コード例 #1
0
// GetExtraOutputPath
//------------------------------------------------------------------------------
void FunctionObjectList::GetExtraOutputPath( const AString * it, const AString * end, const char * option, AString & path ) const
{
    const char * bodyStart = it->Get() + strlen( option ) + 1; // +1 for - or /
    const char * bodyEnd = it->GetEnd();

    // if token is exactly matched then value is next token
    if ( bodyStart == bodyEnd )
    {
        ++it;
        // handle missing next value
        if ( it == end )
        {
            return; // we just pretend it doesn't exist and let the compiler complain
        }

        bodyStart = it->Get();
        bodyEnd = it->GetEnd();
    }

    // Strip quotes
    Args::StripQuotes( bodyStart, bodyEnd, path );

    // If it's not already a path (i.e. includes filename.ext) then
    // truncate to just the path
    const char * lastSlash = path.FindLast( '\\' );
    lastSlash = lastSlash ? lastSlash : path.FindLast( '/' );
    lastSlash  = lastSlash ? lastSlash : path.Get(); // no slash, means it's just a filename
    if ( lastSlash != ( path.GetEnd() - 1 ) )
    {
        path.SetLength( uint32_t(lastSlash - path.Get()) );
    }
}
コード例 #2
0
ファイル: FBuildTest.cpp プロジェクト: JeremieA/fastbuild
// GetCodeDir
//------------------------------------------------------------------------------
void FBuildTest::GetCodeDir( AString & codeDir ) const
{
	// we want the working dir to be the 'Code' directory
	TEST_ASSERT( FileIO::GetCurrentDir( codeDir ) );
    #if defined( __WINDOWS__ )
        const char * codePos = codeDir.FindI( "\\code\\" );
    #else
        const char * codePos = codeDir.FindI( "/code/" );
    #endif
	TEST_ASSERT( codePos );
	codeDir.SetLength( (uint16_t)( codePos - codeDir.Get() + 6 ) );
}
コード例 #3
0
ファイル: Env.cpp プロジェクト: scott-nelson/fastbuild
// GetEnvVariable
//------------------------------------------------------------------------------
/*static*/ bool Env::GetEnvVariable( const char * envVarName, AString & envVarValue )
{
    #if defined( __WINDOWS__ )
		// try to get the env variable into whatever storage we have available
		uint32_t maxSize = envVarValue.GetReserved();
		DWORD ret = ::GetEnvironmentVariable( envVarName, envVarValue.Get(), maxSize );

		// variable does not exist
		if ( ret == 0 )
		{
			return false;
		}

		// variable exists - was there enough space?
		if ( ret > maxSize )
		{
			// not enough space, allocate enough
			envVarValue.SetReserved( ret );
			maxSize = envVarValue.GetReserved();
			ret = ::GetEnvironmentVariable( envVarName, envVarValue.Get(), maxSize );
			ASSERT( ret <= maxSize ); // should have fit
		}

		// make string aware of valid buffer length as populated by ::GetEnvironmentVariable
		envVarValue.SetLength( ret );

		return true;
	#elif defined( __LINUX__ ) || defined( __APPLE__ )
        const char * envVar = ::getenv( envVarName );
        if ( envVar )
        {
            envVarValue = envVar;
            return true;
        }
        return false;
	#else
        #error Unknown platform
	#endif
}
コード例 #4
0
ファイル: FileIO.cpp プロジェクト: JeremieA/fastbuild
// GetFilesRecurse
//------------------------------------------------------------------------------
/*static*/ void FileIO::GetFilesRecurseEx( AString & pathCopy, 
										 const Array< AString > * patterns,
										 Array< FileInfo > * results )
{
    const uint32_t baseLength = pathCopy.GetLength();
    
    #if defined( __WINDOWS__ )
        pathCopy += '*'; // don't want to use wildcard to filter folders

        // recurse into directories
        WIN32_FIND_DATA findData;
        HANDLE hFind = FindFirstFileEx( pathCopy.Get(), FindExInfoBasic, &findData, FindExSearchLimitToDirectories, nullptr, 0 );
        if ( hFind == INVALID_HANDLE_VALUE)
        {
            return;
        }

        do
        {
            if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
            {
                // ignore magic '.' and '..' folders
                // (don't need to check length of name, as all names are at least 1 char
                // which means index 0 and 1 are valid to access)
                if ( findData.cFileName[ 0 ] == '.' &&
                    ( ( findData.cFileName[ 1 ] == '.' ) || ( findData.cFileName[ 1 ] == '\000' ) ) )
                {
                    continue;
                }

                pathCopy.SetLength( baseLength );
                pathCopy += findData.cFileName;
                pathCopy += NATIVE_SLASH;
                GetFilesRecurseEx( pathCopy, patterns, results );
            }
        }
        while ( FindNextFile( hFind, &findData ) != 0 );
        FindClose( hFind );

        // do files in this directory
        pathCopy.SetLength( baseLength );
        pathCopy += '*';
        hFind = FindFirstFileEx( pathCopy.Get(), FindExInfoBasic, &findData, FindExSearchNameMatch, nullptr, 0 );
        if ( hFind == INVALID_HANDLE_VALUE)
        {
            return;
        }

        do
        {
            if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
            {
                continue;
            }

			if ( IsMatch( patterns, findData.cFileName ) )
			{
				pathCopy.SetLength( baseLength );
				pathCopy += findData.cFileName;
				if ( results->GetSize() == results->GetCapacity() )
				{
					results->SetCapacity( results->GetSize() * 2 );
				}
				results->SetSize( results->GetSize() + 1 );
				FileInfo & newInfo = results->Top();
				newInfo.m_Name = pathCopy;
				newInfo.m_Attributes = findData.dwFileAttributes;
				newInfo.m_LastWriteTime = (uint64_t)findData.ftLastWriteTime.dwLowDateTime | ( (uint64_t)findData.ftLastWriteTime.dwHighDateTime << 32 );
				newInfo.m_Size = (uint64_t)findData.nFileSizeLow | ( (uint64_t)findData.nFileSizeHigh << 32 );
			}
        }
        while ( FindNextFile( hFind, &findData ) != 0 );

        FindClose( hFind );
        
	#elif defined( __LINUX__ ) || defined( __APPLE__ )
        DIR * dir = opendir( pathCopy.Get() );
        if ( dir == nullptr )
        {
            return;
        }
        for ( ;; )
        {
            dirent * entry = readdir( dir );
            if ( entry == nullptr )
            {
                break; // no more entries
            }
            
            // dir?
            if ( ( entry->d_type & DT_DIR ) == DT_DIR )
            {
                // ignore . and ..
                if ( entry->d_name[ 0 ] == '.' )
                {
                    if ( ( entry->d_name[ 1 ] == 0 ) ||
                         ( ( entry->d_name[ 1 ] == '.' ) && ( entry->d_name[ 2 ] == 0 ) ) )
                    {
                        continue;
                    }
                }

                // regular dir
                pathCopy.SetLength( baseLength );
                pathCopy += entry->d_name;
                pathCopy += NATIVE_SLASH;
                GetFilesRecurseEx( pathCopy, patterns, results ); 
                continue;
            }
            
            // file - does it match wildcard?
			if ( IsMatch( patterns, entry->d_name ) )
            {
                pathCopy.SetLength( baseLength );
                pathCopy += entry->d_name;
                
				if ( results->GetSize() == results->GetCapacity() )
				{
					results->SetCapacity( results->GetSize() * 2 );
				}
                results->SetSize( results->GetSize() + 1 );
                FileInfo & newInfo = results->Top();
                newInfo.m_Name = pathCopy;
                
                // get additional info
                struct stat info;
                VERIFY( stat( pathCopy.Get(), &info ) == 0 );
                newInfo.m_Attributes = info.st_mode;
				#if defined( __APPLE__ )
					newInfo.m_LastWriteTime = ( ( (uint64_t)info.st_mtimespec.tv_sec * 1000000000ULL ) + (uint64_t)info.st_mtimespec.tv_nsec );
				#else
	                newInfo.m_LastWriteTime = ( ( (uint64_t)info.st_mtim.tv_sec * 1000000000ULL ) + (uint64_t)info.st_mtim.tv_nsec );
				#endif
                newInfo.m_Size = info.st_size;
            }            
        }
        closedir( dir );        
    #else
        #error Unknown platform
    #endif
}
コード例 #5
0
ファイル: FileIO.cpp プロジェクト: JeremieA/fastbuild
// GetFilesRecurse
//------------------------------------------------------------------------------
/*static*/ void FileIO::GetFilesRecurse( AString & pathCopy, 
										 const AString & wildCard,
										 Array< AString > * results )
{
    const uint32_t baseLength = pathCopy.GetLength();
    
    #if defined( __WINDOWS__ )
        pathCopy += '*'; // don't want to use wildcard to filter folders

        // recurse into directories
        WIN32_FIND_DATA findData;
        HANDLE hFind = FindFirstFileEx( pathCopy.Get(), FindExInfoBasic, &findData, FindExSearchLimitToDirectories, nullptr, 0 );
        if ( hFind == INVALID_HANDLE_VALUE)
        {
            return;
        }

        do
        {
            if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
            {
                // ignore magic '.' and '..' folders
                // (don't need to check length of name, as all names are at least 1 char
                // which means index 0 and 1 are valid to access)
                if ( findData.cFileName[ 0 ] == '.' &&
                    ( ( findData.cFileName[ 1 ] == '.' ) || ( findData.cFileName[ 1 ] == '\000' ) ) )
                {
                    continue;
                }

                pathCopy.SetLength( baseLength );
                pathCopy += findData.cFileName;
                pathCopy += NATIVE_SLASH;
                GetFilesRecurse( pathCopy, wildCard, results );
            }
        }
        while ( FindNextFile( hFind, &findData ) != 0 );
        FindClose( hFind );

        // do files in this directory
        pathCopy.SetLength( baseLength );
        pathCopy += '*';
        hFind = FindFirstFileEx( pathCopy.Get(), FindExInfoBasic, &findData, FindExSearchNameMatch, nullptr, 0 );
        if ( hFind == INVALID_HANDLE_VALUE)
        {
            return;
        }

        do
        {
            if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
            {
                continue;
            }

			if ( PathUtils::IsWildcardMatch( wildCard.Get(), findData.cFileName ) )
			{
				pathCopy.SetLength( baseLength );
				pathCopy += findData.cFileName;
				results->Append( pathCopy );
			}
        }
        while ( FindNextFile( hFind, &findData ) != 0 );

        FindClose( hFind );
        
	#elif defined( __LINUX__ ) || defined( __APPLE__ )
        DIR * dir = opendir( pathCopy.Get() );
        if ( dir == nullptr )
        {
            return;
        }
        for ( ;; )
        {
            dirent * entry = readdir( dir );
            if ( entry == nullptr )
            {
                break; // no more entries
            }
            
            // dir?
            if ( ( entry->d_type & DT_DIR ) == DT_DIR )
            {
                // ignore . and ..
                if ( entry->d_name[ 0 ] == '.' )
                {
                    if ( ( entry->d_name[ 1 ] == 0 ) ||
                         ( ( entry->d_name[ 1 ] == '.' ) && ( entry->d_name[ 2 ] == 0 ) ) )
                    {
                        continue;
                    }
                }

                // regular dir
                pathCopy.SetLength( baseLength );
                pathCopy += entry->d_name;
                pathCopy += NATIVE_SLASH;
                GetFilesRecurse( pathCopy, wildCard, results ); 
                continue;
            }
            
            // file - does it match wildcard?
			if ( PathUtils::IsWildcardMatch( wildCard.Get(), entry->d_name ) )
            {
                pathCopy.SetLength( baseLength );
                pathCopy += entry->d_name;
                results->Append( pathCopy );
            }            
        }
        closedir( dir );
    #else
        #error Unknown platform
    #endif
}