コード例 #1
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    void* MemDefaultAllocator::Realloc(void* pOldPtr, size_t size, const char* tag, const char* pFile, unsigned int Line)
    {
        BEHAVIAC_UNUSED_VAR(tag);
        BEHAVIAC_UNUSED_VAR(pFile);
        BEHAVIAC_UNUSED_VAR(Line);
#if BEHAVIAC_DEBUG_MEMORY_STATS

        if (pOldPtr && m_bEnablePtrSizeRegister)
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                GetPtrSizeRegister().UnRegisterPtr(pOldPtr);
            }
        }

#endif
        void* p = realloc(pOldPtr, size);
#if BEHAVIAC_DEBUG_MEMORY_STATS

        if (m_bEnablePtrSizeRegister)
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                GetPtrSizeRegister().RegisterPtrSize(p, size);
            }
        }

#endif
        return p;
    }
コード例 #2
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    void MemDefaultAllocator::FreeAligned(void* pData, size_t alignment, const char* tag, const char* pFile, unsigned int Line)
    {
        BEHAVIAC_UNUSED_VAR(tag);
        BEHAVIAC_UNUSED_VAR(pFile);
        BEHAVIAC_UNUSED_VAR(Line);
        BEHAVIAC_UNUSED_VAR(alignment);

        if (pData)
        {
#if BEHAVIAC_DEBUG_MEMORY_STATS

            if (m_bEnablePtrSizeRegister)
            {
                ScopedInt_t scopedInt(GetThreadInt());

                if (scopedInt.equal(1))
                {
                    GetPtrSizeRegister().UnRegisterPtr(pData);
                }
            }

#endif
#if BEHAVIAC_COMPILER_MSVC
            return _aligned_free(pData);
#else
            return free(pData);
#endif//#if BEHAVIAC_COMPILER_MSVC
        }
    }
コード例 #3
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    void* MemDefaultAllocator::ReallocAligned(void* pOldPtr, size_t size, size_t alignment, const char* tag, const char* pFile, unsigned int Line)
    {
        BEHAVIAC_UNUSED_VAR(alignment);
        BEHAVIAC_UNUSED_VAR(tag);
        BEHAVIAC_UNUSED_VAR(pFile);
        BEHAVIAC_UNUSED_VAR(Line);

        if (pOldPtr)
        {
#if BEHAVIAC_DEBUG_MEMORY_STATS

            if (m_bEnablePtrSizeRegister)
            {
                ScopedInt_t scopedInt(GetThreadInt());

                if (scopedInt.equal(1))
                {
                    GetPtrSizeRegister().UnRegisterPtr(pOldPtr);
                }
            }

#endif
        }

#if BEHAVIAC_COMPILER_MSVC
        void* p = _aligned_realloc(pOldPtr, size, alignment);
#else
        void* p = realloc(pOldPtr, size);
#endif//BEHAVIAC_COMPILER_MSVC
#if BEHAVIAC_DEBUG_MEMORY_STATS

        if (m_bEnablePtrSizeRegister)
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                GetPtrSizeRegister().RegisterPtrSize(p, size);
            }
        }

#endif
        return p;
    }
コード例 #4
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    MemDefaultAllocator::~MemDefaultAllocator()
    {
#if BEHAVIAC_DEBUG_MEMORY_STATS
        BEHAVIAC_ASSERT(!m_bEnablePtrSizeRegister || m_PtrSizeRegister);
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                PtrSizeRegister::Destroy(m_PtrSizeRegister);
            }
        }

        m_PtrSizeRegister = 0;
#endif
    }
コード例 #5
0
ファイル: socketconnect.cpp プロジェクト: CodeBees/behaviac
	void ConnectorImpl::OnConnection()
	{
		Log("behaviac: sending initial settings.\n");

		this->SendInitialSettings();

		Socket::SendWorkspaceSettings();

		this->SendInitialProperties();

		{
			ScopedInt_t scopedInt(&gs_threadFlag);
			Log("behaviac: sending packets before connecting.\n");

			this->SendExistingPackets();
		}

		behaviac::Socket::SendText("[connected]precached message done");

		//when '[connected]' is handled in the designer, it will send back all the breakpoints if any and '[breakcpp]' and '[start]'
		//here we block until all those messages have been received, otherwise, if we don't block here to wait for all those messages
		//the breakpoints checking might be wrong.
		bool bLoop = true;
		while (bLoop && !m_isDisconnected)
		{
			//sending packets if any
			if (m_packetsCount > 0)
			{
				SendAllPackets();
			}

			const char* kStartMsg = "[start]";
			bool bFound = this->ReceivePackets(kStartMsg);

			if (bFound)
			{
				bLoop = false;
			}
			else
			{
				behaviac::Thread::Sleep(1);
			}
		}

		Log("behaviac: OnConnection done.\n");
		//this->m_bHandleMessage = false;
	}
コード例 #6
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    void* MemDefaultAllocator::AllocAligned(size_t size, size_t alignment, const char* tag, const char* pFile, unsigned int Line)
    {
        BEHAVIAC_UNUSED_VAR(size);
        BEHAVIAC_UNUSED_VAR(alignment);
        BEHAVIAC_UNUSED_VAR(tag);
        BEHAVIAC_UNUSED_VAR(pFile);
        BEHAVIAC_UNUSED_VAR(Line);

#if BEHAVIAC_COMPILER_MSVC
        void* p = _aligned_malloc(size, alignment);
#elif BEHAVIAC_COMPILER_APPLE
        void* p = 0;

        if (alignment < sizeof(void*))
        {
            alignment = sizeof(void*);
        }

        int errCode = posix_memalign(&p, alignment, size);

        if (errCode)
        {
            BEHAVIAC_ASSERT(false, "The alignment argument was not a power of two, or was not a multiple of sizeof(void*)"
                            "or there was insufficient memory to fulfill the allocate request\n");
        }

#else
        void* p = memalign(alignment, size);
#endif//BEHAVIAC_COMPILER_MSVC
#if BEHAVIAC_DEBUG_MEMORY_STATS

        if (m_bEnablePtrSizeRegister)
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                GetPtrSizeRegister().RegisterPtrSize(p, size);
            }
        }

#endif
        return p;
    }
コード例 #7
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    MemDefaultAllocator::MemDefaultAllocator()
#if BEHAVIAC_DEBUG_MEMORY_STATS
        : m_PtrSizeRegister(0), m_bEnablePtrSizeRegister(true)
#endif
    {
#if BEHAVIAC_DEBUG_MEMORY_STATS

        if (m_bEnablePtrSizeRegister)
        {
            ScopedInt_t scopedInt(GetThreadInt());

            if (scopedInt.equal(1))
            {
                m_PtrSizeRegister = PtrSizeRegister::Create();
            }
        }

#endif
    }
コード例 #8
0
ファイル: memalloc.cpp プロジェクト: pjkui/behaviac
    void MemDefaultAllocator::Free(void* pData, const char* tag, const char* pFile, unsigned int Line)
    {
        BEHAVIAC_UNUSED_VAR(tag);
        BEHAVIAC_UNUSED_VAR(pFile);
        BEHAVIAC_UNUSED_VAR(Line);

        if (pData)
        {
#if BEHAVIAC_DEBUG_MEMORY_STATS

            if (m_bEnablePtrSizeRegister)
            {
                ScopedInt_t scopedInt(GetThreadInt());

                if (scopedInt.equal(1))
                {
                    GetPtrSizeRegister().UnRegisterPtr(pData);
                }
            }

#endif
            free(pData);
        }
    }
コード例 #9
0
    void ConnectorInterface::Log(const char* msg)
    {
        ScopedInt_t scopedInt(&gs_threadFlag);

        BEHAVIAC_LOGMSG(msg);
    }
コード例 #10
0
    void ConnectorInterface::ThreadFunc()
    {
#if BEHAVIAC_COMPILER_MSVC
        //printf("ThreadFunc gs_threadFlag = %d\n", (int)gs_threadFlag.value());
        BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);
#endif
        {
            ScopedInt_t scopedInt(&gs_threadFlag);
            Log("behaviac: Socket Thread Starting\n");
#if BEHAVIAC_COMPILER_MSVC
            BEHAVIAC_ASSERT(t_packetBufferIndex != TLS_OUT_OF_INDEXES);
#else
            //printf("ThreadFunc t_packetBufferIndex = %d\n", t_packetBufferIndex);
            //BEHAVIAC_ASSERT(t_packetBufferIndex != (unsigned int)-1);
#endif//
        }
        namespace Socket = behaviac::Socket;
        const bool blockingSocket = true;
        behaviac::Socket::Handle	serverSocket = 0;
        {
            ScopedInt_t scopedInt(&gs_threadFlag);
            serverSocket = Socket::Create(blockingSocket);

            if (!serverSocket)
            {
                Log("behaviac: Couldn't create server socket.\n");
                return;
            }

            char bufferTemp[64];
            string_sprintf(bufferTemp, "behaviac: Listening at port %d...\n", m_port);
            Log(bufferTemp);

            // max connections: 1, don't allow multiple clients?
            if (!Socket::Listen(serverSocket, m_port, 1))
            {
                Log("behaviac: Couldn't configure server socket.\n");
                Socket::Close(serverSocket);
                return;
            }
        }
#if BEHAVIAC_COMPILER_MSVC
        BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);
#endif

        this->ReserveThreadPacketBuffer();

        while (!m_terminating)
        {
#if BEHAVIAC_COMPILER_MSVC

            //wait for connecting
            while (!m_terminating)
            {
                //Log("Socket::TestConnection.\n");
                if (Socket::TestConnection(serverSocket))
                {
                    break;
                }

                behaviac::Thread::Sleep(100);
            }

#endif

            if (!m_terminating)
            {
                BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);
                Log("behaviac: accepting...\n");
                {
                    ScopedInt_t scopedInt(&gs_threadFlag);
                    m_writeSocket = Socket::Accept(serverSocket, kSocketBufferSize);

                    if (!m_writeSocket)
                    {
                        Log("behaviac: Couldn't create write socket.\n");
                        Socket::Close(serverSocket);
                        return;
                    }

                    Log("behaviac: connection accepted\n");
                }

                BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);

                {
                    ScopedInt_t scopedInt(&gs_threadFlag);

                    AtomicInc(m_isConnected);
                    behaviac::Thread::Sleep(1);

                    OnConnection();

                    AtomicInc(m_isConnectedFinished);
                    behaviac::Thread::Sleep(1);

                    //this->OnConnectionFinished();

                    Log("behaviac: after Connected.\n");
                }

                BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);

                while (!m_terminating && this->m_writeSocket)
                {
                    behaviac::Thread::Sleep(1);
                    SendAllPackets();

                    ReceivePackets();
                }

                BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);

                // One last time, to send any outstanding packets out there.
                if (this->m_writeSocket)
                {
                    SendAllPackets();

					Socket::Close(m_writeSocket);
				}

                this->Clear();

                Log("behaviac: disconnected. \n");
            }
        }//while (!m_terminating)

        Socket::Close(serverSocket);

        this->Clear();

        BEHAVIAC_ASSERT(gs_threadFlag.value() == 0);

        Log("behaviac: ThreadFunc exited. \n");
    }
コード例 #11
0
    int ConnectorInterface::ReserveThreadPacketBuffer()
    {
#if BEHAVIAC_COMPILER_MSVC
		uint32_t bufferIndex = (uint32_t)(uint64_t)TlsGetValue(t_packetBufferIndex);
#else
		uint32_t bufferIndex = t_packetBufferIndex;
#endif
        //THREAD_ID_TYPE id = behaviac::GetTID();
        //BEHAVIAC_LOGINFO("ReserveThreadPacketBuffer:%d thread %d\n", bufferIndex, id);

        //bufferIndex initially is 0
        if (bufferIndex <= 0)
        {
            int retIndex(-2);

            ScopedLock lock(m_packetBuffersLock);

            // NOTE: This is quite naive attempt to make sure that main thread queue
            // is the last one (rely on the fact that it's most likely to be the first
            // one trying to send message). This means EndFrame event should be sent after
            // memory operations from that frame.
            // (doesn't matter in SEQUENTIAL mode).
            for (int i = m_maxTracedThreads - 1; i >= 0; --i)
            {
                if (!m_packetBuffers[i])
                {
                    ScopedInt_t scopedInt(&gs_threadFlag);
                    m_packetBuffers[i] = BEHAVIAC_NEW PacketBuffer(this);
                }

                if (m_packetBuffers[i])
                {
                    if (m_packetBuffers[i]->m_free)
                    {
                        m_packetBuffers[i]->m_free = false;
                        retIndex = i;
                        break;
                    }
                }
            }

            if (retIndex > 0)
            {
#if BEHAVIAC_COMPILER_MSVC
                TlsSetValue(t_packetBufferIndex, (PVOID)(uint64_t)retIndex);
#else
                t_packetBufferIndex = retIndex;
#endif

            }
            else
            {
                Log("behaviac: Couldn't reserve packet buffer, too many active threads.\n");
                BEHAVIAC_ASSERT(false);
            }

            bufferIndex = retIndex;

            //BEHAVIAC_LOGINFO("ReserveThreadPacketBuffer:%d thread %d\n", bufferIndex, id);
        }

        return bufferIndex;
    }