static JSBool body_getVelocityLimit(JSContext* cx, uintN argc, jsval* vp) { JSObject* bodyObj = JS_THIS_OBJECT(cx, vp); cpBody* body = (cpBody*)JS_GetPrivate(cx, bodyObj); jsval rVal = DOUBLE_TO_JSVAL(cpBodyGetVelLimit(body)); JS_SET_RVAL(cx, vp, rVal); return JS_TRUE; }
cpFloat cBody::VelLimit() const { return cpBodyGetVelLimit( mBody ); }
float PhysicsBody::getVelocityLimit() { return PhysicsHelper::cpfloat2float(cpBodyGetVelLimit(_info->getBody())); }
float PhysicsBody::getVelocityLimit() { return PhysicsHelper::cpfloat2float(cpBodyGetVelLimit(_cpBody)); }
Scalar physics_get_velocity_limit(Entity ent) { PhysicsInfo *info = entitypool_get(pool, ent); error_assert(info); return cpBodyGetVelLimit(info->body); }
cpFloat Body::getVelLimit(void) { return cpBodyGetVelLimit(body); }