コード例 #1
0
ファイル: main.cpp プロジェクト: mvwicky/NotesMiscellanea
void keyboard(unsigned char key, int x, int y)
{
	float dz = 0.1f;
	const char str = key;

	keyListenerDemo(key);
	
	switch (key) {
		case 'a':
			g_autoMove = !g_autoMove;
			break;
		case 'r':
			resetDemo();
			break;
		case' ':
			step();
			break;
		case 't':
			drawText = !drawText;
			break;
		case 'l':
			m_pDemo->m_enableLighting = !m_pDemo->m_enableLighting;
			break;
		case 'q':
		case 'Q':
		case '\033':
			finishDemo();
			exit(0);
		case '0':
		case '1':
		case '2':
		case '3':
		case '4':
		case '5':
		case '6':
		case '7':
		case '8':
		case '9':
			break;
		default:
			break;
	}
	glutPostRedisplay();
}
コード例 #2
0
ファイル: scheddemo.cpp プロジェクト: vasily-knk/SchedDemo
SchedDemo::SchedDemo(const size_t num_planes, const moment_t timespan, const moment_t bounds, const moment_t window_span, QWidget *parent/* = 0*/, Qt::WFlags flags/* = 0*/)
	: QWidget(parent, flags)
    , jobs_removed_(0)
    , original_task_(planes_task_with_bounds(num_planes, timespan, bounds))
    //, original_perm_(num_planes)
    , window_pos_(-2)
    , window_span_(window_span)
    , next_job_(0)
    , total_cost(0)
{
    resetDemo();

    sched_ = perm2sched(task_, perm_);
    sched_src_ = perm2sched(task_src_, perm_);


	
	auto clb = boost::bind(&SchedDemo::updateCost, this);
	//scene_->setCostCallback(clb);

    //scene_->setWeightScale(100);
    //scene_->setTimeScale(20);
	
	//QGraphicsView *view = new QGraphicsView(scene_);
	//view->setMouseTracking(true);
    
    //solver_slots_.push_back(solver_slot_t("Original", order_solver));
    solver_slots_.push_back(solver_slot_t("Due dates", due_dates_solver));
    selected_solver_ = solver_slots_.size() - 1;
    solver_slots_.push_back(solver_slot_t("Random pair", boost::bind(random_solver, _1, _2, 10000)));
    solver_slots_.push_back(solver_slot_t("Best pair", all_pairs_solver));
    //solver_slots_.push_back(solver_slot_t("Best triple", boost::bind(all_triples_solver, _1, _2, 7)));
    //solver_slots_.push_back(solver_slot_t("Annealing", annealing_solver));

    sliding_window_solver sws(5, boost::bind(&SchedDemo::updateOffset, this, _1));
    solver_slots_.push_back(solver_slot_t("Window", sws));

    QGridLayout *layout = new QGridLayout;

    QWidget *sidePanel = new QWidget;
    QGridLayout *sideLayout = new QGridLayout;
    sideLayout->setAlignment(Qt::AlignTop);

    QSignalMapper *mapper = new QSignalMapper(this);

    for (size_t i = 0; i < solver_slots_.size(); ++i)
    {
        solver_slots_[i].btn = new QPushButton(solver_slots_[i].name, this);

        mapper->setMapping(solver_slots_[i].btn, i);
        connect(solver_slots_[i].btn, SIGNAL(clicked()), mapper, SLOT(map()));

        solver_slots_[i].lbl = new QLabel(this);
        sideLayout->addWidget(solver_slots_[i].btn, i, 0);
        sideLayout->addWidget(solver_slots_[i].lbl, i, 1);

    }
    connect(mapper, SIGNAL(mapped(int)), this, SLOT(setSolver(int)));
    

/*
    QPushButton *advanceBtn = new QPushButton("Advance");
    sideLayout->addWidget(advanceBtn, solver_slots_.size() + 1, 0);
    connect(advanceBtn, SIGNAL(clicked()), this, SLOT(advanceSubtask()));*/

    /*QPushButton *resetBtn = new QPushButton("Reset");
    sideLayout->addWidget(resetBtn, solver_slots_.size() + 2, 0);
    connect(resetBtn, SIGNAL(clicked()), this, SLOT(resetSubtask()));*/

    QPushButton *playBtn = new QPushButton("Play", this);
    sideLayout->addWidget(playBtn, solver_slots_.size() + 1, 0);
    connect(playBtn, SIGNAL(clicked()), this, SLOT(playDemo()));

    QPushButton *pauseBtn = new QPushButton("Pause", this);
    sideLayout->addWidget(pauseBtn, solver_slots_.size() + 1, 1);
    connect(pauseBtn, SIGNAL(clicked()), this, SLOT(pauseDemo()));

    speedBar_ = new QScrollBar(Qt::Horizontal, this);
    sideLayout->addWidget(speedBar_, solver_slots_.size() + 3, 0, 1, 2);

    play_timer_ = new QTimer(this);
    connect(play_timer_, SIGNAL(timeout()), this, SLOT(playTick()));

    QPushButton *resetBtn = new QPushButton("Reset", this);
    sideLayout->addWidget(resetBtn, solver_slots_.size() + 2, 0);
    connect(resetBtn, SIGNAL(clicked()), this, SLOT(resetDemo()));

    size_t pos_offset = solver_slots_.size() + 5;
    sideLayout->addWidget(new QLabel("Cost:"), pos_offset, 0);
    cost_display_ = new QLabel(this);
    sideLayout->addWidget(cost_display_, pos_offset, 1);
    ++pos_offset;

    sideLayout->addWidget(new QLabel("Aircrafts Processed:"), pos_offset, 0);
    processed_display_ = new QLabel(this);
    sideLayout->addWidget(processed_display_, pos_offset, 1);
    ++pos_offset;

    sideLayout->addWidget(new QLabel("Aircrafts Removed:"), pos_offset, 0);
    removed_display_ = new QLabel(this);
    sideLayout->addWidget(removed_display_, pos_offset, 1);
    ++pos_offset;

    sideLayout->addWidget(new QLabel("Aircrafts in progress:"), pos_offset, 0);
    in_progress_display_ = new QLabel(this);
    sideLayout->addWidget(in_progress_display_, pos_offset, 1);
    ++pos_offset;

    sidePanel->setLayout(sideLayout);

    //layout->addWidget(view, 0, 0);

/*
    qwt_demo_ = new QwtSchedDemo(this);
    layout->addWidget(qwt_demo_, 1, 0);
*/


    demo2_src = new qwt_demo_2(this);
    demo2_src->setAxisScale(QwtPlot::xBottom, -30, 30);
    demo2 = new qwt_demo_2(this);
    demo2->setAxisScale(QwtPlot::xBottom, -30, 30);

    layout->addWidget(demo2_src, 0, 0);
    layout->addWidget(demo2, 0, 1);
    layout->addWidget(sidePanel, 0, 3, 2, 1);

	setLayout(layout);
    //scene_->invalidateItems();
    updateCost();

}