コード例 #1
0
bool  CScriptGameObject::GiveGameNews		(LPCSTR news, LPCSTR texture_name, Frect tex_rect, int delay, int show_time)
{
	return _give_news				(news,
									texture_name, 
									tex_rect, 
									delay, 
									show_time);
}
コード例 #2
0
void  CScriptGameObject::GiveGameNews(LPCSTR caption, LPCSTR news, LPCSTR texture_name, int delay, int show_time, int type)
{
	_give_news(caption, news, texture_name, delay, show_time, type);	
}