コード例 #1
0
ファイル: MainView.cpp プロジェクト: brennanos/XFile-Haiku
void MainView::getSelBounds(BRect& bounds)
{
	BPoint upper_left, lower_right;
	
	upper_left.x = upper_left.y = 999999;
	lower_right.x = lower_right.y = 0;
	
	for(int i = 0; i < selected_fields.CountItems(); i++) {
		BView *field = (BView *)selected_fields.ItemAt(i);
		BRect frame = field->Frame();
		BPoint tl = frame.LeftTop();
		BPoint br = frame.RightBottom();
		
		if(tl.x < upper_left.x) {
			upper_left.x = tl.x;
		}
		if(br.x > lower_right.x) {
			lower_right.x = br.x;
		}
		if(tl.y < upper_left.y) {
			upper_left.y = tl.y;
		}
		if(br.y > lower_right.y) {
			lower_right.y = br.y;
		}
	}
	
	bounds.SetLeftTop(upper_left);
	bounds.SetRightBottom(lower_right);
}
コード例 #2
0
ファイル: AnalogView.cpp プロジェクト: diger/AnalogPulse
void AnalogView::UpdateNeedle(short cpuTime)
{
	BRect	updateRect;
	BRect	rt;

	if(cpuTime != oldCPUTime)
	{
		rt.SetRightBottom(param.meterCenter);
		rt.SetLeftTop(angle[oldCPUTime].arry);
		if(rt.left > rt.right)
		{
			double tmp = rt.left;
			rt.left = rt.right;
			rt.right = tmp;
		}

		DrawBitmap(panel, rt, rt);

		const rgb_color kNeedleColor = {0,0,0,0};
		//const rgb_color kNeedleColor = {0,255,0,0};
		this->SetHighColor(kNeedleColor);

		StrokeLine(param.meterCenter, angle[cpuTime].arry);
	}
	Sync();
	oldCPUTime = cpuTime;
}
コード例 #3
0
ファイル: MediaView.cpp プロジェクト: HaikuArchives/Resourcer
_MediaBar_::_MediaBar_(
	BRect		frame,
	MediaView	*owner)
		: BView(frame, B_EMPTY_STRING, B_FOLLOW_BOTTOM | B_FOLLOW_LEFT_RIGHT, B_WILL_DRAW)
{
	fOwner = owner;

	BRect buttonRect;
	buttonRect.SetLeftTop(BPoint(kMediaBarInset, kMediaBarInset + 1.0));
	buttonRect.SetRightBottom(buttonRect.LeftTop() + kPlayButtonSize);
	
	fPlayPauseButton = new PlayPauseButton(buttonRect,
										   B_EMPTY_STRING,
										   kPlayButtonBitmapBits, 
										   kPressedPlayButtonBitmapBits, 
										   kDisabledPlayButtonBitmapBits,
										   kPlayingPlayButtonBitmapBits, 
										   kPressedPlayingPlayButtonBitmapBits,
										   kPausedPlayButtonBitmapBits, 
										   kPressedPausedPlayButtonBitmapBits,
										   new BMessage(msg_PlayPause), 
										   ' ', 
										   0, 
										   B_FOLLOW_LEFT | B_FOLLOW_BOTTOM);
	AddChild(fPlayPauseButton);
	fPlayPauseButton->SetPaused();

	BRect sliderRect = Bounds();
	sliderRect.left = buttonRect.right;
	sliderRect.InsetBy(kMediaBarInset * 4, kMediaBarInset);	

	fMediaSlider = new _MediaSlider_(sliderRect, fOwner);
	AddChild(fMediaSlider);

	SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
}
コード例 #4
0
void
BSCMenuItem::DrawContent()
{
	Menu()->SetFontSize(10);
	switch (fAction) {
		case BSC_START:
		{
			BPoint drawPoint(ContentLocation());
			drawPoint.x += 20;
			drawPoint.y += 2;
			Menu()->MovePenTo(drawPoint);
			BMenuItem::DrawContent();
		
			BRect imageRect;
			imageRect.SetLeftTop(ContentLocation());
		
			imageRect.top += 2;
			imageRect.right = imageRect.left + 10;
			imageRect.bottom = Frame().bottom - 2;
		
			Menu()->SetHighColor(248, 0, 0);
			Menu()->FillEllipse(imageRect);

			break;
		}
		case BSC_STOP:
		{
			BPoint drawPoint(ContentLocation());
			drawPoint.x += 20;
			drawPoint.y += 2;
			Menu()->MovePenTo(drawPoint);
			BMenuItem::DrawContent();
		
			BRect imageRect;
			imageRect.SetLeftTop(ContentLocation());
			imageRect.top += 2;
			imageRect.right = imageRect.left + 10;
			imageRect.bottom = Frame().bottom - 2;
		
			Menu()->SetHighColor(248, 0, 0);
			Menu()->FillRect(imageRect);
			break;
		}
		case BSC_PAUSE:
		{
			BPoint drawPoint(ContentLocation());
			drawPoint.x += 20;
			drawPoint.y += 2;
			Menu()->MovePenTo(drawPoint);
			BMenuItem::DrawContent();
		
			BRect imageRect;
			imageRect.SetLeftTop(ContentLocation());
			imageRect.top += 2;
			imageRect.right = imageRect.left + 4;
			imageRect.bottom = Frame().bottom - 2;
		
			Menu()->SetHighColor(0, 250, 0);
			Menu()->FillRect(imageRect);
			imageRect.OffsetBy(6, 0);
			Menu()->FillRect(imageRect);
			
			break;
		}
		case BSC_RESUME:
		{
			BPoint drawPoint(ContentLocation());
			drawPoint.x += 20;
			drawPoint.y += 2;
			Menu()->MovePenTo(drawPoint);
			BMenuItem::DrawContent();
		
			BPoint ptOne = ContentLocation();
			BPoint ptTwo = ptOne;
			ptTwo.y = Frame().bottom - 2;
			BPoint ptThree = ptOne;
			ptThree.x += 10;
			ptThree.y += (ptTwo.y - ptOne.y) / 2;			

			Menu()->SetHighColor(0, 250, 0);
			Menu()->FillTriangle(ptOne, ptTwo, ptThree);
			break;
		}	
		default:
			BMenuItem::DrawContent();
			break;
	}
}