == WSAECONNRESET) { // Discard error message to prevent QAbstractSocket from // getting this message repeatedly after reenabling the // notifiers. flags = 0; ::WSARecvFrom(socketDescriptor, &buf, 1, &available, &flags, &storage.a, &storageSize, 0, 0); } } else { // If there's no error, or if our buffer was too small, there must be // a pending datagram. result = true; } #else // Q_OS_WINCE bool result = false; fd_set readS; FD_ZERO(&readS); FD_SET((SOCKET)socketDescriptor, &readS); timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = 5000; int available = ::select(1, &readS, 0, 0, &timeout); result = available > 0 ? true : false; #endif #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeHasPendingDatagrams() == %s", result ? "true" : "false"); #endif return result; }
/*! \internal */ static inline QAbstractSocket::SocketType qt_socket_getType(int socketDescriptor) { int value = 0; QT_SOCKLEN_T valueSize = sizeof(value); if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_TYPE, (char *) &value, &valueSize) != 0) { WS_ERROR_DEBUG(WSAGetLastError()); } else { if (value == SOCK_STREAM) return QAbstractSocket::TcpSocket; else if (value == SOCK_DGRAM) return QAbstractSocket::UdpSocket; } return QAbstractSocket::UnknownSocketType; }
qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 len, const QHostAddress &address, quint16 port) { qint64 ret = -1; struct sockaddr_in sockAddrIPv4; qt_sockaddr_in6 sockAddrIPv6; struct sockaddr *sockAddrPtr; QT_SOCKLEN_T sockAddrSize; qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize); if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based && len > qint64(qt_socket_getMaxMsgSize(socketDescriptor))) { // WSAEMSGSIZE is not reliable enough (win 9x) so we check max size our self. setError(QAbstractSocket::DatagramTooLargeError, DatagramTooLargeErrorString); } else { WSABUF buf; #if !defined(Q_OS_WINCE) buf.buf = len ? (char*)data : 0; #else char tmp; buf.buf = len ? (char*)data : &tmp; #endif buf.len = len; DWORD flags = 0; DWORD bytesSent = 0; if (::WSASendTo(socketDescriptor, &buf, 1, &bytesSent, flags, sockAddrPtr, sockAddrSize, 0,0) == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSAEMSGSIZE: setError(QAbstractSocket::DatagramTooLargeError, DatagramTooLargeErrorString); break; default: setError(QAbstractSocket::NetworkError, SendDatagramErrorString); break; } ret = -1; } else { ret = qint64(bytesSent); } } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeSendDatagram(%p \"%s\", %li, \"%s\", %i) == %li", data, qt_prettyDebug(data, qMin<qint64>(len, 16), len).data(), 0, address.toString().toLatin1().constData(), port, ret); #endif return ret; }
qint64 QNativeSocketEnginePrivate::nativeRead(char *data, qint64 maxLength) { qint64 ret = -1; WSABUF buf; buf.buf = data; buf.len = maxLength; DWORD flags = 0; DWORD bytesRead = 0; #if defined(Q_OS_WINCE) WSASetLastError(0); #endif if (::WSARecv(socketDescriptor, &buf, 1, &bytesRead, &flags, 0,0) == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSAEWOULDBLOCK: ret = -2; break; case WSAEBADF: case WSAEINVAL: //error string is now set in read(), not here in nativeRead() break; case WSAECONNRESET: case WSAECONNABORTED: // for tcp sockets this will be handled in QNativeSocketEngine::read ret = 0; break; default: break; } } else { if (WSAGetLastError() == WSAEWOULDBLOCK) ret = -2; else ret = qint64(bytesRead); } #if defined (QNATIVESOCKETENGINE_DEBUG) if (ret != -2) { qDebug("QNativeSocketEnginePrivate::nativeRead(%p \"%s\", %l) == %li", data, qt_prettyDebug(data, qMin((int)bytesRead, 16), (int)bytesRead).data(), (int)maxLength, (int)ret); } else { qDebug("QNativeSocketEnginePrivate::nativeRead(%p, %l) == -2 (WOULD BLOCK)", data, int(maxLength)); } #endif return ret; }
qint64 QNativeSocketEnginePrivate::nativeWrite(const char *data, qint64 len) { Q_Q(QNativeSocketEngine); qint64 ret = 0; // don't send more than 49152 per call to WSASendTo to avoid getting a WSAENOBUFS for (;;) { qint64 bytesToSend = qMin<qint64>(49152, len - ret); WSABUF buf; buf.buf = (char*)data + ret; buf.len = bytesToSend; DWORD flags = 0; DWORD bytesWritten = 0; int socketRet = ::WSASend(socketDescriptor, &buf, 1, &bytesWritten, flags, 0,0); ret += qint64(bytesWritten); if (socketRet != SOCKET_ERROR) { if (ret == len) break; else continue; } else if (WSAGetLastError() == WSAEWOULDBLOCK) { break; } else { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSAECONNRESET: case WSAECONNABORTED: ret = -1; setError(QAbstractSocket::NetworkError, WriteErrorString); q->close(); break; default: break; } break; } } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeWrite(%p \"%s\", %li) == %li", data, qt_prettyDebug(data, qMin((int)ret, 16), (int)ret).data(), (int)len, (int)ret); #endif return ret; }
bool QNativeSocketEnginePrivate::nativeBind(const QHostAddress &address, quint16 port) { struct sockaddr_in sockAddrIPv4; qt_sockaddr_in6 sockAddrIPv6; struct sockaddr *sockAddrPtr = 0; QT_SOCKLEN_T sockAddrSize = 0; qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize); int bindResult = ::bind(socketDescriptor, sockAddrPtr, sockAddrSize); if (bindResult == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSANOTINITIALISED: //### break; case WSAEADDRINUSE: case WSAEINVAL: setError(QAbstractSocket::AddressInUseError, AddressInuseErrorString); break; case WSAEACCES: setError(QAbstractSocket::SocketAccessError, AddressProtectedErrorString); break; case WSAEADDRNOTAVAIL: setError(QAbstractSocket::SocketAddressNotAvailableError, AddressNotAvailableErrorString); break; default: break; } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == false (%s)", address.toString().toLatin1().constData(), port, socketErrorString.toLatin1().constData()); #endif return false; } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == true", address.toString().toLatin1().constData(), port); #endif socketState = QAbstractSocket::BoundState; return true; }
/*! Fetches information about both ends of the connection: whatever is available. */ bool QNativeSocketEnginePrivate::fetchConnectionParameters() { localPort = 0; localAddress.clear(); peerPort = 0; peerAddress.clear(); if (socketDescriptor == -1) return false; qt_sockaddr sa; QT_SOCKLEN_T sockAddrSize = sizeof(sa); // Determine local address memset(&sa, 0, sizeof(sa)); if (::getsockname(socketDescriptor, &sa.a, &sockAddrSize) == 0) { qt_socket_getPortAndAddress(socketDescriptor, &sa, &localPort, &localAddress); // Determine protocol family switch (sa.a.sa_family) { case AF_INET: socketProtocol = QAbstractSocket::IPv4Protocol; break; #if !defined (QT_NO_IPV6) case AF_INET6: socketProtocol = QAbstractSocket::IPv6Protocol; break; #endif default: socketProtocol = QAbstractSocket::UnknownNetworkLayerProtocol; break; } } else { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); if (err == WSAENOTSOCK) { setError(QAbstractSocket::UnsupportedSocketOperationError, InvalidSocketErrorString); return false; } } memset(&sa, 0, sizeof(sa)); if (::getpeername(socketDescriptor, &sa.a, &sockAddrSize) == 0) { qt_socket_getPortAndAddress(socketDescriptor, &sa, &peerPort, &peerAddress); } else { WS_ERROR_DEBUG(WSAGetLastError()); } socketType = qt_socket_getType(socketDescriptor); #if defined (QNATIVESOCKETENGINE_DEBUG) QString socketProtocolStr = "UnknownProtocol"; if (socketProtocol == QAbstractSocket::IPv4Protocol) socketProtocolStr = "IPv4Protocol"; else if (socketProtocol == QAbstractSocket::IPv6Protocol) socketProtocolStr = "IPv6Protocol"; QString socketTypeStr = "UnknownSocketType"; if (socketType == QAbstractSocket::TcpSocket) socketTypeStr = "TcpSocket"; else if (socketType == QAbstractSocket::UdpSocket) socketTypeStr = "UdpSocket"; qDebug("QNativeSocketEnginePrivate::fetchConnectionParameters() localAddress == %s, localPort = %i, peerAddress == %s, peerPort = %i, socketProtocol == %s, socketType == %s", localAddress.toString().toLatin1().constData(), localPort, peerAddress.toString().toLatin1().constData(), peerPort, socketProtocolStr.toLatin1().constData(), socketTypeStr.toLatin1().constData()); #endif return true; }
bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quint16 port) { #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeConnect() to %s :: %i", address.toString().toLatin1().constData(), port); #endif struct sockaddr_in sockAddrIPv4; qt_sockaddr_in6 sockAddrIPv6; struct sockaddr *sockAddrPtr = 0; QT_SOCKLEN_T sockAddrSize = 0; qt_socket_setPortAndAddress(socketDescriptor, &sockAddrIPv4, &sockAddrIPv6, port, address, &sockAddrPtr, &sockAddrSize); forever { int connectResult = ::WSAConnect(socketDescriptor, sockAddrPtr, sockAddrSize, 0,0,0,0); if (connectResult == SOCKET_ERROR) { int err = WSAGetLastError(); WS_ERROR_DEBUG(err); switch (err) { case WSANOTINITIALISED: //### break; case WSAEISCONN: socketState = QAbstractSocket::ConnectedState; break; case WSAEWOULDBLOCK: { // If WSAConnect returns WSAEWOULDBLOCK on the second // connection attempt, we have to check SO_ERROR's // value to detect ECONNREFUSED. If we don't get // ECONNREFUSED, we'll have to treat it as an // unfinished operation. int value = 0; QT_SOCKLEN_T valueSize = sizeof(value); if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) { if (value == WSAECONNREFUSED) { setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString); socketState = QAbstractSocket::UnconnectedState; break; } if (value == WSAETIMEDOUT) { setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString); socketState = QAbstractSocket::UnconnectedState; break; } if (value == WSAEHOSTUNREACH) { setError(QAbstractSocket::NetworkError, HostUnreachableErrorString); socketState = QAbstractSocket::UnconnectedState; break; } if (value == WSAEADDRNOTAVAIL) { setError(QAbstractSocket::NetworkError, AddressNotAvailableErrorString); socketState = QAbstractSocket::UnconnectedState; break; } } // fall through } case WSAEINPROGRESS: setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString); socketState = QAbstractSocket::ConnectingState; break; case WSAEADDRINUSE: setError(QAbstractSocket::NetworkError, AddressInuseErrorString); break; case WSAECONNREFUSED: setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString); socketState = QAbstractSocket::UnconnectedState; break; case WSAETIMEDOUT: setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString); break; case WSAEACCES: setError(QAbstractSocket::SocketAccessError, AccessErrorString); socketState = QAbstractSocket::UnconnectedState; break; case WSAEHOSTUNREACH: setError(QAbstractSocket::NetworkError, HostUnreachableErrorString); socketState = QAbstractSocket::UnconnectedState; break; case WSAENETUNREACH: setError(QAbstractSocket::NetworkError, NetworkUnreachableErrorString); socketState = QAbstractSocket::UnconnectedState; break; case WSAEINVAL: case WSAEALREADY: setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString); break; default: break; } if (socketState != QAbstractSocket::ConnectedState) { #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeConnect(%s, %i) == false (%s)", address.toString().toLatin1().constData(), port, socketState == QAbstractSocket::ConnectingState ? "Connection in progress" : socketErrorString.toLatin1().constData()); #endif return false; } } break; } #if defined (QNATIVESOCKETENGINE_DEBUG) qDebug("QNativeSocketEnginePrivate::nativeConnect(%s, %i) == true", address.toString().toLatin1().constData(), port); #endif socketState = QAbstractSocket::ConnectedState; return true; }
/*! \internal Returns the value of the socket option \a opt. */ int QNativeSocketEnginePrivate::option(QNativeSocketEngine::SocketOption opt) const { Q_Q(const QNativeSocketEngine); if (!q->isValid()) return -1; int n = -1; int level = SOL_SOCKET; // default switch (opt) { case QNativeSocketEngine::ReceiveBufferSocketOption: n = SO_RCVBUF; break; case QNativeSocketEngine::SendBufferSocketOption: n = SO_SNDBUF; break; case QNativeSocketEngine::BroadcastSocketOption: n = SO_BROADCAST; break; case QNativeSocketEngine::NonBlockingSocketOption: { unsigned long buf = 0; if (WSAIoctl(socketDescriptor, FIONBIO, 0,0, &buf, sizeof(buf), 0,0,0) == 0) return buf; else return -1; break; } case QNativeSocketEngine::AddressReusable: n = SO_REUSEADDR; break; case QNativeSocketEngine::BindExclusively: n = SO_EXCLUSIVEADDRUSE; break; case QNativeSocketEngine::ReceiveOutOfBandData: n = SO_OOBINLINE; break; case QNativeSocketEngine::LowDelayOption: level = IPPROTO_TCP; n = TCP_NODELAY; break; case QNativeSocketEngine::KeepAliveOption: n = SO_KEEPALIVE; break; case QNativeSocketEngine::MulticastTtlOption: #ifndef QT_NO_IPV6 if (socketProtocol == QAbstractSocket::IPv6Protocol) { level = IPPROTO_IPV6; n = IPV6_MULTICAST_HOPS; } else #endif { level = IPPROTO_IP; n = IP_MULTICAST_TTL; } break; case QNativeSocketEngine::MulticastLoopbackOption: #ifndef QT_NO_IPV6 if (socketProtocol == QAbstractSocket::IPv6Protocol) { level = IPPROTO_IPV6; n = IPV6_MULTICAST_LOOP; } else #endif { level = IPPROTO_IP; n = IP_MULTICAST_LOOP; } break; } #if Q_BYTE_ORDER != Q_LITTLE_ENDIAN #error code assumes windows is little endian #endif int v = 0; //note: windows doesn't write to all bytes if the option type is smaller than int QT_SOCKOPTLEN_T len = sizeof(v); if (getsockopt(socketDescriptor, level, n, (char *) &v, &len) == 0) return v; WS_ERROR_DEBUG(WSAGetLastError()); return -1; }