static D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(IDirect3DVolumeTexture9 *iface) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); D3DTEXTUREFILTERTYPE filter_type; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); filter_type = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(This->wined3d_texture); wined3d_mutex_unlock(); return filter_type; }
static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_cube_GetAutoGenFilterType(IDirect3DCubeTexture9 *iface) { struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface); D3DTEXTUREFILTERTYPE ret; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture); wined3d_mutex_unlock(); return ret; }