コード例 #1
0
ファイル: GLView.cpp プロジェクト: MttDs/new-rexeno-tindpe
status_t MesaDriver::CopyPixelsIn(BBitmap *bitmap, BPoint location)
{
	color_space scs = bitmap->ColorSpace();
	color_space dcs = m_bitmap->ColorSpace();

	if (scs != dcs && (dcs != B_RGBA32 || scs != B_RGB32)) {
		printf("CopyPixelsIn(): incompatible color space: %s != %s\n",
			color_space_name(scs),
			color_space_name(dcs));
		return B_BAD_TYPE;
	}
	
	// debugger("CopyPixelsIn()");

	BRect sr = bitmap->Bounds();
	BRect dr = m_bitmap->Bounds();

	sr = sr & dr.OffsetBySelf(location);
	dr = sr.OffsetByCopy(-location.x, -location.y); 
	
	uint8 *ps = (uint8 *) bitmap->Bits();
	uint8 *pd = (uint8 *) m_bitmap->Bits();
	uint32 *s, *d;
	uint32 y;
	for (y = (uint32) sr.top; y <= (uint32) sr.bottom; y++) {
		s = (uint32 *) (ps + y * bitmap->BytesPerRow());
		s += (uint32) sr.left;
		
		d = (uint32 *) (pd + (y + (uint32) (dr.top - sr.top)) * m_bitmap->BytesPerRow());
		d += (uint32) dr.left;
		
		memcpy(d, s, dr.IntegerWidth() * 4);
	}
	return B_OK;
}
コード例 #2
0
void BWebPage::scroll(int xOffset, int yOffset, const BRect& rectToScroll,
	const BRect& clipRect)
{
    if (!fWebView->LockLooper())
        return;
    BBitmap* bitmap = fWebView->OffscreenBitmap();
    BView* offscreenView = fWebView->OffscreenView();

    // Lock the offscreen bitmap while we still have the
    // window locked. This cannot deadlock and makes sure
    // the window is not deleting the offscreen view right
    // after we unlock it and before locking the bitmap.
    if (!bitmap->Lock()) {
    	fWebView->UnlockLooper();
    	return;
    }
    fWebView->UnlockLooper();

	BRect clip = offscreenView->Bounds();
	if (clipRect.IsValid())
		clip = clip & clipRect;
	BRect rectAtSrc = rectToScroll;
	BRect rectAtDst = rectAtSrc.OffsetByCopy(xOffset, yOffset);
	BRegion repaintRegion(rectAtSrc);
	if (clip.Intersects(rectAtSrc) && clip.Intersects(rectAtDst)) {
		// clip source rect
		rectAtSrc = rectAtSrc & clip;
		// clip dest rect
		rectAtDst = rectAtDst & clip;
		// move dest back over source and clip source to dest
		rectAtDst.OffsetBy(-xOffset, -yOffset);
		rectAtSrc = rectAtSrc & rectAtDst;
		// remember the part that will be clean
		rectAtDst.OffsetBy(xOffset, yOffset);
		repaintRegion.Exclude(rectAtDst);

		offscreenView->CopyBits(rectAtSrc, rectAtDst);
	}

	if (repaintRegion.Frame().IsValid()) {
        WebCore::Frame* frame = fMainFrame->Frame();
        WebCore::FrameView* view = frame->view();
        // Make sure the view is layouted, since it will refuse to paint
        // otherwise.
        fLayoutingView = true;
        view->layout(true);
        fLayoutingView = false;

		internalPaint(offscreenView, view, &repaintRegion);
	}

    bitmap->Unlock();

    // Notify the view that it can now pull the bitmap in its own thread
    fWebView->SetOffscreenViewClean(rectToScroll, false);
}
コード例 #3
0
status_t
IntelRenderer::CopyPixelsIn(BBitmap *bitmap, BPoint location)
{
	CALLED();

	color_space sourceCS = bitmap->ColorSpace();
	color_space destinationCS = fBitmap->ColorSpace();

	if (sourceCS != destinationCS
		&& (sourceCS != B_RGB32 || destinationCS != B_RGBA32)) {
		ERROR("%s::CopyPixelsIn(): incompatible color space: %s != %s\n",
			__PRETTY_FUNCTION__, color_space_name(sourceCS),
			color_space_name(destinationCS));
		return B_BAD_TYPE;
	}

	BRect sr = bitmap->Bounds();
	BRect dr = fBitmap->Bounds();

	sr = sr & dr.OffsetBySelf(location);
	dr = sr.OffsetByCopy(-location.x, -location.y);

	uint8 *ps = (uint8 *) bitmap->Bits();
	uint8 *pd = (uint8 *) fBitmap->Bits();
	uint32 *s, *d;
	uint32 y;

	for (y = (uint32) sr.top; y <= (uint32) sr.bottom; y++) {
		s = (uint32 *)(ps + y * bitmap->BytesPerRow());
		s += (uint32) sr.left;

		d = (uint32 *)(pd + (y + (uint32)(dr.top - sr.top))
			* fBitmap->BytesPerRow());
		d += (uint32) dr.left;

		memcpy(d, s, dr.IntegerWidth() * 4);
	}

	return B_OK;
}
コード例 #4
0
ファイル: SoftwareRenderer.cpp プロジェクト: DirectFB/mesa
status_t
SoftwareRenderer::CopyPixelsOut(BPoint location, BBitmap *bitmap)
{
	CALLED();
	color_space scs = fBitmap->ColorSpace();
	color_space dcs = bitmap->ColorSpace();

	if (scs != dcs && (scs != B_RGBA32 || dcs != B_RGB32)) {
		ERROR("%s::CopyPixelsOut(): incompatible color space: %s != %s\n",
			__PRETTY_FUNCTION__, color_space_name(scs), color_space_name(dcs));
		return B_BAD_TYPE;
	}

	BRect sr = fBitmap->Bounds();
	BRect dr = bitmap->Bounds();

//	int32 w1 = sr.IntegerWidth();
//	int32 h1 = sr.IntegerHeight();
//	int32 w2 = dr.IntegerWidth();
//	int32 h2 = dr.IntegerHeight();

	sr = sr & dr.OffsetBySelf(location);
	dr = sr.OffsetByCopy(-location.x, -location.y);

	uint8 *ps = (uint8 *) fBitmap->Bits();
	uint8 *pd = (uint8 *) bitmap->Bits();
	uint32 *s, *d;
	uint32 y;
	for (y = (uint32) sr.top; y <= (uint32) sr.bottom; y++) {
		s = (uint32 *)(ps + y * fBitmap->BytesPerRow());
		s += (uint32) sr.left;

		d = (uint32 *)(pd + (y + (uint32)(dr.top - sr.top))
			* bitmap->BytesPerRow());
		d += (uint32) dr.left;
		memcpy(d, s, dr.IntegerWidth() * 4);
	}

	return B_OK;
}
コード例 #5
0
void
RemoteView::_DrawThread()
{
	RemoteMessage reply(NULL, fSendBuffer);
	RemoteMessage message(fReceiveBuffer, NULL);

	// cursor
	BPoint cursorHotSpot(0, 0);

	while (!fStopThread) {
		uint16 code;
		status_t status = message.NextMessage(code);
		if (status != B_OK) {
			TRACE_ERROR("failed to read message from receiver\n");
			break;
		}

		TRACE("code %u with %ld bytes data\n", code, message.DataLeft());

		BAutolock locker(this->Looper());
		if (!locker.IsLocked())
			break;

		// handle stuff that doesn't go to a specicifc engine
		switch (code) {
			case RP_INIT_CONNECTION:
			{
				uint16 port;
				status_t result = message.Read(port);
				if (result != B_OK) {
					TRACE_ERROR("failed to read remote port\n");
					continue;
				}

				BNetEndpoint *endpoint = fReceiver->Endpoint();
				if (endpoint == NULL) {
					TRACE_ERROR("receiver not connected anymore\n");
					continue;
				}

				in_addr remoteHost;
				char hostName[MAXHOSTNAMELEN + 1];
				BNetAddress address(endpoint->RemoteAddr());
				address.GetAddr(remoteHost);
				address.GetAddr(hostName, NULL);
				address.SetTo(remoteHost, port);

				TRACE("connecting to host \"%s\" port %u\n", hostName, port);
				result = fSendEndpoint->Connect(address);
				if (result != B_OK) {
					TRACE_ERROR("failed to connect to host \"%s\" port %u\n",
						hostName, port);
					continue;
				}

				BRect bounds = fOffscreenBitmap->Bounds();
				reply.Start(RP_UPDATE_DISPLAY_MODE);
				reply.Add(bounds.IntegerWidth() + 1);
				reply.Add(bounds.IntegerHeight() + 1);
				if (reply.Flush() == B_OK)
					fIsConnected = true;

				continue;
			}

			case RP_CLOSE_CONNECTION:
			{
				be_app->PostMessage(B_QUIT_REQUESTED);
				continue;
			}

			case RP_CREATE_STATE:
			case RP_DELETE_STATE:
			{
				uint32 token;
				message.Read(token);

				if (code == RP_CREATE_STATE)
					_CreateState(token);
				else
					_DeleteState(token);

				continue;
			}

			case RP_SET_CURSOR:
			{
				BBitmap *bitmap;
				BPoint oldHotSpot = cursorHotSpot;
				message.Read(cursorHotSpot);
				if (message.ReadBitmap(&bitmap) != B_OK)
					continue;

				delete fCursorBitmap;
				fCursorBitmap = bitmap;

				Invalidate(fCursorFrame);

				BRect bounds = fCursorBitmap->Bounds();
				fCursorFrame.right = fCursorFrame.left
					+ bounds.IntegerWidth() + 1;
				fCursorFrame.bottom = fCursorFrame.bottom
					+ bounds.IntegerHeight() + 1;

				fCursorFrame.OffsetBy(oldHotSpot - cursorHotSpot);

				Invalidate(fCursorFrame);
				continue;
			}

			case RP_SET_CURSOR_VISIBLE:
			{
				bool wasVisible = fCursorVisible;
				message.Read(fCursorVisible);
				if (wasVisible != fCursorVisible)
					Invalidate(fCursorFrame);
				continue;
			}

			case RP_MOVE_CURSOR_TO:
			{
				BPoint position;
				message.Read(position);

				if (fCursorVisible)
					Invalidate(fCursorFrame);

				fCursorFrame.OffsetTo(position - cursorHotSpot);

				Invalidate(fCursorFrame);
				continue;
			}

			case RP_INVALIDATE_RECT:
			{
				BRect rect;
				if (message.Read(rect) != B_OK)
					continue;

				Invalidate(rect);
				continue;
			}

			case RP_INVALIDATE_REGION:
			{
				BRegion region;
				if (message.ReadRegion(region) != B_OK)
					continue;

				Invalidate(&region);
				continue;
			}

			case RP_FILL_REGION_COLOR_NO_CLIPPING:
			{
				BRegion region;
				rgb_color color;

				message.ReadRegion(region);
				if (message.Read(color) != B_OK)
					continue;

				fOffscreen->LockLooper();
				fOffscreen->SetHighColor(color);
				fOffscreen->FillRegion(&region);
				fOffscreen->UnlockLooper();
				Invalidate(&region);
				continue;
			}

			case RP_COPY_RECT_NO_CLIPPING:
			{
				int32 xOffset, yOffset;
				BRect rect;

				message.Read(xOffset);
				message.Read(yOffset);
				if (message.Read(rect) != B_OK)
					continue;

				BRect dest = rect.OffsetByCopy(xOffset, yOffset);
				fOffscreen->LockLooper();
				fOffscreen->CopyBits(rect, dest);
				fOffscreen->UnlockLooper();
				continue;
			}
		}

		uint32 token;
		message.Read(token);

		engine_state *state = _FindState(token);
		if (state == NULL) {
			TRACE_ERROR("didn't find state for token %lu\n", token);
			continue;
		}

		BView *offscreen = state->view;
		::pattern &pattern = state->pattern;
		BRegion &clippingRegion = state->clipping_region;
		float &penSize = state->pen_size;
		bool &syncDrawing = state->sync_drawing;
		BRegion invalidRegion;

		BAutolock offscreenLocker(offscreen->Looper());
		if (!offscreenLocker.IsLocked())
			break;

		switch (code) {
			case RP_ENABLE_SYNC_DRAWING:
				syncDrawing = true;
				continue;

			case RP_DISABLE_SYNC_DRAWING:
				syncDrawing = false;
				continue;

			case RP_SET_OFFSETS:
			{
				int32 xOffset, yOffset;
				message.Read(xOffset);
				if (message.Read(yOffset) != B_OK)
					continue;

				offscreen->MovePenTo(xOffset, yOffset);
				break;
			}

			case RP_SET_HIGH_COLOR:
			case RP_SET_LOW_COLOR:
			{
				rgb_color color;
				if (message.Read(color) != B_OK)
					continue;

				if (code == RP_SET_HIGH_COLOR)
					offscreen->SetHighColor(color);
				else
					offscreen->SetLowColor(color);

				break;
			}

			case RP_SET_PEN_SIZE:
			{
				float newPenSize;
				if (message.Read(newPenSize) != B_OK)
					continue;

				offscreen->SetPenSize(newPenSize);
				penSize = newPenSize / 2;
				break;
			}

			case RP_SET_STROKE_MODE:
			{
				cap_mode capMode;
				join_mode joinMode;
				float miterLimit;

				message.Read(capMode);
				message.Read(joinMode);
				if (message.Read(miterLimit) != B_OK)
					continue;

				offscreen->SetLineMode(capMode, joinMode, miterLimit);
				break;
			}

			case RP_SET_BLENDING_MODE:
			{
				source_alpha sourceAlpha;
				alpha_function alphaFunction;

				message.Read(sourceAlpha);
				if (message.Read(alphaFunction) != B_OK)
					continue;

				offscreen->SetBlendingMode(sourceAlpha, alphaFunction);
				break;
			}

			case RP_SET_PATTERN:
			{
				if (message.Read(pattern) != B_OK)
					continue;
				break;
			}

			case RP_SET_DRAWING_MODE:
			{
				drawing_mode drawingMode;
				if (message.Read(drawingMode) != B_OK)
					continue;

				offscreen->SetDrawingMode(drawingMode);
				break;
			}

			case RP_SET_FONT:
			{
				BFont font;
				if (message.ReadFontState(font) != B_OK)
					continue;

				offscreen->SetFont(&font);
				break;
			}

			case RP_CONSTRAIN_CLIPPING_REGION:
			{
				if (message.ReadRegion(clippingRegion) != B_OK)
					continue;

				offscreen->ConstrainClippingRegion(&clippingRegion);
				break;
			}

			case RP_INVERT_RECT:
			{
				BRect rect;
				if (message.Read(rect) != B_OK)
					continue;

				offscreen->InvertRect(rect);
				invalidRegion.Include(rect);
				break;
			}

			case RP_DRAW_BITMAP:
			{
				BBitmap *bitmap;
				BRect bitmapRect, viewRect;
				uint32 options;

				message.Read(bitmapRect);
				message.Read(viewRect);
				message.Read(options);
				if (message.ReadBitmap(&bitmap) != B_OK || bitmap == NULL)
					continue;

				offscreen->DrawBitmap(bitmap, bitmapRect, viewRect, options);
				invalidRegion.Include(viewRect);
				delete bitmap;
				break;
			}

			case RP_DRAW_BITMAP_RECTS:
			{
				color_space colorSpace;
				int32 rectCount;
				uint32 flags, options;

				message.Read(options);
				message.Read(colorSpace);
				message.Read(flags);
				message.Read(rectCount);
				for (int32 i = 0; i < rectCount; i++) {
					BBitmap *bitmap;
					BRect viewRect;

					message.Read(viewRect);
					if (message.ReadBitmap(&bitmap, true, colorSpace,
							flags) != B_OK || bitmap == NULL) {
						continue;
					}

					offscreen->DrawBitmap(bitmap, bitmap->Bounds(), viewRect,
						options);
					invalidRegion.Include(viewRect);
					delete bitmap;
				}

				break;
			}

			case RP_STROKE_ARC:
			case RP_FILL_ARC:
			case RP_FILL_ARC_GRADIENT:
			{
				BRect rect;
				float angle, span;

				message.Read(rect);
				message.Read(angle);
				if (message.Read(span) != B_OK)
					continue;

				if (code == RP_STROKE_ARC) {
					offscreen->StrokeArc(rect, angle, span, pattern);
					rect.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_ARC)
					offscreen->FillArc(rect, angle, span, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillArc(rect, angle, span, *gradient);
					delete gradient;
				}

				invalidRegion.Include(rect);
				break;
			}

			case RP_STROKE_BEZIER:
			case RP_FILL_BEZIER:
			case RP_FILL_BEZIER_GRADIENT:
			{
				BPoint points[4];
				if (message.ReadList(points, 4) != B_OK)
					continue;

				BRect bounds = _BuildInvalidateRect(points, 4);
				if (code == RP_STROKE_BEZIER) {
					offscreen->StrokeBezier(points, pattern);
					bounds.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_BEZIER)
					offscreen->FillBezier(points, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillBezier(points, *gradient);
					delete gradient;
				}

				invalidRegion.Include(bounds);
				break;
			}

			case RP_STROKE_ELLIPSE:
			case RP_FILL_ELLIPSE:
			case RP_FILL_ELLIPSE_GRADIENT:
			{
				BRect rect;
				if (message.Read(rect) != B_OK)
					continue;

				if (code == RP_STROKE_ELLIPSE) {
					offscreen->StrokeEllipse(rect, pattern);
					rect.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_ELLIPSE)
					offscreen->FillEllipse(rect, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillEllipse(rect, *gradient);
					delete gradient;
				}

				invalidRegion.Include(rect);
				break;
			}

			case RP_STROKE_POLYGON:
			case RP_FILL_POLYGON:
			case RP_FILL_POLYGON_GRADIENT:
			{
				BRect bounds;
				bool closed;
				int32 numPoints;

				message.Read(bounds);
				message.Read(closed);
				if (message.Read(numPoints) != B_OK)
					continue;

				BPoint points[numPoints];
				for (int32 i = 0; i < numPoints; i++)
					message.Read(points[i]);

				if (code == RP_STROKE_POLYGON) {
					offscreen->StrokePolygon(points, numPoints, bounds, closed,
						pattern);
					bounds.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_POLYGON)
					offscreen->FillPolygon(points, numPoints, bounds, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillPolygon(points, numPoints, bounds,
						*gradient);
					delete gradient;
				}

				invalidRegion.Include(bounds);
				break;
			}

			case RP_STROKE_RECT:
			case RP_FILL_RECT:
			case RP_FILL_RECT_GRADIENT:
			{
				BRect rect;
				if (message.Read(rect) != B_OK)
					continue;

				if (code == RP_STROKE_RECT) {
					offscreen->StrokeRect(rect, pattern);
					rect.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_RECT)
					offscreen->FillRect(rect, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillRect(rect, *gradient);
					delete gradient;
				}

				invalidRegion.Include(rect);
				break;
			}

			case RP_STROKE_ROUND_RECT:
			case RP_FILL_ROUND_RECT:
			case RP_FILL_ROUND_RECT_GRADIENT:
			{
				BRect rect;
				float xRadius, yRadius;

				message.Read(rect);
				message.Read(xRadius);
				if (message.Read(yRadius) != B_OK)
					continue;

				if (code == RP_STROKE_ROUND_RECT) {
					offscreen->StrokeRoundRect(rect, xRadius, yRadius,
						pattern);
					rect.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_ROUND_RECT)
					offscreen->FillRoundRect(rect, xRadius, yRadius, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillRoundRect(rect, xRadius, yRadius,
						*gradient);
					delete gradient;
				}

				invalidRegion.Include(rect);
				break;
			}

			case RP_STROKE_SHAPE:
			case RP_FILL_SHAPE:
			case RP_FILL_SHAPE_GRADIENT:
			{
				BRect bounds;
				int32 opCount, pointCount;

				message.Read(bounds);
				if (message.Read(opCount) != B_OK)
					continue;

				BMessage archive;
				for (int32 i = 0; i < opCount; i++) {
					int32 op;
					message.Read(op);
					archive.AddInt32("ops", op);
				}

				if (message.Read(pointCount) != B_OK)
					continue;

				for (int32 i = 0; i < pointCount; i++) {
					BPoint point;
					message.Read(point);
					archive.AddPoint("pts", point);
				}

				BPoint offset;
				message.Read(offset);

				float scale;
				if (message.Read(scale) != B_OK)
					continue;

				offscreen->PushState();
				offscreen->MovePenTo(offset);
				offscreen->SetScale(scale);

				BShape shape(&archive);
				if (code == RP_STROKE_SHAPE) {
					offscreen->StrokeShape(&shape, pattern);
					bounds.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_SHAPE)
					offscreen->FillShape(&shape, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK) {
						offscreen->PopState();
						continue;
					}

					offscreen->FillShape(&shape, *gradient);
					delete gradient;
				}

				offscreen->PopState();
				invalidRegion.Include(bounds);
				break;
			}

			case RP_STROKE_TRIANGLE:
			case RP_FILL_TRIANGLE:
			case RP_FILL_TRIANGLE_GRADIENT:
			{
				BRect bounds;
				BPoint points[3];

				message.ReadList(points, 3);
				if (message.Read(bounds) != B_OK)
					continue;

				if (code == RP_STROKE_TRIANGLE) {
					offscreen->StrokeTriangle(points[0], points[1], points[2],
						bounds, pattern);
					bounds.InsetBy(-penSize, -penSize);
				} else if (code == RP_FILL_TRIANGLE) {
					offscreen->FillTriangle(points[0], points[1], points[2],
						bounds, pattern);
				} else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillTriangle(points[0], points[1], points[2],
						bounds, *gradient);
					delete gradient;
				}

				invalidRegion.Include(bounds);
				break;
			}

			case RP_STROKE_LINE:
			{
				BPoint points[2];
				if (message.ReadList(points, 2) != B_OK)
					continue;

				offscreen->StrokeLine(points[0], points[1], pattern);

				BRect bounds = _BuildInvalidateRect(points, 2);
				invalidRegion.Include(bounds.InsetBySelf(-penSize, -penSize));
				break;
			}

			case RP_STROKE_LINE_ARRAY:
			{
				int32 numLines;
				if (message.Read(numLines) != B_OK)
					continue;

				BRect bounds;
				offscreen->BeginLineArray(numLines);
				for (int32 i = 0; i < numLines; i++) {
					rgb_color color;
					BPoint start, end;
					message.ReadArrayLine(start, end, color);
					offscreen->AddLine(start, end, color);

					bounds.left = min_c(bounds.left, min_c(start.x, end.x));
					bounds.top = min_c(bounds.top, min_c(start.y, end.y));
					bounds.right = max_c(bounds.right, max_c(start.x, end.x));
					bounds.bottom = max_c(bounds.bottom, max_c(start.y, end.y));
				}

				offscreen->EndLineArray();
				invalidRegion.Include(bounds);
				break;
			}

			case RP_FILL_REGION:
			case RP_FILL_REGION_GRADIENT:
			{
				BRegion region;
				if (message.ReadRegion(region) != B_OK)
					continue;

				if (code == RP_FILL_REGION)
					offscreen->FillRegion(&region, pattern);
				else {
					BGradient *gradient;
					if (message.ReadGradient(&gradient) != B_OK)
						continue;

					offscreen->FillRegion(&region, *gradient);
					delete gradient;
				}

				invalidRegion.Include(&region);
				break;
			}

			case RP_STROKE_POINT_COLOR:
			{
				BPoint point;
				rgb_color color;

				message.Read(point);
				if (message.Read(color) != B_OK)
					continue;

				rgb_color oldColor = offscreen->HighColor();
				offscreen->SetHighColor(color);
				offscreen->StrokeLine(point, point);
				offscreen->SetHighColor(oldColor);

				invalidRegion.Include(
					BRect(point, point).InsetBySelf(-penSize, -penSize));
				break;
			}

			case RP_STROKE_LINE_1PX_COLOR:
			{
				BPoint points[2];
				rgb_color color;

				message.ReadList(points, 2);
				if (message.Read(color) != B_OK)
					continue;

				float oldSize = offscreen->PenSize();
				rgb_color oldColor = offscreen->HighColor();
				drawing_mode oldMode = offscreen->DrawingMode();
				offscreen->SetPenSize(1);
				offscreen->SetHighColor(color);
				offscreen->SetDrawingMode(B_OP_OVER);

				offscreen->StrokeLine(points[0], points[1]);

				offscreen->SetDrawingMode(oldMode);
				offscreen->SetHighColor(oldColor);
				offscreen->SetPenSize(oldSize);

				invalidRegion.Include(_BuildInvalidateRect(points, 2));
				break;
			}

			case RP_STROKE_RECT_1PX_COLOR:
			case RP_FILL_RECT_COLOR:
			{
				BRect rect;
				rgb_color color;

				message.Read(rect);
				if (message.Read(color) != B_OK)
					continue;

				rgb_color oldColor = offscreen->HighColor();
				offscreen->SetHighColor(color);

				if (code == RP_STROKE_RECT_1PX_COLOR) {
					float oldSize = PenSize();
					offscreen->SetPenSize(1);
					offscreen->StrokeRect(rect);
					offscreen->SetPenSize(oldSize);
				} else
					offscreen->FillRect(rect);

				offscreen->SetHighColor(oldColor);
				invalidRegion.Include(rect);
				break;
			}

			case RP_DRAW_STRING:
			{
				BPoint point;
				size_t length;
				char *string;
				bool hasDelta;

				message.Read(point);
				message.ReadString(&string, length);
				if (message.Read(hasDelta) != B_OK) {
					free(string);
					continue;
				}

				if (hasDelta) {
					escapement_delta delta[length];
					message.ReadList(delta, length);
					offscreen->DrawString(string, point, delta);
				} else
					offscreen->DrawString(string, point);

				free(string);
				reply.Start(RP_DRAW_STRING_RESULT);
				reply.Add(token);
				reply.Add(offscreen->PenLocation());
				reply.Flush();

				font_height height;
				offscreen->GetFontHeight(&height);

				BRect bounds(point, offscreen->PenLocation());
				bounds.top -= height.ascent;
				bounds.bottom += height.descent;
				invalidRegion.Include(bounds);
				break;
			}

			case RP_DRAW_STRING_WITH_OFFSETS:
			{
				size_t length;
				char *string;
				message.ReadString(&string, length);
				int32 count = UTF8CountChars(string, length);

				BPoint offsets[count];
				if (message.ReadList(offsets, count) != B_OK) {
					free(string);
					continue;
				}

				offscreen->DrawString(string, offsets, count);

				free(string);
				reply.Start(RP_DRAW_STRING_RESULT);
				reply.Add(token);
				reply.Add(offscreen->PenLocation());
				reply.Flush();

				BFont font;
				offscreen->GetFont(&font);

				BRect boxes[count];
				font.GetBoundingBoxesAsGlyphs(string, count, B_SCREEN_METRIC,
					boxes);

				font_height height;
				offscreen->GetFontHeight(&height);

				for (int32 i = 0; i < count; i++) {
					// TODO: validate
					boxes[i].OffsetBy(offsets[i] + BPoint(0, -height.ascent));
					invalidRegion.Include(boxes[i]);
				}

				break;
			}

			case RP_READ_BITMAP:
			{
				BRect bounds;
				bool drawCursor;

				message.Read(bounds);
				if (message.Read(drawCursor) != B_OK)
					continue;

				// TODO: support the drawCursor flag
				BBitmap bitmap(bounds, B_BITMAP_NO_SERVER_LINK, B_RGB32);
				bitmap.ImportBits(fOffscreenBitmap, bounds.LeftTop(),
					BPoint(0, 0), bounds.IntegerWidth() + 1,
					bounds.IntegerHeight() + 1);

				reply.Start(RP_READ_BITMAP_RESULT);
				reply.Add(token);
				reply.AddBitmap(&bitmap);
				reply.Flush();
				break;
			}

			default:
				TRACE_ERROR("unknown protocol code: %u\n", code);
				break;
		}

		if (syncDrawing) {
			offscreen->Sync();
			Invalidate(&invalidRegion);
		}
	}
}
コード例 #6
0
ファイル: DiskProbe.cpp プロジェクト: looncraz/haiku
void
DiskProbe::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case kMsgOpenOpenWindow:
			if (fOpenWindow == NULL) {
				fOpenWindow = new OpenWindow();
				fOpenWindow->Show();
				fWindowCount++;
			} else
				fOpenWindow->Activate(true);
			break;

		case kMsgOpenWindowClosed:
			fOpenWindow = NULL;
			// supposed to fall through
		case kMsgWindowClosed:
			if (--fWindowCount == 0 && !fFilePanel->IsShowing())
				PostMessage(B_QUIT_REQUESTED);
			break;

		case kMsgSettingsChanged:
			fSettings.UpdateFrom(message);
			break;

		case kMsgFindWindowClosed:
			fFindWindow = NULL;
			break;
		case kMsgFindTarget:
		{
			BMessenger target;
			if (message->FindMessenger("target", &target) != B_OK)
				break;

			if (fFindWindow != NULL && fFindWindow->Lock()) {
				fFindWindow->SetTarget(target);
				fFindWindow->Unlock();
			}
			break;
		}
		case kMsgOpenFindWindow:
		{
			BMessenger target;
			if (message->FindMessenger("target", &target) != B_OK)
				break;

			if (fFindWindow == NULL) {
				// open it!
				fFindWindow = new FindWindow(fWindowFrame.OffsetByCopy(80, 80),
					*message, target, &fSettings.Message());
				fFindWindow->Show();
			} else
				fFindWindow->Activate();
			break;
		}

		case kMsgOpenFilePanel:
			fFilePanel->Show();
			break;
		case B_CANCEL:
			if (fWindowCount == 0)
				PostMessage(B_QUIT_REQUESTED);
			break;

		default:
			BApplication::MessageReceived(message);
			break;
	}
}
コード例 #7
0
ProjectSettingsWindow::ProjectSettingsWindow(BRect frame, Project *proj)
	:	DWindow(frame,TR("Project Settings"),B_TITLED_WINDOW,
				B_ASYNCHRONOUS_CONTROLS | B_NOT_ZOOMABLE | B_NOT_H_RESIZABLE),
		fProject(proj),
		fDirty(false)
	
{
	if (!fProject)
		debugger("Bad project given to Project Settings window");
	
	fRefFilter = new TypedRefFilter(NULL,B_DIRECTORY_NODE);
	
	BMessenger msgr(this);
	entry_ref projfolder_ref;
	BEntry(fProject->GetPath().GetFolder()).GetRef(&projfolder_ref);
	fFilePanel = new BFilePanel(B_OPEN_PANEL,&msgr,&projfolder_ref,B_DIRECTORY_NODE,
								true, new BMessage(M_ADD_PATH),fRefFilter);
	
	fAutolock = new BAutolock(fProject);
	
	AddCommonFilter(new EscapeCancelFilter());
	
	BView *top = GetBackgroundView();
	
	BRect r(Bounds());
	fTabView = new BTabView(r,"tabview");
	top->AddChild(fTabView);
	
	r.InsetBy(5,5);
	r.bottom -= fTabView->TabHeight();
	
	BRect bounds = r.OffsetToCopy(0,0);
	
	fGeneralView = new BView(r,TR("General"),B_FOLLOW_ALL,B_WILL_DRAW);
	fGeneralView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
	fTabView->AddTab(fGeneralView);
	
	r.right -= 10.0;
	fTargetText = new AutoTextControl(r,"targetname",TR("Target Name:"),
										fProject->GetTargetName(),
										new BMessage(M_TARGET_NAME_CHANGED),
										B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP);
	fGeneralView->AddChild(fTargetText);
	
	float pwidth, pheight;
	fTargetText->GetPreferredSize(&pwidth, &pheight);
	fTargetText->ResizeTo(r.Width(),pheight);
	r.bottom = r.top + pheight;
	fTargetText->SetDivider(fTargetText->StringWidth(TR("Target Name:")) + 5.0);
	
	r = fTargetText->Frame();
	r.OffsetBy(0,r.Height() + 10.0);
	
	BMenu *menu = new BMenu(TR("Target Type"));
	menu->AddItem(new BMenuItem(TR("Application"),new BMessage(M_SET_TARGET_TYPE)));
	menu->AddItem(new BMenuItem(TR("Shared Library"),new BMessage(M_SET_TARGET_TYPE)));
	menu->AddItem(new BMenuItem(TR("Static Library"),new BMessage(M_SET_TARGET_TYPE)));
	menu->AddItem(new BMenuItem(TR("Device Driver"),new BMessage(M_SET_TARGET_TYPE)));
	
	r.right = (bounds.right - 5.0) / 2.0;
	r.bottom = r.top + 25;
	fTypeField = new BMenuField(r,"type",TR("Target Type:"),menu);
	fGeneralView->AddChild(fTypeField);
	fTypeField->SetDivider(fTypeField->StringWidth(TR("Target Type:")) + 5.0);
	
	SetToolTip(fTypeField,TR("The kind of program you want to build"));
	
	menu->SetTargetForItems(this);
	menu->SetLabelFromMarked(true);
	
	BMenuItem *item = menu->ItemAt(fProject->TargetType());
	if (item)
		item->SetMarked(true);
	
	r.OffsetBy(0,r.Height() + 10.0);
	
	BStringView *label = new BStringView(r,"label",TR("Include Paths:"));
	label->ResizeToPreferred();
	fGeneralView->AddChild(label);
	
	r = label->Frame();
	r.OffsetBy(0,r.Height() + 5.0);
	
	// We create a button now so that the list expands to fill the entire window
	// while leaving space for the two buttons at the bottom. Note that we do not
	// actually add the button to the window until later to preserve proper
	// keyboard navigation order
	BButton *add = new BButton(BRect(0,0,1,1),"addbutton",TR("Add…"),
								new BMessage(M_SHOW_ADD_PATH),
								B_FOLLOW_LEFT | B_FOLLOW_BOTTOM);
	add->ResizeToPreferred();
	add->MoveTo(5,fGeneralView->Bounds().bottom - 10.0 - add->Frame().Height());
	
	r.right = bounds.right - 10.0 - B_V_SCROLL_BAR_WIDTH;
	r.bottom = add->Frame().top - 10.0 - B_H_SCROLL_BAR_HEIGHT;
	fIncludeList = new IncludeList(r,fProject->GetPath().GetFolder());
	BScrollView *scrollView = new BScrollView("scrollview",fIncludeList,
											B_FOLLOW_ALL,0, true, true);
	scrollView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
	fGeneralView->AddChild(scrollView);
	
	float width = 0.0;
	for (int32 i = 0; i < fProject->CountLocalIncludes(); i++)
	{
		BStringItem *item = new BStringItem(fProject->LocalIncludeAt(i).Relative().String());
		float strwidth = fIncludeList->StringWidth(item->Text());
		width = MAX(width, strwidth);
		fIncludeList->AddItem(item);
	}
	
	if (width > fIncludeList->Bounds().Width())
	{
		BScrollBar *hbar = scrollView->ScrollBar(B_HORIZONTAL);
		hbar->SetRange(0.0, width - fIncludeList->Bounds().Width());
	}
	
	SetToolTip(fIncludeList,TR("The folders you want Paladin to search for header files"));
	
	fGeneralView->AddChild(add);
	
	BButton *remove = new BButton(BRect(0,0,1,1),"removebutton",TR("Remove"),
								new BMessage(M_REMOVE_PATH), 
								B_FOLLOW_LEFT | B_FOLLOW_BOTTOM);
	remove->ResizeToPreferred();
	remove->MoveTo(add->Frame().right + 10.0, add->Frame().top);
	fGeneralView->AddChild(remove);
	
	r = bounds;
	fBuildView = new BView(bounds.OffsetByCopy(5,5),TR("Build"),B_FOLLOW_ALL,B_WILL_DRAW);
	fBuildView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
	fTabView->AddTab(fBuildView);
	
	menu = new BMenu(TR("Optimization"));
	menu->AddItem(new BMenuItem(TR("None"),new BMessage(M_SET_OP_VALUE)));
	menu->AddItem(new BMenuItem(TR("Some"),new BMessage(M_SET_OP_VALUE)));
	menu->AddItem(new BMenuItem(TR("More"),new BMessage(M_SET_OP_VALUE)));
	menu->AddItem(new BMenuItem(TR("Full"),new BMessage(M_SET_OP_VALUE)));
	
	r.right = (bounds.right - 5.0) / 2.0;
	r.bottom = r.top + 25;
	fOpField = new BMenuField(r,"optimize",TR("Optimize"),menu);
	fBuildView->AddChild(fOpField);
	fOpField->SetDivider(fOpField->StringWidth(TR("Optimize")) + 5.0);
	
	SetToolTip(fOpField,TR("Compiler optimization level. Disabled when debugging info is checked."));
	
	menu->SetTargetForItems(this);
	menu->SetLabelFromMarked(true);
	
	item = menu->ItemAt(fProject->OpLevel());
	if (item)
		item->SetMarked(true);
	
	r.right = bounds.right - 10.0;
	r.OffsetTo(5, fOpField->Frame().bottom + 5);
	fOpSizeBox = new BCheckBox(r,"opsizebox",TR("Optimize for size over speed"),
								new BMessage(M_TOGGLE_OPSIZE));
	fOpSizeBox->ResizeToPreferred();
	fBuildView->AddChild(fOpSizeBox);
	r = fOpSizeBox->Frame();
	if (fProject->OpForSize())
		fOpSizeBox->SetValue(B_CONTROL_ON);
	
	if (fProject->Debug())
	{
		fOpField->SetEnabled(false);
		fOpSizeBox->SetEnabled(false);
	}
	
	r.OffsetBy(0, r.Height() + 10);
	fDebugBox = new BCheckBox(r,"debugbox",TR("Build debugging information"),
								new BMessage(M_TOGGLE_DEBUG));
	fDebugBox->ResizeToPreferred();
	if (fProject->Debug())
		fDebugBox->SetValue(B_CONTROL_ON);
	fBuildView->AddChild(fDebugBox);
	SetToolTip(fDebugBox,TR("Check this if you want to use your program in a debugger during development."
							"You'll want to rebuild your project after change this."));
	
	r.OffsetBy(0, r.Height());
	fProfileBox = new BCheckBox(r,"profilebox",TR("Build profiling information"),
								new BMessage(M_TOGGLE_PROFILE));
	fProfileBox->ResizeToPreferred();
	if (fProject->Profiling())
		fProfileBox->SetValue(B_CONTROL_ON);
	fBuildView->AddChild(fProfileBox);
	SetToolTip(fProfileBox,TR("Check this if you want to use your program "
								"with gprof or bprof for profiling."));
	
	
	r.OffsetBy(0, r.Height() + 10.0);
	r.right = bounds.right - 10.0;
	fCompileText = new AutoTextControl(r,"extracc","Extra Compiler Options:",
										fProject->ExtraCompilerOptions(),
										new BMessage(M_CCOPTS_CHANGED),
										B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP);
	fBuildView->AddChild(fCompileText);
	fCompileText->SetDivider(fCompileText->StringWidth(fCompileText->Label()) + 5.0);
	SetToolTip(fCompileText,TR("Extra GCC flags you wish included when each file is compiled."));
	
	r = fCompileText->Frame();
	r.OffsetBy(0,r.Height() + 10);
	fLinkText = new AutoTextControl(r,"extrald",TR("Extra Linker Options:"),
										fProject->ExtraLinkerOptions(),
										new BMessage(M_LDOPTS_CHANGED),
										B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP);
	fBuildView->AddChild(fLinkText);
	fLinkText->SetDivider(fCompileText->Divider());
	SetToolTip(fLinkText,TR("Extra GCC linker flags you wish included when your project is linked."));
	
	fTabView->Select(0L);
	
	fBuildView->ResizeTo(fGeneralView->Bounds().Width(),fGeneralView->Bounds().Height());

	fTargetText->MakeFocus(true);
}