コード例 #1
0
ファイル: Drawing.cpp プロジェクト: Monsterovich/SLADE
/* FontManager::initFonts
 * Loads all needed fonts for rendering. SFML 2.x implementation
 *******************************************************************/
int FontManager::initFonts()
{
	// --- Load general fonts ---
	int ret = 0;

	// Normal
	ArchiveEntry* entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf");
	if (entry) ++ret, font_normal.loadFromMemory((const char*)entry->getData(), entry->getSize());

	// Condensed
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_c.ttf");
	if (entry) ++ret, font_condensed.loadFromMemory((const char*)entry->getData(), entry->getSize());

	// Bold
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_b.ttf");
	if (entry) ++ret, font_bold.loadFromMemory((const char*)entry->getData(), entry->getSize());

	// Condensed Bold
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_cb.ttf");
	if (entry) ++ret, font_boldcondensed.loadFromMemory((const char*)entry->getData(), entry->getSize());

	// Monospace
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_mono.ttf");
	if (entry) ++ret, font_small.loadFromMemory((const char*)entry->getData(), entry->getSize());

	return ret;
}
コード例 #2
0
ファイル: HogArchive.cpp プロジェクト: IjonTichy/SLADE
/* HogArchive::write
 * Writes the hog archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool HogArchive::write(MemChunk& mc, bool update)
{
	// Determine individual lump offsets
	uint32_t offset = 3;
	ArchiveEntry* entry = NULL;
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		offset += 17;
		entry = getEntry(l);
		setEntryOffset(entry, offset);
		if (update)
		{
			entry->setState(0);
			entry->exProp("Offset") = (int)offset;
		}
		offset += entry->getSize();
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(offset);

	// Write the header
	char header[3] = { 'D', 'H', 'F' };
	mc.write(header, 3);

	// Write the lumps
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		mc.write(entry->getData(), entry->getSize());
	}

	// Write the directory
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		char name[13] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
		long size = wxINT32_SWAP_ON_BE(entry->getSize());

		for (size_t c = 0; c < entry->getName().length() && c < 13; c++)
			name[c] = entry->getName()[c];

		mc.write(name, 13);
		mc.write(&size, 4);
		mc.write(entry->getData(), entry->getSize());
	}

	return true;
}
コード例 #3
0
ファイル: MapPreviewCanvas.cpp プロジェクト: Manuel-K/SLADE
/* MapPreviewCanvas::readThings
 * Reads non-UDMF thing data
 *******************************************************************/
bool MapPreviewCanvas::readThings(ArchiveEntry* map_head, ArchiveEntry* map_end, int map_format)
{
	// Find THINGS entry
	ArchiveEntry* things = NULL;
	while (map_head)
	{
		// Check entry type
		if (map_head->getType() == EntryType::getType("map_things"))
		{
			things = map_head;
			break;
		}

		// Exit loop if we've reached the end of the map entries
		if (map_head == map_end)
			break;
		else
			map_head = map_head->nextEntry();
	}

	// No things
	if (!things)
		return false;

	// Read things data
	if (map_format == MAP_DOOM)
	{
		doomthing_t* thng_data = (doomthing_t*)things->getData(true);
		unsigned nt = things->getSize() / sizeof(doomthing_t);
		for (size_t a = 0; a < nt; a++)
			addThing(thng_data[a].x, thng_data[a].y);
	}
	else if (map_format == MAP_DOOM64)
	{
		doom64thing_t* thng_data = (doom64thing_t*)things->getData(true);
		unsigned nt = things->getSize() / sizeof(doom64thing_t);
		for (size_t a = 0; a < nt; a++)
			addThing(thng_data[a].x, thng_data[a].y);
	}
	else if (map_format == MAP_HEXEN)
	{
		hexenthing_t* thng_data = (hexenthing_t*)things->getData(true);
		unsigned nt = things->getSize() / sizeof(hexenthing_t);
		for (size_t a = 0; a < nt; a++)
			addThing(thng_data[a].x, thng_data[a].y);
	}

	return true;
}
コード例 #4
0
ファイル: ArchiveEntry.cpp プロジェクト: Genghoidal/SLADE
/* ArchiveEntry::ArchiveEntry
 * ArchiveEntry class copy constructor
 *******************************************************************/
ArchiveEntry::ArchiveEntry(ArchiveEntry& copy)
{
	// Initialise (copy) attributes
	this->parent = NULL;
	this->name = copy.name;
	this->size = copy.size;
	this->data_loaded = true;
	this->state = 2;
	this->type = copy.type;
	this->locked = false;
	this->state_locked = false;
	this->reliability = copy.reliability;
	this->next = NULL;
	this->prev = NULL;
	this->encrypted = copy.encrypted;

	// Copy data
	data.importMem(copy.getData(true), copy.getSize());

	// Copy extra properties
	copy.exProps().copyTo(ex_props);

	// Clear properties that shouldn't be copied
	ex_props.removeProperty("ZipIndex");
	ex_props.removeProperty("Offset");

	// Set entry state
	state = 2;
	state_locked = false;
}
コード例 #5
0
ファイル: Wad2Archive.cpp プロジェクト: Blue-Shadow/SLADE
/* Wad2Archive::write
 * Writes the wad archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool Wad2Archive::write(MemChunk& mc, bool update)
{
	// Determine directory offset & individual lump offsets
	uint32_t dir_offset = 12;
	ArchiveEntry* entry = NULL;
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		entry->exProp("Offset") = (int)dir_offset;
		dir_offset += entry->getSize();
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(dir_offset + numEntries() * 32);

	// Setup wad type
	char wad_type[4] = { 'W', 'A', 'D', '2' };
	if (wad3) wad_type[3] = '3';

	// Write the header
	uint32_t num_lumps = numEntries();
	mc.write(wad_type, 4);
	mc.write(&num_lumps, 4);
	mc.write(&dir_offset, 4);

	// Write the lumps
	for (uint32_t l = 0; l < num_lumps; l++)
	{
		entry = getEntry(l);
		mc.write(entry->getData(), entry->getSize());
	}

	// Write the directory
	for (uint32_t l = 0; l < num_lumps; l++)
	{
		entry = getEntry(l);

		// Setup directory entry
		wad2entry_t info;
		memset(info.name, 0, 16);
		memcpy(info.name, CHR(entry->getName()), entry->getName().Len());
		info.cmprs = (bool)entry->exProp("W2Comp");
		info.dsize = entry->getSize();
		info.size = entry->getSize();
		info.offset = (int)entry->exProp("Offset");
		info.type = (int)entry->exProp("W2Type");

		// Write it
		mc.write(&info, 32);

		if (update)
			entry->setState(0);
	}

	return true;
}
コード例 #6
0
ファイル: GobArchive.cpp プロジェクト: Blue-Shadow/SLADE
/* GobArchive::write
 * Writes the gob archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool GobArchive::write(MemChunk& mc, bool update)
{
	// Determine directory offset & individual lump offsets
	uint32_t dir_offset = 8;
	ArchiveEntry* entry = NULL;
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		setEntryOffset(entry, dir_offset);
		dir_offset += entry->getSize();
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(dir_offset + 4 + numEntries() * 21);

	// Write the header
	uint32_t num_lumps = wxINT32_SWAP_ON_BE(numEntries());
	dir_offset = wxINT32_SWAP_ON_BE(dir_offset);
	char header[4] = { 'G', 'O', 'B', 0xA };
	mc.write(header, 4);
	mc.write(&dir_offset, 4);

	// Write the lumps
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		mc.write(entry->getData(), entry->getSize());
	}

	// Write the directory
	mc.write(&num_lumps, 4);
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		char name[13] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
		long offset = wxINT32_SWAP_ON_BE(getEntryOffset(entry));
		long size = wxINT32_SWAP_ON_BE(entry->getSize());

		for (size_t c = 0; c < entry->getName().length() && c < 13; c++)
			name[c] = entry->getName()[c];

		mc.write(&offset, 4);
		mc.write(&size, 4);
		mc.write(name, 13);

		if (update)
		{
			entry->setState(0);
			entry->exProp("Offset") = (int)offset;
		}
	}

	return true;
}
コード例 #7
0
ファイル: DatArchive.cpp プロジェクト: Blue-Shadow/SLADE
/* DatArchive::write
 * Writes the dat archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool DatArchive::write(MemChunk& mc, bool update)
{
	// Only two bytes are used for storing entry amount,
	// so abort for excessively large files:
	if (numEntries() > 65535)
		return false;

	// Determine directory offset, name offsets & individual lump offsets
	uint32_t dir_offset = 10;
	uint16_t name_offset = numEntries() * 12;
	uint32_t name_size = 0;
	string previousname = "";
	uint16_t* nameoffsets = new uint16_t[numEntries()];
	ArchiveEntry* entry = NULL;
	for (uint16_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		setEntryOffset(entry, dir_offset);
		dir_offset += entry->getSize();

		// Does the entry has a name?
		string name = entry->getName();
		if (l > 0 && previousname.length() > 0 && name.length() > previousname.length() &&
		        !previousname.compare(0, previousname.length(), name, 0, previousname.length()) &&
		        name.at(previousname.length()) == '+')
		{
			// This is a fake name
			name = "";
			nameoffsets[l] = 0;
		}
		else
		{
			// This is a true name
			previousname = name;
			nameoffsets[l] = uint16_t(name_offset + name_size);
			name_size += name.length() + 1;
		}
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(dir_offset + name_size + numEntries() * 12);

	// Write the header
	uint16_t num_lumps = wxINT16_SWAP_ON_BE(numEntries());
	dir_offset = wxINT32_SWAP_ON_BE(dir_offset);
	uint32_t unknown = 0;
	mc.write(&num_lumps, 2);
	mc.write(&dir_offset, 4);
	mc.write(&unknown, 4);

	// Write the lumps
	for (uint16_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		mc.write(entry->getData(), entry->getSize());
	}

	// Write the directory
	for (uint16_t l = 0; l < num_lumps; l++)
	{
		entry = getEntry(l);

		uint32_t offset = wxINT32_SWAP_ON_BE(getEntryOffset(entry));
		uint32_t size = wxINT32_SWAP_ON_BE(entry->getSize());
		uint16_t nameofs = wxINT16_SWAP_ON_BE(nameoffsets[l]);
		uint16_t flags = wxINT16_SWAP_ON_BE((entry->isEncrypted() == ENC_SCRLE0) ? 1 : 0);

		mc.write(&offset,	4);		// Offset
		mc.write(&size,		4);		// Size
		mc.write(&nameofs,	2);		// Name offset
		mc.write(&flags,	2);		// Flags

		if (update)
		{
			entry->setState(0);
			entry->exProp("Offset") = (int)wxINT32_SWAP_ON_BE(offset);
		}
	}

	// Write the names
	for (uint16_t l = 0; l < num_lumps; l++)
	{
		uint8_t zero = 0;
		entry = getEntry(l);
		if (nameoffsets[l])
		{
			mc.write(CHR(entry->getName()), entry->getName().length());
			mc.write(&zero, 1);
		}
	}

	// Clean-up
	delete[] nameoffsets;

	// Finished!
	return true;
}
コード例 #8
0
/* WadArchive::write
 * Writes the wad archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool WadArchive::write(MemChunk& mc, bool update)
{
	// Don't write if iwad
	if (iwad && iwad_lock)
	{
		Global::error = "IWAD saving disabled";
		return false;
	}

	// Determine directory offset & individual lump offsets
	uint32_t dir_offset = 12;
	ArchiveEntry* entry = NULL;
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		setEntryOffset(entry, dir_offset);
		dir_offset += entry->getSize();
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(dir_offset + numEntries() * 16);

	// Setup wad type
	char wad_type[4] = { 'P', 'W', 'A', 'D' };
	if (iwad) wad_type[0] = 'I';

	// Write the header
	uint32_t num_lumps = numEntries();
	mc.write(wad_type, 4);
	mc.write(&num_lumps, 4);
	mc.write(&dir_offset, 4);

	// Write the lumps
	for (uint32_t l = 0; l < num_lumps; l++)
	{
		entry = getEntry(l);
		mc.write(entry->getData(), entry->getSize());
	}

	// Write the directory
	for (uint32_t l = 0; l < num_lumps; l++)
	{
		entry = getEntry(l);
		char name[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
		long offset = getEntryOffset(entry);
		long size = entry->getSize();

		for (size_t c = 0; c < entry->getName().length() && c < 8; c++)
			name[c] = entry->getName()[c];

		mc.write(&offset, 4);
		mc.write(&size, 4);
		mc.write(name, 8);

		if (update)
		{
			entry->setState(0);
			entry->exProp("Offset") = (int)offset;
		}
	}

	return true;
}
コード例 #9
0
ファイル: MapTextureManager.cpp プロジェクト: IjonTichy/SLADE
GLTexture* MapTextureManager::getSprite(string name, string translation, string palette)
{
	// Don't bother looking for nameless sprites
	if (name.IsEmpty())
		return NULL;

	// Get sprite matching name
	string hashname = name.Upper();
	if (!translation.IsEmpty())
		hashname += translation.Lower();
	if (!palette.IsEmpty())
		hashname += palette.Upper();
	map_tex_t& mtex = sprites[hashname];

	// Get desired filter type
	int filter = 1;
	if (map_tex_filter == 0)
		filter = GLTexture::NEAREST_LINEAR_MIN;
	else if (map_tex_filter == 1)
		filter = GLTexture::LINEAR;
	else if (map_tex_filter == 2)
		filter = GLTexture::LINEAR;
	else if (map_tex_filter == 3)
		filter = GLTexture::NEAREST_MIPMAP;

	// If the texture is loaded
	if (mtex.texture)
	{
		// If the texture filter matches the desired one, return it
		if (mtex.texture->getFilter() == filter)
			return mtex.texture;
		else
		{
			// Otherwise, reload the texture
			delete mtex.texture;
			mtex.texture = NULL;
		}
	}

	// Sprite not found, look for it
	bool found = false;
	bool mirror = false;
	SImage image;
	Palette8bit* pal = getResourcePalette();
	ArchiveEntry* entry = theResourceManager->getPatchEntry(name, "sprites", archive);
	if (!entry) entry = theResourceManager->getPatchEntry(name, "", archive);
	if (!entry && name.length() == 8)
	{
		string newname = name;
		newname[4] = name[6]; newname[5] = name[7]; newname[6] = name[4]; newname[7] = name[5];
		entry = theResourceManager->getPatchEntry(newname, "sprites", archive);
		if (entry) mirror = true;
	}
	if (entry)
	{
		found = true;
		Misc::loadImageFromEntry(&image, entry);
	}
	else  	// Try composite textures then
	{
		CTexture* ctex = theResourceManager->getTexture(name, archive);
		if (ctex && ctex->toImage(image, archive, pal))
			found = true;
	}

	// We have a valid image either from an entry or a composite texture.
	if (found)
	{
		// Apply translation
		if (!translation.IsEmpty()) image.applyTranslation(translation, pal);
		// Apply palette override
		if (!palette.IsEmpty())
		{
			ArchiveEntry* newpal = theResourceManager->getPaletteEntry(palette, archive);
			if (newpal && newpal->getSize() == 768)
			{
				// Why is this needed?
				// Copying data in pal->loadMem shouldn't
				// change it in the original entry...
				// We shouldn't need to copy the data in a temporary place first.
				pal = image.getPalette();
				MemChunk mc;
				mc.importMem(newpal->getData(), newpal->getSize());
				pal->loadMem(mc);
			}
		}
		// Apply mirroring
		if (mirror) image.mirror(false);
		// Turn into GL texture
		mtex.texture = new GLTexture(false);
		mtex.texture->setFilter(filter);
		mtex.texture->setTiling(false);
		mtex.texture->loadImage(&image, pal);
		return mtex.texture;
	}
	else if (name.EndsWith("?"))
	{
		name.RemoveLast(1);
		GLTexture* sprite = getSprite(name + '0', translation, palette);
		if (!sprite)
			sprite = getSprite(name + '1', translation, palette);
		if (sprite)
			return sprite;
		if (!sprite && name.length() == 5)
		{
			for (char chr = 'A'; chr <= ']'; ++chr)
			{
				sprite = getSprite(name + '0' + chr + '0', translation, palette);
				if (sprite) return sprite;
				sprite = getSprite(name + '1' + chr + '1', translation, palette);
				if (sprite) return sprite;
			}
		}
	}

	return NULL;
}
コード例 #10
0
ファイル: Drawing.cpp プロジェクト: Monsterovich/SLADE
/* FontManager::initFonts
 * Loads all needed fonts for rendering. Non-SFML implementation
 *******************************************************************/
int FontManager::initFonts()
{
	// --- Load general fonts ---
	int ret = 0;

	if (font_normal)		{ delete font_normal;			font_normal = NULL;			}
	if (font_condensed)		{ delete font_condensed;		font_condensed = NULL;		}
	if (font_bold)			{ delete font_bold;				font_bold = NULL;			}
	if (font_boldcondensed) { delete font_boldcondensed;	font_boldcondensed = NULL;	}
	if (font_mono)			{ delete font_mono;				font_mono = NULL;			}
	if (font_small)			{ delete font_small;			font_small = NULL;			}

	// Normal
	ArchiveEntry* entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf");
	if (entry)
	{
		font_normal = new FTTextureFont(entry->getData(), entry->getSize());
		font_normal->FaceSize(gl_font_size);

		// Check it loaded ok
		if (font_normal->Error())
		{
			delete font_normal;
			font_normal = NULL;
		}
		else ++ ret;
	}

	// Condensed
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_c.ttf");
	if (entry)
	{
		font_condensed = new FTTextureFont(entry->getData(), entry->getSize());
		font_condensed->FaceSize(gl_font_size);

		// Check it loaded ok
		if (font_condensed->Error())
		{
			delete font_condensed;
			font_condensed = NULL;
		}
		else ++ ret;
	}

	// Bold
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_b.ttf");
	if (entry)
	{
		font_bold = new FTTextureFont(entry->getData(), entry->getSize());
		font_bold->FaceSize(gl_font_size);

		// Check it loaded ok
		if (font_bold->Error())
		{
			delete font_bold;
			font_bold = NULL;
		}
		else ++ ret;
	}

	// Condensed bold
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_cb.ttf");
	if (entry)
	{
		font_boldcondensed = new FTTextureFont(entry->getData(), entry->getSize());
		font_boldcondensed->FaceSize(gl_font_size);

		// Check it loaded ok
		if (font_boldcondensed->Error())
		{
			delete font_boldcondensed;
			font_boldcondensed = NULL;
		}
		else ++ ret;
	}

	// Monospace
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_mono.ttf");
	if (entry)
	{
		font_mono = new FTTextureFont(entry->getData(), entry->getSize());
		font_mono->FaceSize(gl_font_size);

		// Check it loaded ok
		if (font_mono->Error())
		{
			delete font_mono;
			font_mono = NULL;
		}
		else ++ ret;
	}

	// Small
	entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf");
	if (entry)
	{
		font_small = new FTTextureFont(entry->getData(), entry->getSize());
		font_small->FaceSize((gl_font_size * 0.6) + 1);

		// Check it loaded ok
		if (font_small->Error())
		{
			delete font_small;
			font_small = NULL;
		}
		else ++ ret;
	}

	return ret;
}
コード例 #11
0
ファイル: MapPreviewCanvas.cpp プロジェクト: Manuel-K/SLADE
/* MapPreviewCanvas::openMap
 * Opens a map from a mapdesc_t
 *******************************************************************/
bool MapPreviewCanvas::openMap(Archive::mapdesc_t map)
{
	// All errors = invalid map
	Global::error = "Invalid map";

	// Check if this map is a pk3 map
	bool map_archive = false;
	if (map.archive)
	{
		map_archive = true;

		// Attempt to open entry as wad archive
		temp_archive = new WadArchive();
		if (!temp_archive->open(map.head))
		{
			delete temp_archive;
			return false;
		}

		// Detect maps
		vector<Archive::mapdesc_t> maps = temp_archive->detectMaps();

		// Set map if there are any in the archive
		if (maps.size() > 0)
			map = maps[0];
		else
			return false;
	}

	// Parse UDMF map
	if (map.format == MAP_UDMF)
	{
		ArchiveEntry* udmfdata = NULL;
		for (ArchiveEntry* mapentry = map.head; mapentry != map.end; mapentry = mapentry->nextEntry())
		{
			// Check entry type
			if (mapentry->getType() == EntryType::getType("udmf_textmap"))
			{
				udmfdata = mapentry;
				break;
			}
		}
		if (udmfdata == NULL)
			return false;

		// Start parsing
		Tokenizer tz;
		tz.openMem(udmfdata->getData(), udmfdata->getSize(), map.head->getName());

		// Get first token
		string token = tz.getToken();
		size_t vertcounter = 0, linecounter = 0, thingcounter = 0;
		while (!token.IsEmpty())
		{
			if (!token.CmpNoCase("namespace"))
			{
				//  skip till we reach the ';'
				do { token = tz.getToken(); }
				while (token.Cmp(";"));
			}
			else if (!token.CmpNoCase("vertex"))
			{
				// Get X and Y properties
				bool gotx = false;
				bool goty = false;
				double x = 0.;
				double y = 0.;
				do
				{
					token = tz.getToken();
					if (!token.CmpNoCase("x") || !token.CmpNoCase("y"))
					{
						bool isx = !token.CmpNoCase("x");
						token = tz.getToken();
						if (token.Cmp("="))
						{
							wxLogMessage("Bad syntax for vertex %i in UDMF map data", vertcounter);
							return false;
						}
						if (isx) x = tz.getDouble(), gotx = true;
						else y = tz.getDouble(), goty = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
				}
				while (token.Cmp("}"));
				if (gotx && goty)
					addVertex(x, y);
				else
				{
					wxLogMessage("Wrong vertex %i in UDMF map data", vertcounter);
					return false;
				}
				vertcounter++;
			}
			else if (!token.CmpNoCase("linedef"))
			{
				bool special = false;
				bool twosided = false;
				bool gotv1 = false, gotv2 = false;
				size_t v1 = 0, v2 = 0;
				do
				{
					token = tz.getToken();
					if (!token.CmpNoCase("v1") || !token.CmpNoCase("v2"))
					{
						bool isv1 = !token.CmpNoCase("v1");
						token = tz.getToken();
						if (token.Cmp("="))
						{
							wxLogMessage("Bad syntax for linedef %i in UDMF map data", linecounter);
							return false;
						}
						if (isv1) v1 = tz.getInteger(), gotv1 = true;
						else v2 = tz.getInteger(), gotv2 = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
					else if (!token.CmpNoCase("special"))
					{
						special = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
					else if (!token.CmpNoCase("sideback"))
					{
						twosided = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
				}
				while (token.Cmp("}"));
				if (gotv1 && gotv2)
					addLine(v1, v2, twosided, special);
				else
				{
					wxLogMessage("Wrong line %i in UDMF map data", linecounter);
					return false;
				}
				linecounter++;
			}
			else if (S_CMPNOCASE(token, "thing"))
			{
				// Get X and Y properties
				bool gotx = false;
				bool goty = false;
				double x = 0.;
				double y = 0.;
				do
				{
					token = tz.getToken();
					if (!token.CmpNoCase("x") || !token.CmpNoCase("y"))
					{
						bool isx = !token.CmpNoCase("x");
						token = tz.getToken();
						if (token.Cmp("="))
						{
							wxLogMessage("Bad syntax for thing %i in UDMF map data", vertcounter);
							return false;
						}
						if (isx) x = tz.getDouble(), gotx = true;
						else y = tz.getDouble(), goty = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); } while (token.Cmp(";"));
					}
				} while (token.Cmp("}"));
				if (gotx && goty)
					addThing(x, y);
				else
				{
					wxLogMessage("Wrong thing %i in UDMF map data", vertcounter);
					return false;
				}
				vertcounter++;
			}
			else
			{
				// Check for side or sector definition (increase counts)
				if (S_CMPNOCASE(token, "sidedef"))
					n_sides++;
				else if (S_CMPNOCASE(token, "sector"))
					n_sectors++;

				// map preview ignores sidedefs, sectors, comments,
				// unknown fields, etc. so skip to end of block
				do { token = tz.getToken(); }
				while (token.Cmp("}"));
			}
			// Iterate to next token
			token = tz.getToken();
		}
	}

	// Non-UDMF map
	if (map.format != MAP_UDMF)
	{
		// Read vertices (required)
		if (!readVertices(map.head, map.end, map.format))
			return false;

		// Read linedefs (required)
		if (!readLines(map.head, map.end, map.format))
			return false;

		// Read things
		if (map.format != MAP_UDMF)
			readThings(map.head, map.end, map.format);

		// Read sides & sectors (count only)
		ArchiveEntry* sidedefs = NULL;
		ArchiveEntry* sectors = NULL;
		while (map.head)
		{
			// Check entry type
			if (map.head->getType() == EntryType::getType("map_sidedefs"))
				sidedefs = map.head;
			if (map.head->getType() == EntryType::getType("map_sectors"))
				sectors = map.head;

			// Exit loop if we've reached the end of the map entries
			if (map.head == map.end)
				break;
			else
				map.head = map.head->nextEntry();
		}
		if (sidedefs && sectors)
		{
			// Doom64 map
			if (map.format != MAP_DOOM64)
			{
				n_sides = sidedefs->getSize() / 30;
				n_sectors = sectors->getSize() / 26;
			}

			// Doom/Hexen map
			else
			{
				n_sides = sidedefs->getSize() / 12;
				n_sectors = sectors->getSize() / 16;
			}
		}
	}

	// Clean up
	if (map_archive)
	{
		temp_archive->close();
		delete temp_archive;
		temp_archive = NULL;
	}

	// Refresh map
	Refresh();

	return true;
}
コード例 #12
0
ファイル: LfdArchive.cpp プロジェクト: SanyaWaffles/SLADE
/* LfdArchive::write
 * Writes the lfd archive to a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool LfdArchive::write(MemChunk& mc, bool update)
{
	// Determine total size
	uint32_t dir_size = (numEntries() + 1)<<4;
	uint32_t total_size = dir_size;
	ArchiveEntry* entry = NULL;
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		total_size += 16;
		setEntryOffset(entry, total_size);
		if (update)
		{
			entry->setState(0);
			entry->exProp("Offset") = (int)total_size;
		}
		total_size += entry->getSize();
	}

	// Clear/init MemChunk
	mc.clear();
	mc.seek(0, SEEK_SET);
	mc.reSize(total_size);

	// Variables
	char type[5] = "RMAP";
	char name[9] = "resource";
	size_t size = wxINT32_SWAP_ON_BE(numEntries()<<4);


	// Write the resource map first
	mc.write(type, 4);
	mc.write(name, 8);
	mc.write(&size,4);
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		for (int t = 0; t < 5; ++t) type[t] = 0;
		for (int n = 0; n < 9; ++n) name[n] = 0;
		size = wxINT32_SWAP_ON_BE(entry->getSize());
		wxFileName fn(entry->getName());

		for (size_t c = 0; c < fn.GetName().length() && c < 9; c++)
			name[c] = fn.GetName()[c];
		for (size_t c = 0; c < fn.GetExt().length() && c < 5; c++)
			type[c] = fn.GetExt()[c];

		mc.write(type, 4);
		mc.write(name, 8);
		mc.write(&size,4);
	}

	// Write the lumps
	for (uint32_t l = 0; l < numEntries(); l++)
	{
		entry = getEntry(l);
		for (int t = 0; t < 5; ++t) type[t] = 0;
		for (int n = 0; n < 9; ++n) name[n] = 0;
		size = wxINT32_SWAP_ON_BE(entry->getSize());
		wxFileName fn(entry->getName());

		for (size_t c = 0; c < fn.GetName().length() && c < 9; c++)
			name[c] = fn.GetName()[c];
		for (size_t c = 0; c < fn.GetExt().length() && c < 5; c++)
			type[c] = fn.GetExt()[c];

		mc.write(type, 4);
		mc.write(name, 8);
		mc.write(&size,4);
		mc.write(entry->getData(), entry->getSize());
	}

	return true;
}
コード例 #13
0
/* MapPreviewCanvas::openMap
 * Opens a map from a mapdesc_t
 *******************************************************************/
bool MapPreviewCanvas::openMap(Archive::mapdesc_t map)
{
	// All errors = invalid map
	Global::error = "Invalid map";

	// Check if this map is a pk3 map
	bool map_archive = false;
	if (map.archive)
	{
		map_archive = true;

		// Attempt to open entry as wad archive
		temp_archive = new WadArchive();
		if (!temp_archive->open(map.head))
		{
			delete temp_archive;
			return false;
		}

		// Detect maps
		vector<Archive::mapdesc_t> maps = temp_archive->detectMaps();

		// Set map if there are any in the archive
		if (maps.size() > 0)
			map = maps[0];
		else
			return false;
	}

	// Parse UDMF map
	if (map.format == MAP_UDMF)
	{
		ArchiveEntry* udmfdata = NULL;
		for (ArchiveEntry* mapentry = map.head; mapentry != map.end; mapentry = mapentry->nextEntry())
		{
			// Check entry type
			if (mapentry->getType() == EntryType::getType("udmf_textmap"))
			{
				udmfdata = mapentry;
				break;
			}
		}
		if (udmfdata == NULL)
			return false;

		// Start parsing
		Tokenizer tz;
		tz.openMem(udmfdata->getData(), udmfdata->getSize(), map.head->getName());

		// Get first token
		string token = tz.getToken();
		size_t vertcounter = 0, linecounter = 0;
		while (!token.IsEmpty())
		{
			if (!token.CmpNoCase("namespace"))
			{
				//  skip till we reach the ';'
				do { token = tz.getToken(); }
				while (token.Cmp(";"));
			}
			else if (!token.CmpNoCase("vertex"))
			{
				// Get X and Y properties
				bool gotx = false;
				bool goty = false;
				double x = 0.;
				double y = 0.;
				do
				{
					token = tz.getToken();
					if (!token.CmpNoCase("x") || !token.CmpNoCase("y"))
					{
						bool isx = !token.CmpNoCase("x");
						token = tz.getToken();
						if (token.Cmp("="))
						{
							wxLogMessage("Bad syntax for vertex %i in UDMF map data", vertcounter);
							return false;
						}
						if (isx) x = tz.getDouble(), gotx = true;
						else y = tz.getDouble(), goty = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
				}
				while (token.Cmp("}"));
				if (gotx && goty)
					addVertex(x, y);
				else
				{
					wxLogMessage("Wrong vertex %i in UDMF map data", vertcounter);
					return false;
				}
				vertcounter++;
			}
			else if (!token.CmpNoCase("linedef"))
			{
				bool special = false;
				bool twosided = false;
				bool gotv1 = false, gotv2 = false;
				size_t v1 = 0, v2 = 0;
				do
				{
					token = tz.getToken();
					if (!token.CmpNoCase("v1") || !token.CmpNoCase("v2"))
					{
						bool isv1 = !token.CmpNoCase("v1");
						token = tz.getToken();
						if (token.Cmp("="))
						{
							wxLogMessage("Bad syntax for linedef %i in UDMF map data", linecounter);
							return false;
						}
						if (isv1) v1 = tz.getInteger(), gotv1 = true;
						else v2 = tz.getInteger(), gotv2 = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
					else if (!token.CmpNoCase("special"))
					{
						special = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
					else if (!token.CmpNoCase("sideback"))
					{
						twosided = true;
						// skip to end of declaration after each key
						do { token = tz.getToken(); }
						while (token.Cmp(";"));
					}
				}
				while (token.Cmp("}"));
				if (gotv1 && gotv2)
					addLine(v1, v2, twosided, special);
				else
				{
					wxLogMessage("Wrong line %i in UDMF map data", linecounter);
					return false;
				}
				linecounter++;
			}
			else
			{
				// map preview ignores things, sidedefs, sectors, comments,
				// unknown fields, etc. so skip to end of block
				do { token = tz.getToken(); }
				while (token.Cmp("}"));
			}
			// Iterate to next token
			token = tz.getToken();
		}
	}

	// Read vertices
	if (map.format == MAP_DOOM || map.format == MAP_HEXEN || map.format == MAP_DOOM64)
	{
		// Find VERTEXES entry
		ArchiveEntry* mapentry = map.head;
		ArchiveEntry* vertexes = NULL;
		while (mapentry)
		{
			// Check entry type
			if (mapentry->getType() == EntryType::getType("map_vertexes"))
			{
				vertexes = mapentry;
				break;
			}

			// Exit loop if we've reached the end of the map entries
			if (mapentry == map.end)
				break;
			else
				mapentry = mapentry->nextEntry();
		}

		// Can't open a map without vertices
		if (!vertexes)
			return false;

		// Read vertex data
		MemChunk& mc = vertexes->getMCData();
		mc.seek(0, SEEK_SET);

		if (map.format == MAP_DOOM64)
		{
			doom64vertex_t v;
			while (1)
			{
				// Read vertex
				if (!mc.read(&v, 8))
					break;

				// Add vertex
				addVertex((double)v.x/65536, (double)v.y/65536);
			}
		}
		else
		{
			doomvertex_t v;
			while (1)
			{
				// Read vertex
				if (!mc.read(&v, 4))
					break;

				// Add vertex
				addVertex((double)v.x, (double)v.y);
			}
		}
	}


	// Read linedefs
	if (map.format == MAP_DOOM || map.format == MAP_HEXEN || map.format == MAP_DOOM64)
	{
		// Find LINEDEFS entry
		ArchiveEntry* mapentry = map.head;
		ArchiveEntry* linedefs = NULL;
		while (mapentry)
		{
			// Check entry type
			if (mapentry->getType() == EntryType::getType("map_linedefs"))
			{
				linedefs = mapentry;
				break;
			}

			// Exit loop if we've reached the end of the map entries
			if (mapentry == map.end)
				break;
			else
				mapentry = mapentry->nextEntry();
		}

		// Can't open a map without linedefs
		if (!linedefs)
			return false;

		// Read line data
		MemChunk& mc = linedefs->getMCData();
		mc.seek(0, SEEK_SET);
		if (map.format == MAP_DOOM)
		{
			while (1)
			{
				// Read line
				doomline_t l;
				if (!mc.read(&l, sizeof(doomline_t)))
					break;

				// Check properties
				bool special = false;
				bool twosided = false;
				if (l.side2 != 0xFFFF)
					twosided = true;
				if (l.type > 0)
					special = true;

				// Add line
				addLine(l.vertex1, l.vertex2, twosided, special);
			}
		}
		else if (map.format == MAP_DOOM64)
		{
			while (1)
			{
				// Read line
				doom64line_t l;
				if (!mc.read(&l, sizeof(doom64line_t)))
					break;

				// Check properties
				bool macro = false;
				bool special = false;
				bool twosided = false;
				if (l.side2  != 0xFFFF)
					twosided = true;
				if (l.type > 0)
				{
					if (l.type & 0x100)
						macro = true;
					else special = true;
				}

				// Add line
				addLine(l.vertex1, l.vertex2, twosided, special, macro);
			}
		}
		else if (map.format == MAP_HEXEN)
		{
			while (1)
			{
				// Read line
				hexenline_t l;
				if (!mc.read(&l, sizeof(hexenline_t)))
					break;

				// Check properties
				bool special = false;
				bool twosided = false;
				if (l.side2 != 0xFFFF)
					twosided = true;
				if (l.type > 0)
					special = true;

				// Add line
				addLine(l.vertex1, l.vertex2, twosided, special);
			}
		}
	}

	// Clean up
	if (map_archive)
	{
		temp_archive->close();
		delete temp_archive;
		temp_archive = NULL;
	}

	// Refresh map
	Refresh();

	return true;
}