コード例 #1
0
void RenderControl::OnSize(wxSizeEvent& event)
{
	if( frameUpdateTimer.IsRunning() )
		onUpdate(0);
	
	window->processResize( event.GetSize() );
	flagRedraw();
}
コード例 #2
0
void SceneWindow::onCameraChanged(const CameraPtr& camera)
{
	flagRedraw();

	// Subscribe to the camera transform events.
	Transform* transform = camera->getEntity()->getTransform().get();
	transform->onTransform.Connect( this, &SceneWindow::flagRedraw );
}